Player Matchup

Kuzenbo
Kuzenbo
BadmanJSav
Kuzenbo
Level 204
God Stats
3W - 6L
1,511 SR
Queue Stats
302W - 308L
1,595 Elo+
Party 1
Cupid
Cupid
GerFlakBirt
Cupid
Level 216
God Stats
16W - 16L
1,724 SR
Queue Stats
477W - 396L
1,615 Elo+
Solo
Fenrir
Fenrir
Jùng
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,533 Elo+
Solo
Thanatos
Thanatos
MenstrationCycle
Thanatos
Level 121
God Stats
8W - 9L
1,613 SR
Queue Stats
313W - 288L
1,618 Elo+
Solo
Anubis
Anubis
hf1tz5rlP0c
Anubis
Level 109
God Stats
15W - 10L
1,545 SR
Queue Stats
448W - 453L
1,531 Elo+
Party 1
Team Averages
Level 142
1,579 SR
1,578 Elo+

VS

Team Averages
Level 136
1,535 SR
1,484 Elo+
Susano
Susano
ChickenNoogy
Susano
Level 108
God Stats
4W - 5L
1,548 SR
Queue Stats
120W - 96L
1,567 Elo+
Solo
Danzaburou
Danzaburou
RichardR1der
Danzaburou
Level 154
God Stats
0W - 2L
1,219 SR
Queue Stats
164W - 149L
1,574 Elo+
Solo
Kukulkan
Kukulkan
ThePugNation
Kukulkan
Level 120
God Stats
5W - 1L
1,638 SR
Queue Stats
67W - 107L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Tracial
Ne Zha
Level 148
God Stats
35W - 22L
1,669 SR
Queue Stats
347W - 344L
1,419 Elo+
Party 2
Ganesha
Ganesha
Viniluck
Ganesha
Level 152
God Stats
12W - 11L
1,600 SR
Queue Stats
314W - 435L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadmanJSav
Kuzenbo
11
1 / 0 / 3
6,348
635
3,744
8,541
9,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 2
6,881
688
4,970
3,953
1,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Jùng
Fenrir
10
5 / 1 / 3
6,444
644
5,987
6,456
2,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 3
6,094
609
4,567
9,278
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
4 / 1 / 4
7,026
703
6,564
6,554
2,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 3 / 0
4,929
493
6,034
8,823
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RichardR1der
Danzaburou
9
0 / 3 / 0
4,969
497
1,662
7,040
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ThePugNation
Kukulkan
11
2 / 2 / 0
5,920
592
2,685
4,011
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tracial
Ne Zha
10
1 / 4 / 2
5,396
540
4,256
8,956
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Viniluck
Ganesha
7
0 / 4 / 1
4,752
475
2,086
7,764
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BadmanJSav
Kuzenbo
1
0
3
2.5
L
Susano
0
3
0
0
W
3
0
2
4
W
Fenrir
Jùng
Fenrir
5
1
3
6.5
W
3
1
3
4.5
L
Danzaburou
RichardR1der
Danzaburou
0
3
0
0
L
Kukulkan
ThePugNation
Kukulkan
2
2
0
1
L
Ne Zha
Tracial
Ne Zha
1
4
2
0.5
L
Ganesha
Viniluck
Ganesha
0
4
1
0.13
W
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
16,723
34,782
Taken
36,594
19,103
Mitigated
13,563
20,783
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BadmanJSav
Kuzenbo
3,744
1,162
0
2,979
8,541
9,516
0
84
8,457
36,036
1,505
L
Susano
6,034
1,277
0
1,446
8,823
2,820
0
3,498
5,325
0
33,087
W
4,970
2,851
199
1,798
3,953
1,314
0
492
3,461
0
54,596
W
Fenrir
Jùng
Fenrir
5,987
1,437
0
2,413
6,456
2,918
0
487
5,969
0
26,103
W
4,567
1,552
0
10,055
9,278
2,769
0
1,073
8,205
0
40,341
L
Danzaburou
RichardR1der
Danzaburou
1,662
388
0
2,265
7,040
2,337
0
0
7,040
0
36,581
L
Kukulkan
ThePugNation
Kukulkan
2,685
284
0
550
4,011
1,081
0
1,841
2,170
35,881
95
L
Ne Zha
Tracial
Ne Zha
4,256
1,206
0
1,950
8,956
2,511
0
2,306
6,650
0
36,842
L
Ganesha
Viniluck
Ganesha
2,086
261
0
1,599
7,764
4,814
0
2,066
5,698
10,370
0
W
Anubis
6,564
624
0
3,339
6,554
2,586
0
3,191
3,363
46,496
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
25,966
356
Minions Killed
288
0
Camps Cleared
0
1,051,066
Distance Traveled
1,010,931
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,348
635
64
6
0
178,081
1
L
Susano
4,929
493
54
5
0
212,367
0
W
Cupid
6,881
688
97
10
0
207,292
0
W
Fenrir
6,444
644
45
5
0
239,538
1
W
Thanatos
6,094
609
71
7
0
237,628
0
L
Danzaburou
4,969
497
85
9
0
183,561
0
L
Kukulkan
5,920
592
93
9
0
197,550
2
L
Ne Zha
5,396
540
54
5
0
222,038
0
L
Ganesha
4,752
475
2
0
0
195,415
0
W
Anubis
7,026
703
79
8
0
188,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role