Player Matchup

Ymir
Ymir
Ashycakes
Ymir
Level 137
God Stats
16W - 8L
1,656 SR
Queue Stats
68W - 46L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
pink-expander94
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,703 Elo+
Party 1
Zeus
Zeus
zMxri-
Zeus
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
14W - 15L
1,652 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,635 Elo+

VS

Team Averages
Level 114
1,683 SR
1,560 Elo+
Ullr
Ullr
BrinyMage22
Ullr
Level 146
God Stats
2W - 0L
1,544 SR
Queue Stats
42W - 25L
1,753 Elo+
Solo
Chaac
Chaac
PiCH1RiLo
Chaac
Level 67
God Stats
12W - 8L
1,498 SR
Queue Stats
51W - 47L
1,445 Elo+
Solo
Poseidon
Poseidon
TheBearJew99
Poseidon
Level 130
God Stats
20W - 19L
2,007 SR
Queue Stats
245W - 221L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 7 / 0
7,946
795
4,154
13,180
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
pink-expander94
Zhong Kui
9
0 / 5 / 0
6,214
621
2,047
5,753
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
zMxri-
Zeus
12
1 / 6 / 0
7,200
720
4,247
7,689
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
9,732
973
10,994
8,483
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
PiCH1RiLo
Chaac
12
5 / 1 / 8
8,213
821
3,418
7,326
6,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TheBearJew99
Poseidon
15
5 / 1 / 13
9,152
915
7,183
5,896
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
18
18
Deaths
4
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
0
0.14
W
8
2
9
6.25
W
Chaac
PiCH1RiLo
Chaac
5
1
8
9
W
Poseidon
TheBearJew99
Poseidon
5
1
13
11.5
L
Zhong Kui
pink-expander94
Zhong Kui
0
5
0
0
L
Zeus
zMxri-
Zeus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
21,595
26,622
Taken
21,705
14,029
Mitigated
12,111
2,351
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,154
407
116
722
13,180
8,846
0
3,681
9,093
15,059
2,083
W
10,994
4,747
0
3,851
8,483
4,122
948
4,361
4,122
0
38,460
W
Chaac
PiCH1RiLo
Chaac
3,418
288
0
1,478
7,326
6,036
235
2,839
4,473
0
10,610
W
Poseidon
TheBearJew99
Poseidon
7,183
206
0
1,750
5,896
1,953
955
2,618
3,278
46,479
847
L
Zhong Kui
pink-expander94
Zhong Kui
2,047
347
0
540
5,753
3,219
0
2,207
3,389
6,201
817
L
Zeus
zMxri-
Zeus
4,247
475
0
973
7,689
1,964
0
1,107
6,189
27,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
27,097
90
Minions Killed
146
0
Camps Cleared
0
385,412
Distance Traveled
532,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,946
795
21
2
0
160,512
0
W
Ullr
9,732
973
63
6
0
185,937
0
W
Chaac
8,213
821
14
1
0
165,165
2
W
Poseidon
9,152
915
69
7
0
181,736
0
L
Zhong Kui
6,214
621
16
2
0
78,822
0
L
Zeus
7,200
720
53
5
0
146,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role