Player Matchup

Sylvanus
Sylvanus
Afkon
Sylvanus
Level 244
God Stats
1W - 4L
1,128 SR
Queue Stats
200W - 177L
1,568 Elo+
Party 1
Chernobog
Chernobog
Hèlèna
Chernobog
Level 168
God Stats
1W - 0L
1,736 SR
Queue Stats
142W - 82L
1,597 Elo+
Party 1
Charon
Charon
SlaashMD
Charon
Level 223
God Stats
5W - 1L
1,991 SR
Queue Stats
125W - 103L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Tatouchka
Nu Wa
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 36L
1,620 Elo+
Party 1
Vamana
Vamana
YarlScylla
Vamana
Level 208
God Stats
2W - 3L
1,186 SR
Queue Stats
79W - 72L
1,645 Elo+
Party 1
Team Averages
Level 206
1,508 SR
1,601 Elo+

VS

Team Averages
Level 188
1,679 SR
1,545 Elo+
Cerberus
Cerberus
AlterarionBlue
Cerberus
Level 166
God Stats
2W - 2L
1,737 SR
Queue Stats
198W - 147L
1,622 Elo+
Solo
Odin
Odin
Stwart
Odin
Level 202
God Stats
1W - 2L
1,774 SR
Queue Stats
137W - 148L
1,554 Elo+
Solo
Fenrir
Fenrir
Xiyº
Fenrir
Level 186
God Stats
10W - 4L
1,749 SR
Queue Stats
64W - 75L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
ziqun
Danzaburou
Level 175
God Stats
1W - 1L
1,516 SR
Queue Stats
231W - 220L
1,535 Elo+
Party 2
Hera
Hera
衾寒茶暖
Hera
Level 212
God Stats
7W - 5L
1,620 SR
Queue Stats
205W - 218L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Afkon
Sylvanus
16
2 / 2 / 4
8,818
519
6,844
10,516
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Hèlèna
Chernobog
16
4 / 4 / 2
9,902
582
12,373
12,672
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charon
SlaashMD
Charon
12
0 / 2 / 5
8,178
481
6,275
10,054
8,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Tatouchka
Nu Wa
16
3 / 1 / 5
9,434
555
10,908
7,901
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Vamana
YarlScylla
Vamana
16
2 / 0 / 2
10,160
598
8,401
10,510
7,017
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 6
8,415
495
8,871
18,520
13,802
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Odin
Stwart
Odin
15
0 / 1 / 0
8,284
487
1,512
8,714
6,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Xiyº
Fenrir
14
1 / 4 / 2
7,453
438
3,441
16,733
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
ziqun
Danzaburou
17
5 / 2 / 1
10,153
597
10,174
11,642
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 1
8,367
492
8,707
5,293
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
9
9
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Afkon
Sylvanus
2
2
4
2
L
Cerberus
1
4
6
1
W
Chernobog
Hèlèna
Chernobog
4
4
2
1.25
W
Charon
SlaashMD
Charon
0
2
5
1.25
L
Odin
Stwart
Odin
0
1
0
0
W
Nu Wa
Tatouchka
Nu Wa
3
1
5
5.5
L
Fenrir
Xiyº
Fenrir
1
4
2
0.5
W
Vamana
YarlScylla
Vamana
2
0
2
3
L
Danzaburou
ziqun
Danzaburou
5
2
1
2.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
32,705
51,653
Taken
60,902
26,402
Mitigated
31,575
13,619
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Afkon
Sylvanus
6,844
1,301
2,315
5,289
10,516
5,239
212
3,345
7,171
60,204
26,529
L
Cerberus
8,871
796
0
5,711
18,520
13,802
0
8,286
10,029
41,985
2,014
W
Chernobog
Hèlèna
Chernobog
12,373
5,834
0
1,082
12,672
3,970
340
1,876
10,796
0
85,068
W
Charon
SlaashMD
Charon
6,275
1,166
0
1,800
10,054
8,087
0
4,576
5,478
22,999
595
L
Odin
Stwart
Odin
1,512
168
0
1,769
8,714
6,867
0
1,504
6,721
362
54,874
W
Nu Wa
Tatouchka
Nu Wa
10,908
2,639
0
1,557
7,901
2,089
0
5,083
2,818
76,443
1,210
L
Fenrir
Xiyº
Fenrir
3,441
889
0
6,435
16,733
5,579
0
8,049
8,588
0
63,519
W
Vamana
YarlScylla
Vamana
8,401
3,536
0
1,576
10,510
7,017
403
3,134
7,376
6,057
78,706
L
Danzaburou
ziqun
Danzaburou
10,174
3,320
0
4,165
11,642
3,692
282
2,927
8,715
0
88,409
L
8,707
1,223
0
1,488
5,293
1,635
0
3,686
1,556
72,419
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
42,672
611
Minions Killed
615
0
Camps Cleared
0
1,785,873
Distance Traveled
1,707,301
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,818
519
131
8
0
357,274
3
L
Cerberus
8,415
495
90
5
0
355,596
2
W
Chernobog
9,902
582
156
9
0
365,398
2
W
Charon
8,178
481
29
2
0
370,920
2
L
Odin
8,284
487
116
7
0
294,248
0
W
Nu Wa
9,434
555
137
8
0
356,185
1
L
Fenrir
7,453
438
102
6
0
359,698
3
W
Vamana
10,160
598
158
9
0
336,096
0
L
Danzaburou
10,153
597
157
9
0
315,924
2
L
Hera
8,367
492
150
9
0
381,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role