Player Matchup

Aphrodite
Aphrodite
Captain yami622
Aphrodite
Level 89
God Stats
2W - 1L
1,532 SR
Queue Stats
294W - 253L
1,567 Elo+
Party 2
Nemesis
Nemesis
ConspiringCandle
Nemesis
Level 138
God Stats
14W - 16L
1,543 SR
Queue Stats
589W - 576L
1,487 Elo+
Party 4
Cthulhu
Cthulhu
EnriqueVegaa
Cthulhu
Level 83
God Stats
7W - 8L
1,681 SR
Queue Stats
197W - 195L
1,531 Elo+
Solo
Neith
Neith
InfernoEmber870
Neith
Level 30
God Stats
3W - 1L
1,677 SR
Queue Stats
49W - 56L
1,452 Elo+
Party 2
Persephone
Persephone
Yeahstuff
Persephone
Level 129
God Stats
68W - 76L
1,551 SR
Queue Stats
501W - 479L
1,499 Elo+
Party 4
Team Averages
Level 94
1,597 SR
1,507 Elo+

VS

Team Averages
Level 89
1,466 SR
1,385 Elo+
Apollo
Apollo
Pink Xephos
Apollo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 142L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
TTV_GodlyKiwi
Sylvanus
Level 107
God Stats
4W - 1L
1,734 SR
Queue Stats
134W - 142L
1,415 Elo+
Solo
Bakasura
Bakasura
Ylyomi
Bakasura
Level 59
God Stats
7W - 7L
1,575 SR
Queue Stats
61W - 66L
1,384 Elo+
Party 3
Hercules
Hercules
killer somethin
Hercules
Level 129
God Stats
6W - 8L
1,253 SR
Queue Stats
51W - 67L
1,450 Elo+
Party 1
Zeus
Zeus
legendari-matt93
Zeus
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
23W - 34L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Captain yami622
Aphrodite
12
0 / 0 / 1
7,265
484
4,532
5,303
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 5
8,593
573
8,839
9,744
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EnriqueVegaa
Cthulhu
15
3 / 1 / 3
9,170
611
9,424
12,047
10,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 0
6,022
401
4,667
5,976
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
Yeahstuff
Persephone
15
4 / 1 / 2
9,462
631
5,750
3,869
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 1 / 2
6,812
454
1,684
4,746
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
TTV_GodlyKiwi
Sylvanus
14
0 / 5 / 1
7,772
518
8,311
14,214
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Ylyomi
Bakasura
13
1 / 4 / 0
7,321
488
2,866
14,206
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
2 / 1 / 0
7,463
498
4,099
8,303
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 0
6,929
462
2,946
9,019
1,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Captain yami622
Aphrodite
0
0
1
0.5
W
8
0
5
10.5
W
Cthulhu
EnriqueVegaa
Cthulhu
3
1
3
4.5
W
0
2
0
0
L
Apollo
0
1
2
1
L
Sylvanus
TTV_GodlyKiwi
Sylvanus
0
5
1
0.1
W
Persephone
Yeahstuff
Persephone
4
1
2
5
L
Bakasura
Ylyomi
Bakasura
1
4
0
0.25
L
Hercules
2
1
0
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
19,906
36,939
Taken
50,488
21,098
Mitigated
24,254
18,827
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Captain yami622
Aphrodite
4,532
772
2,195
4,364
5,303
4,585
132
0
5,303
36,404
0
W
8,839
1,863
0
6,235
9,744
3,338
0
1,748
7,891
0
59,845
W
Cthulhu
EnriqueVegaa
Cthulhu
9,424
615
0
3,900
12,047
10,128
0
7,181
4,866
69,500
1,000
W
4,667
1,647
0
574
5,976
2,128
122
0
5,976
0
42,708
L
Apollo
1,684
1,008
0
1,805
4,746
1,485
0
1,595
3,151
0
46,002
L
Sylvanus
TTV_GodlyKiwi
Sylvanus
8,311
2,794
132
5,115
14,214
8,583
0
8,358
5,856
48,625
9,549
W
Persephone
Yeahstuff
Persephone
5,750
280
0
1,559
3,869
919
295
1,808
2,016
66,199
2,035
L
Bakasura
Ylyomi
Bakasura
2,866
2,579
0
4,273
14,206
5,855
0
2,867
11,339
0
41,696
L
Hercules
4,099
1,077
0
3,139
8,303
6,574
0
2,544
5,759
0
34,204
L
2,946
159
0
1,848
9,019
1,757
0
4,001
5,018
43,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
36,297
457
Minions Killed
411
0
Camps Cleared
0
1,384,100
Distance Traveled
1,310,489
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,265
484
54
4
0
259,154
0
W
Nemesis
8,593
573
96
6
0
318,911
4
W
Cthulhu
9,170
611
129
9
0
272,439
6
W
Neith
6,022
401
63
4
0
258,264
0
L
Apollo
6,812
454
74
5
0
261,290
0
L
Sylvanus
7,772
518
98
7
0
225,219
3
W
Persephone
9,462
631
115
8
0
275,332
4
L
Bakasura
7,321
488
91
6
0
265,079
0
L
Hercules
7,463
498
61
4
0
307,146
2
L
Zeus
6,929
462
87
6
0
251,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role