Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ITS-_-PINGU
Fenrir
Level 83
God Stats
2W - 5L
1,221 SR
Queue Stats
187W - 165L
1,467 Elo+
Solo
Cupid
Cupid
NEY HEISENBERG
Cupid
Level 148
God Stats
8W - 2L
1,721 SR
Queue Stats
444W - 446L
1,446 Elo+
Solo
Mulan
Mulan
Sedated22
Mulan
Level 169
God Stats
11W - 7L
1,245 SR
Queue Stats
274W - 265L
1,486 Elo+
Party 1
Ganesha
Ganesha
gta___champ
Ganesha
Level 172
God Stats
3W - 0L
1,614 SR
Queue Stats
46W - 44L
1,464 Elo+
Party 1
Team Averages
Level 138
1,460 SR
1,473 Elo+

VS

Team Averages
Level 106
1,588 SR
1,480 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DivineMallow
Izanami
Level 89
God Stats
6W - 7L
1,596 SR
Queue Stats
373W - 364L
1,491 Elo+
Solo
Nu Wa
Nu Wa
dboydog1
Nu Wa
Level 102
God Stats
9W - 7L
1,589 SR
Queue Stats
61W - 53L
1,487 Elo+
Solo
Hercules
Hercules
zdude001
Hercules
Level 65
God Stats
15W - 6L
1,754 SR
Queue Stats
40W - 35L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
5,376
538
1,986
5,923
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
3 / 2 / 1
5,764
576
3,701
6,933
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,773
577
2,611
7,359
1,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sedated22
Mulan
13
9 / 0 / 1
8,208
821
7,703
8,243
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
gta___champ
Ganesha
10
0 / 2 / 3
5,035
504
3,015
8,916
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 6 / 0
4,953
495
3,244
8,579
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
5
0 / 2 / 0
4,542
454
2,577
5,141
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Izanami
DivineMallow
Izanami
11
1 / 1 / 0
6,235
624
3,400
4,984
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
dboydog1
Nu Wa
9
0 / 2 / 2
5,292
529
5,708
5,096
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
zdude001
Hercules
10
4 / 3 / 0
5,534
553
6,650
7,878
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
5
6
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Mulan
 
Mulan
0
6
0
0
L
Ares
 
Ares
0
2
0
0
L
Izanami
DivineMallow
Izanami
1
1
0
1
W
Fenrir
3
2
1
1.75
W
1
1
1
1.5
W
Mulan
Sedated22
Mulan
9
0
1
9.5
L
Nu Wa
dboydog1
Nu Wa
0
2
2
0.5
W
Ganesha
gta___champ
Ganesha
0
2
3
0.75
L
Hercules
zdude001
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
21,579
37,374
Taken
31,678
14,153
Mitigated
11,276
13,546
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,986
86
560
1,921
5,923
1,327
270
1,918
4,005
27,589
0
L
Mulan
 
Mulan
3,244
659
0
1,076
8,579
3,447
0
810
7,769
0
24,116
L
Ares
 
Ares
2,577
498
0
1,970
5,141
2,347
0
499
4,466
9,179
0
L
Izanami
DivineMallow
Izanami
3,400
2,240
0
1,752
4,984
1,699
1,111
362
4,492
0
52,272
W
Fenrir
3,701
588
0
3,042
6,933
2,367
0
865
6,068
0
32,289
W
2,611
1,586
476
3,577
7,359
1,824
120
1,230
6,129
0
39,950
W
Mulan
Sedated22
Mulan
7,703
1,963
0
2,529
8,243
4,923
523
819
7,424
0
50,539
L
Nu Wa
dboydog1
Nu Wa
5,708
1,203
10
123
5,096
1,289
0
2,015
2,919
25,544
1,670
W
Ganesha
gta___champ
Ganesha
3,015
0
203
1,238
8,916
3,712
92
3,337
5,579
22,221
0
L
Hercules
zdude001
Hercules
6,650
1,895
0
2,659
7,878
2,494
0
733
7,031
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
26,556
304
Minions Killed
244
0
Camps Cleared
0
1,004,844
Distance Traveled
951,621
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,376
538
49
5
0
196,715
2
L
Mulan
4,953
495
45
5
0
191,348
0
L
Ares
4,542
454
6
1
0
124,208
0
L
Izanami
6,235
624
96
10
0
185,238
0
W
Fenrir
5,764
576
65
7
0
239,969
0
W
Cupid
5,773
577
88
9
0
185,460
1
W
Mulan
8,208
821
90
9
0
186,612
0
L
Nu Wa
5,292
529
55
6
0
211,649
4
W
Ganesha
5,035
504
12
1
0
196,088
0
L
Hercules
5,534
553
42
4
0
239,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role