Player Matchup

Mulan
Mulan
 
Mulan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Arcaneeeeeee
Xbalanque
Level 160
God Stats
1W - 0L
1,793 SR
Queue Stats
23W - 20L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Dävo
Ne Zha
Level 149
God Stats
2W - 0L
1,925 SR
Queue Stats
60W - 56L
1,633 Elo+
Party 1
Ra
Ra
Lassiz
Ra
Level 203
God Stats
13W - 7L
1,505 SR
Queue Stats
174W - 122L
1,649 Elo+
Party 1
Xing Tian
Xing Tian
steelbaggage
Xing Tian
Level 117
God Stats
2W - 2L
1,607 SR
Queue Stats
35W - 42L
1,457 Elo+
Party 1
Team Averages
Level 161
1,666 SR
1,553 Elo+

VS

Team Averages
Level 150
1,514 SR
1,564 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bd0nmaster
Nox
Level 146
God Stats
4W - 10L
1,438 SR
Queue Stats
257W - 226L
1,578 Elo+
Solo
Hercules
Hercules
Ditnyte
Hercules
Level 158
God Stats
2W - 3L
1,378 SR
Queue Stats
287W - 221L
1,683 Elo+
Solo
Surtr
Surtr
LilBlueReign
Surtr
Level 150
God Stats
7W - 5L
1,754 SR
Queue Stats
342W - 329L
1,557 Elo+
Solo
Medusa
Medusa
sriv6
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 228L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 2 / 1
7,573
688
7,299
11,272
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
Arcaneeeeeee
Xbalanque
11
2 / 1 / 1
6,389
581
7,383
7,104
2,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
Dävo
Ne Zha
12
2 / 1 / 8
6,170
561
6,927
9,445
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
9 / 1 / 2
7,544
686
10,563
5,639
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
steelbaggage
Xing Tian
10
0 / 2 / 11
6,213
565
3,429
9,671
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 5 / 2
6,781
616
4,187
13,019
9,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 3
5,411
492
3,106
7,318
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ditnyte
Hercules
10
2 / 3 / 2
5,595
509
3,626
10,476
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
6,608
601
7,873
9,836
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
sriv6
Medusa
11
0 / 1 / 0
6,125
557
4,680
7,538
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
1
2.25
L
Sylvanus
 
Sylvanus
3
5
2
0.8
W
Xbalanque
Arcaneeeeeee
Xbalanque
2
1
1
2.5
L
0
5
3
0.3
L
Hercules
Ditnyte
Hercules
2
3
2
1
W
Ne Zha
Dävo
Ne Zha
2
1
8
6
W
Ra
9
1
2
10
L
2
3
1
0.83
L
Medusa
sriv6
Medusa
0
1
0
0
W
Xing Tian
steelbaggage
Xing Tian
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
23,472
43,131
Taken
48,187
20,666
Mitigated
24,254
16,637
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,299
590
0
5,298
11,272
6,479
0
899
9,699
0
51,735
L
Sylvanus
 
Sylvanus
4,187
778
770
2,642
13,019
9,130
0
5,599
6,756
14,947
2,360
W
Xbalanque
Arcaneeeeeee
Xbalanque
7,383
2,694
0
2,493
7,104
2,081
636
679
6,425
0
51,069
L
3,106
214
0
1,227
7,318
2,156
0
3,189
3,872
33,043
435
L
Hercules
Ditnyte
Hercules
3,626
1,036
0
1,418
10,476
4,333
0
2,765
7,367
0
29,669
W
Ne Zha
Dävo
Ne Zha
6,927
1,864
0
4,078
9,445
3,683
0
1,055
8,266
0
48,119
W
Ra
10,563
550
991
2,121
5,639
1,954
0
2,851
2,580
58,494
1,310
L
7,873
2,434
0
3,356
9,836
5,941
0
159
9,082
1,084
38,919
L
Medusa
sriv6
Medusa
4,680
1,632
0
3,870
7,538
2,694
0
472
7,066
0
51,447
W
Xing Tian
steelbaggage
Xing Tian
3,429
140
0
1,656
9,671
6,469
0
2,009
7,622
14,995
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
30,520
396
Minions Killed
317
0
Camps Cleared
0
1,224,628
Distance Traveled
1,120,913
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,573
688
108
10
0
210,539
0
L
Sylvanus
6,781
616
17
2
0
212,442
2
W
Xbalanque
6,389
581
96
9
0
220,414
2
L
Nox
5,411
492
77
7
0
209,498
0
L
Hercules
5,595
509
54
5
0
247,291
0
W
Ne Zha
6,170
561
70
6
0
283,150
0
W
Ra
7,544
686
102
9
0
253,571
0
L
Surtr
6,608
601
76
7
0
222,471
4
L
Medusa
6,125
557
93
8
0
229,211
2
W
Xing Tian
6,213
565
20
2
0
256,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role