Player Matchup

Arachne
Arachne
Alefuer
Arachne
Level 67
God Stats
9W - 7L
1,762 SR
Queue Stats
249W - 225L
1,483 Elo+
Party 3
Izanami
Izanami
RobertoTM
Izanami
Level 45
God Stats
41W - 25L
1,676 SR
Queue Stats
203W - 188L
1,484 Elo+
Party 3
Poseidon
Poseidon
Silver-Shade3388
Poseidon
Level 15
God Stats
2W - 0L
1,660 SR
Queue Stats
17W - 37L
1,200 Elo+
Party 2
Amaterasu
Amaterasu
Tytanosss
Amaterasu
Level 174
God Stats
7W - 2L
1,600 SR
Queue Stats
32W - 18L
1,586 Elo+
Solo
Surtr
Surtr
kaizo-qP
Surtr
Level 45
God Stats
7W - 5L
1,658 SR
Queue Stats
92W - 118L
1,255 Elo+
Party 2
Team Averages
Level 69
1,671 SR
1,402 Elo+

VS

Team Averages
Level 76
1,444 SR
1,424 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DracXaH
Yemoja
Level 41
God Stats
2W - 3L
1,285 SR
Queue Stats
200W - 226L
1,385 Elo+
Solo
Mulan
Mulan
Xoeqs
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 109L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Zero_Ghost_KEK
Danzaburou
Level 80
God Stats
13W - 21L
1,533 SR
Queue Stats
146W - 129L
1,502 Elo+
Party 1
Loki
Loki
valdurenard
Loki
Level 39
God Stats
1W - 5L
1,403 SR
Queue Stats
43W - 58L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alefuer
Arachne
18
16 / 0 / 6
12,143
675
15,513
12,106
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RobertoTM
Izanami
18
4 / 1 / 8
11,689
649
5,942
7,637
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 4 / 4
8,187
455
3,407
7,883
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Tytanosss
Amaterasu
19
6 / 1 / 7
12,239
680
13,142
22,032
19,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
kaizo-qP
Surtr
14
4 / 1 / 4
9,502
528
8,502
13,325
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 6 / 1
8,886
494
9,263
9,992
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DracXaH
Yemoja
6
0 / 1 / 1
6,362
353
2,057
3,785
1,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Xoeqs
Mulan
12
1 / 8 / 0
7,505
417
7,977
16,279
15,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Zero_Ghost_KEK
Danzaburou
13
0 / 8 / 2
8,324
462
7,464
15,145
5,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 1
7,722
429
5,438
17,404
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
30
Kills
7
7
Deaths
30
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
1
0.58
W
Arachne
Alefuer
Arachne
16
0
6
19
L
Yemoja
DracXaH
Yemoja
0
1
1
0.5
W
Izanami
RobertoTM
Izanami
4
1
8
8
W
0
4
4
0.5
W
Amaterasu
Tytanosss
Amaterasu
6
1
7
9.5
L
Mulan
Xoeqs
Mulan
1
8
0
0.13
L
Danzaburou
Zero_Ghost_KEK
Danzaburou
0
8
2
0.13
W
Surtr
kaizo-qP
Surtr
4
1
4
6
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,506
Damage
32,199
62,983
Taken
62,605
38,983
Mitigated
31,954
32,983
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,263
0
393
2,254
9,992
3,490
0
1,213
8,666
63,561
1,493
W
Arachne
Alefuer
Arachne
15,513
9,906
0
9,610
12,106
5,123
103
966
11,140
0
80,571
L
Yemoja
DracXaH
Yemoja
2,057
733
1,105
831
3,785
1,151
0
37
3,656
9,013
713
W
Izanami
RobertoTM
Izanami
5,942
3,074
0
3,531
7,637
2,591
4,714
2,325
5,312
0
88,363
W
3,407
375
0
1,056
7,883
2,070
948
2,519
5,353
38,251
0
W
Amaterasu
Tytanosss
Amaterasu
13,142
6,931
0
14,830
22,032
19,406
3,341
1,523
20,424
0
94,399
L
Mulan
Xoeqs
Mulan
7,977
1,935
0
1,928
16,279
15,786
0
313
15,966
0
37,993
L
Danzaburou
Zero_Ghost_KEK
Danzaburou
7,464
2,482
0
2,600
15,145
5,872
0
557
14,345
0
61,521
W
Surtr
kaizo-qP
Surtr
8,502
3,031
0
3,956
13,325
9,793
1,243
3,747
9,578
1,622
41,122
L
5,438
1,294
0
5,112
17,404
5,655
0
1,635
15,606
0
50,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
38,799
549
Minions Killed
432
0
Camps Cleared
0
1,719,374
Distance Traveled
1,399,627
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,886
494
138
8
0
342,308
6
W
Arachne
12,143
675
116
6
0
411,565
2
L
Yemoja
6,362
353
20
1
0
107,099
0
W
Izanami
11,689
649
160
9
0
341,049
3
W
Poseidon
8,187
455
48
3
0
320,048
0
W
Amaterasu
12,239
680
153
9
0
299,024
0
L
Mulan
7,505
417
70
4
0
292,762
0
L
Danzaburou
8,324
462
116
6
0
302,055
0
W
Surtr
9,502
528
72
4
0
347,688
0
L
Loki
7,722
429
88
5
0
355,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role