Player Matchup

Cernunnos
Cernunnos
AiminBeLike
Cernunnos
Level 56
God Stats
11W - 10L
1,767 SR
Queue Stats
85W - 87L
1,533 Elo+
Party 2
Bastet
Bastet
BeardedGamerr
Bastet
Level 124
God Stats
25W - 10L
1,752 SR
Queue Stats
181W - 160L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
SammyC6
Yu Huang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 149L
1,496 Elo+
Solo
Nox
Nox
bymarcos-_-
Nox
Level 158
God Stats
3W - 3L
1,329 SR
Queue Stats
29W - 26L
1,537 Elo+
Solo
Shiva
Shiva
vorplesword
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,572 Elo+
Solo
Team Averages
Level 122
1,570 SR
1,535 Elo+

VS

Team Averages
Level 118
1,535 SR
1,537 Elo+
Scylla
Scylla
BorhomB
Scylla
Level 99
God Stats
0W - 1L
1,274 SR
Queue Stats
99W - 79L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
KlebFromCae
Zhong Kui
Level 158
God Stats
0W - 1L
1,205 SR
Queue Stats
34W - 26L
1,557 Elo+
Party 1
Thanatos
Thanatos
SUCKUMAMATIDYS
Thanatos
Level 17
God Stats
6W - 2L
1,874 SR
Queue Stats
27W - 26L
1,517 Elo+
Party 1
Neith
Neith
ValtronSpb
Neith
Level 149
God Stats
2W - 2L
1,612 SR
Queue Stats
215W - 204L
1,535 Elo+
Solo
Ares
Ares
xzKyuuby
Ares
Level 167
God Stats
2W - 1L
1,712 SR
Queue Stats
15W - 15L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AiminBeLike
Cernunnos
14
4 / 5 / 5
8,403
525
8,730
11,484
3,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 7
8,223
514
8,081
12,280
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
SammyC6
Yu Huang
17
4 / 0 / 4
9,751
609
10,422
7,743
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 8
8,767
548
6,559
8,824
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 5 / 4
7,104
444
7,504
15,987
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BorhomB
Scylla
15
3 / 3 / 1
8,681
543
10,271
9,299
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
KlebFromCae
Zhong Kui
16
8 / 4 / 0
10,027
627
12,812
19,515
19,492
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
1
0 / 0 / 0
4,731
296
0
0
0
Neith
12
1 / 6 / 0
7,014
438
6,000
12,436
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
2 / 4 / 5
7,811
488
6,917
18,770
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
14
14
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AiminBeLike
Cernunnos
4
5
5
1.3
W
4
4
7
1.88
L
Scylla
BorhomB
Scylla
3
3
1
1.17
L
Zhong Kui
KlebFromCae
Zhong Kui
8
4
0
2
L
Thanatos
0
0
0
0
W
Yu Huang
SammyC6
Yu Huang
4
0
4
6
L
Neith
1
6
0
0.17
W
5
0
8
9
W
0
5
4
0.4
L
Ares
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,296
Damage
36,000
56,318
Taken
60,020
28,602
Mitigated
42,910
11,296
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AiminBeLike
Cernunnos
8,730
4,904
0
2,610
11,484
3,899
0
4,828
6,546
0
59,087
W
8,081
1,894
0
2,267
12,280
4,205
0
6,956
5,198
0
54,621
L
Scylla
BorhomB
Scylla
10,271
406
0
1,857
9,299
2,341
0
6,016
3,283
71,739
0
L
Zhong Kui
KlebFromCae
Zhong Kui
12,812
1,548
0
7,895
19,515
19,492
399
2,435
15,983
78,462
2,864
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
SammyC6
Yu Huang
10,422
290
0
750
7,743
2,446
0
3,810
3,781
80,609
1,816
L
Neith
6,000
2,148
0
2,764
12,436
4,058
0
2,824
9,564
0
51,324
W
6,559
872
0
3,227
8,824
3,219
12
3,652
5,088
24,820
1,479
W
7,504
958
70
2,372
15,987
14,833
0
9,032
6,865
190
42,974
L
Ares
6,917
426
0
3,630
18,770
17,019
188
5,820
12,902
31,307
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
38,264
395
Minions Killed
392
0
Camps Cleared
0
1,687,553
Distance Traveled
1,123,451
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,403
525
71
4
0
289,546
8
W
Bastet
8,223
514
81
5
0
364,279
2
L
Scylla
8,681
543
133
8
0
312,917
2
L
Zhong Kui
10,027
627
139
9
0
239,530
0
L
Thanatos
4,731
296
0
0
0
0
0
W
Yu Huang
9,751
609
135
8
0
350,037
3
L
Neith
7,014
438
78
5
0
279,265
0
W
Nox
8,767
548
45
3
0
360,109
6
W
Shiva
7,104
444
63
4
0
323,582
1
L
Ares
7,811
488
42
3
0
291,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role