Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
RokuTheMage
Morgan Le Fay
Platinum III
Level 84
God Stats
2W - 4L
1,464 SR
Queue Stats
184W - 209L
1,678 MMR
Party 1
Sobek
Sobek
Platinum IV
derekd999
Sobek
Platinum IV
Level 126
God Stats
11W - 8L
1,593 SR
Queue Stats
213W - 231L
1,637 MMR
Party 1
Medusa
Medusa
Gold II
djhouse
Medusa
Gold II
Level 104
God Stats
11W - 19L
1,453 SR
Queue Stats
281W - 308L
1,692 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,503 SR
1,669 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,580 SR
1,664 MMR
Cabrakan
Cabrakan
Platinum II
DrWrecker
Cabrakan
Platinum II
Level 116
God Stats
1W - 3L
1,679 SR
Queue Stats
303W - 295L
1,798 MMR
Party 2
Fenrir
Fenrir
Gold I
SteaknJakee
Fenrir
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 362L
1,553 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
ValdeTheCruel
Nu Wa
Platinum V
Level 107
God Stats
5W - 5L
1,561 SR
Queue Stats
211W - 209L
1,641 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RokuTheMage
Morgan Le Fay
20
7 / 2 / 8
13,829
768
22,149
10,221
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
derekd999
Sobek
18
5 / 2 / 9
12,683
705
12,235
17,444
21,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
djhouse
Medusa
19
4 / 4 / 9
13,279
738
10,784
14,416
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ne ZhaCthulhuAchillesAgniAres

VS

Bans
ThothOdinKuzenboMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrWrecker
Cabrakan
16
0 / 5 / 4
10,541
586
7,142
17,847
23,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
17
4 / 6 / 1
11,964
665
10,036
22,960
13,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 2
12,334
685
15,858
10,606
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
8
8
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DrWrecker
Cabrakan
0
5
4
0.4
W
Morgan Le Fay
RokuTheMage
Morgan Le Fay
7
2
8
5.5
L
Fenrir
4
6
1
0.75
L
4
5
2
1
W
Sobek
derekd999
Sobek
5
2
9
4.75
W
Medusa
djhouse
Medusa
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
33,036
42,081
Taken
51,413
29,924
Mitigated
41,279
5,560
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DrWrecker
Cabrakan
7,142
980
0
3,181
17,847
23,816
0
11,049
5,923
21,243
0
W
Morgan Le Fay
RokuTheMage
Morgan Le Fay
22,149
888
0
1,556
10,221
3,970
771
6,257
3,964
81,364
1,287
L
Fenrir
10,036
1,697
0
3,379
22,960
13,919
0
13,171
8,841
26
37,132
L
15,858
5,391
0
480
10,606
3,544
81
6,350
3,878
77,464
0
W
Sobek
derekd999
Sobek
12,235
1,273
0
3,419
17,444
21,325
188
9,178
8,233
27,621
7,374
W
Medusa
djhouse
Medusa
10,784
1,855
0
585
14,416
4,629
1,978
7,631
6,776
0
80,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
34,839
292
Minions Killed
197
0
Camps Cleared
0
1,060,063
Distance Traveled
983,309
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,541
586
23
1
0
314,348
1
W
Morgan Le Fay
13,829
768
116
6
0
353,556
0
L
Fenrir
11,964
665
44
2
0
356,829
0
L
Nu Wa
12,334
685
130
7
0
312,132
0
W
Sobek
12,683
705
36
2
0
351,545
1
W
Medusa
13,279
738
140
8
0
354,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role