Player Matchup

Pele
Pele
The-Mada-Force
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,287 Elo+
Solo
Hera
Hera
YEL815151
Hera
Level 49
God Stats
14W - 9L
1,671 SR
Queue Stats
74W - 78L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Z3RO_elefantino
Xbalanque
Level 83
God Stats
0W - 2L
1,205 SR
Queue Stats
59W - 55L
1,472 Elo+
Party 1
Ares
Ares
vita_morente
Ares
Level 14
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 1
King Arthur
King Arthur
zzBombo
King Arthur
Level 80
God Stats
5W - 6L
1,419 SR
Queue Stats
37W - 34L
1,461 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,437 Elo+

VS

Team Averages
Level 116
1,606 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
Level 127
God Stats
14W - 6L
1,755 SR
Queue Stats
211W - 206L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
EducatedDonkey25
Ah Puch
Level 109
God Stats
3W - 1L
1,949 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 2
Mercury
Mercury
Foxwardin
Mercury
Level 63
God Stats
1W - 1L
1,318 SR
Queue Stats
141W - 112L
1,456 Elo+
Solo
Neith
Neith
GodlyUnicorn
Neith
Level 157
God Stats
27W - 30L
1,502 SR
Queue Stats
291W - 293L
1,500 Elo+
Solo
Nemesis
Nemesis
XavierZeus
Nemesis
Level 124
God Stats
11W - 6L
1,505 SR
Queue Stats
160W - 154L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,268
454
7,554
14,717
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
12
0 / 10 / 2
6,617
414
5,457
12,398
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
Z3RO_elefantino
Xbalanque
13
2 / 5 / 0
7,321
458
4,603
11,652
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 1
6,310
394
1,099
6,880
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
zzBombo
King Arthur
10
0 / 6 / 2
6,313
395
5,852
15,813
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
16
8 / 0 / 3
10,216
639
12,016
11,803
9,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 2 / 4
10,096
631
14,682
8,267
2,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Foxwardin
Mercury
14
2 / 0 / 6
8,087
505
1,940
11,479
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 0 / 3
9,477
592
10,886
8,301
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XavierZeus
Nemesis
14
2 / 2 / 10
8,203
513
5,945
14,216
10,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
29
29
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
8
0
3
9.5
W
9
2
4
5.5
W
Mercury
Foxwardin
Mercury
2
0
6
5
W
8
0
3
9.5
L
1
4
0
0.25
W
Nemesis
XavierZeus
Nemesis
2
2
10
3.5
L
Hera
0
10
2
0.1
L
Xbalanque
Z3RO_elefantino
Xbalanque
2
5
0
0.4
L
0
4
1
0.13
L
King Arthur
zzBombo
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
45,469
61,460
Taken
54,066
23,060
Mitigated
29,394
6,144
Healing
21,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CeeMeRobbinSon
Cu Chulainn
12,016
948
0
2,691
11,803
9,111
364
984
10,773
12,393
65,080
W
14,682
291
160
3,981
8,267
2,884
992
1,519
6,481
78,368
724
W
Mercury
Foxwardin
Mercury
1,940
363
0
6,372
11,479
3,660
0
322
11,117
0
48,900
W
10,886
2,644
0
3,973
8,301
3,006
1,366
1,406
6,859
0
64,809
L
7,554
1,227
0
1,672
14,717
5,396
0
3,152
11,565
0
51,458
W
Nemesis
XavierZeus
Nemesis
5,945
801
0
4,361
14,216
10,733
267
2,431
11,654
0
35,195
L
Hera
5,457
859
0
1,538
12,398
3,855
0
6,502
5,896
36,407
0
L
Xbalanque
Z3RO_elefantino
Xbalanque
4,603
1,698
0
1,487
11,652
3,344
0
2,169
9,483
0
46,213
L
1,099
87
0
487
6,880
3,537
0
66
6,814
11,730
0
L
King Arthur
zzBombo
King Arthur
5,852
763
0
960
15,813
6,928
0
4,502
11,311
2,016
31,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
46,079
304
Minions Killed
492
0
Camps Cleared
0
1,459,667
Distance Traveled
1,614,362
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,216
639
119
7
0
290,403
0
W
Ah Puch
10,096
631
127
8
0
293,054
0
W
Mercury
8,087
505
89
6
0
363,869
4
W
Neith
9,477
592
113
7
0
295,500
2
L
Pele
7,268
454
76
5
0
343,462
0
W
Nemesis
8,203
513
44
3
0
371,536
0
L
Hera
6,617
414
83
5
0
268,856
6
L
Xbalanque
7,321
458
76
5
0
262,032
1
L
Ares
6,310
394
16
1
0
278,192
0
L
King Arthur
6,313
395
53
3
0
307,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role