Player Matchup

Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BitterMedal653
Janus
Gold V
Level 138
God Stats
9W - 8L
1,474 SR
Queue Stats
184W - 192L
1,379 MMR
Solo
Athena
Athena
Silver I
Doug016190
Athena
Silver I
Level 125
God Stats
1W - 0L
1,199 SR
Queue Stats
45W - 42L
1,419 MMR
Solo
King Arthur
King Arthur
Gold III
Stevenx1
King Arthur
Gold III
Level 158
God Stats
2W - 1L
1,295 SR
Queue Stats
162W - 153L
1,419 MMR
Solo
Skadi
Skadi
Gold III
xxBEANS
Skadi
Gold III
Level 190
God Stats
48W - 36L
1,609 SR
Queue Stats
402W - 392L
1,469 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,415 SR
1,437 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,536 SR
1,422 MMR
Amaterasu
Amaterasu
Bronze III
Archxxxangel
Amaterasu
Bronze III
Level 63
God Stats
0W - 3L
1,742 SR
Queue Stats
1W - 7L
1,454 MMR
Solo
Izanami
Izanami
Bronze IV
Infinite_Loki72
Izanami
Bronze IV
Level 159
God Stats
2W - 4L
1,436 SR
Queue Stats
12W - 20L
1,375 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
cary1
Kuzenbo
Gold V
Level 117
God Stats
5W - 9L
1,473 SR
Queue Stats
242W - 261L
1,420 MMR
Solo
Chang'e
Chang'e
Bronze III
jp1721
Chang'e
Bronze III
Level 69
God Stats
0W - 2L
1,467 SR
Queue Stats
18W - 24L
1,454 MMR
Solo
Ravana
Ravana
Gold V
likanvera
Ravana
Gold V
Level 158
God Stats
6W - 10L
1,560 SR
Queue Stats
138W - 145L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 1 / 2
8,391
645
5,995
8,962
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 6
8,142
626
7,738
4,419
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Doug016190
Athena
11
0 / 4 / 6
6,937
534
3,247
11,988
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Stevenx1
King Arthur
14
7 / 0 / 4
9,259
712
9,935
8,842
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
xxBEANS
Skadi
14
4 / 1 / 3
8,246
634
5,672
6,363
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
KhepriThorChronos

VS

Bans
AnubisBacchusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Archxxxangel
Amaterasu
10
0 / 7 / 0
6,012
462
2,115
11,451
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
7,150
550
3,170
6,938
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
cary1
Kuzenbo
9
1 / 2 / 4
6,273
483
5,568
11,282
11,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
jp1721
Chang'e
11
2 / 5 / 3
6,578
506
6,166
10,123
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
likanvera
Ravana
12
3 / 3 / 3
6,838
526
5,669
8,409
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
7
7
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
2
8
L
Amaterasu
Archxxxangel
Amaterasu
0
7
0
0
W
2
1
6
5
W
Athena
Doug016190
Athena
0
4
6
0.75
L
1
3
2
0.67
W
King Arthur
Stevenx1
King Arthur
7
0
4
9
L
Kuzenbo
cary1
Kuzenbo
1
2
4
1.5
L
Chang'e
jp1721
Chang'e
2
5
3
0.7
L
Ravana
likanvera
Ravana
3
3
3
1.5
W
Skadi
xxBEANS
Skadi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
22,688
40,574
Taken
48,203
19,313
Mitigated
23,859
10,731
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,995
986
0
3,166
8,962
4,280
405
2,063
6,769
0
63,506
L
Amaterasu
Archxxxangel
Amaterasu
2,115
1,622
0
2,307
11,451
3,850
0
887
10,532
0
26,706
W
7,738
291
0
1,300
4,419
1,263
678
1,411
2,896
53,571
1,672
W
Athena
Doug016190
Athena
3,247
772
0
1,547
11,988
8,734
0
5,305
6,367
20,279
1,162
L
3,170
2,058
0
1,530
6,938
2,314
725
1,586
5,270
0
53,533
W
King Arthur
Stevenx1
King Arthur
9,935
2,896
0
2,658
8,842
3,033
96
2,058
6,707
0
57,080
L
Kuzenbo
cary1
Kuzenbo
5,568
2,384
0
2,398
11,282
11,755
0
2,750
8,450
17,174
2,304
L
Chang'e
jp1721
Chang'e
6,166
363
640
2,336
10,123
3,207
0
3,461
6,452
35,395
0
L
Ravana
likanvera
Ravana
5,669
1,457
0
2,837
8,409
2,733
0
1,604
6,641
0
45,936
W
Skadi
xxBEANS
Skadi
5,672
1,599
0
2,060
6,363
2,003
313
476
5,887
0
59,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
32,851
419
Minions Killed
330
0
Camps Cleared
0
1,440,433
Distance Traveled
1,310,358
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,391
645
83
6
0
343,626
0
L
Amaterasu
6,012
462
44
3
0
261,748
0
W
Janus
8,142
626
111
9
0
292,485
1
W
Athena
6,937
534
30
2
0
266,747
0
L
Izanami
7,150
550
91
7
0
244,027
0
W
King Arthur
9,259
712
87
7
0
271,329
0
L
Kuzenbo
6,273
483
28
2
0
260,934
6
L
Chang'e
6,578
506
84
6
0
236,434
2
L
Ravana
6,838
526
83
6
0
307,215
0
W
Skadi
8,246
634
108
8
0
266,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role