Player Matchup

Loki
Loki
HirumaYaha01
Loki
Level 157
God Stats
8W - 7L
1,594 SR
Queue Stats
207W - 231L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
Ivissonn
Yu Huang
Level 99
God Stats
19W - 24L
1,330 SR
Queue Stats
150W - 159L
1,427 Elo+
Solo
Geb
Geb
Neobolt01
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 110L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sola_Hunter
Cu Chulainn
Level 149
God Stats
13W - 13L
1,533 SR
Queue Stats
290W - 279L
1,504 Elo+
Solo
Cupid
Cupid
kelwindrake
Cupid
Level 122
God Stats
4W - 4L
1,654 SR
Queue Stats
154W - 156L
1,505 Elo+
Party 2
Team Averages
Level 119
1,522 SR
1,502 Elo+

VS

Team Averages
Level 122
1,591 SR
1,514 Elo+
Anubis
Anubis
FranSanti10
Anubis
Level 96
God Stats
46W - 32L
1,612 SR
Queue Stats
79W - 73L
1,530 Elo+
Solo
Pele
Pele
GuillotineCrown
Pele
Level 150
God Stats
3W - 5L
1,387 SR
Queue Stats
173W - 174L
1,530 Elo+
Solo
Cerberus
Cerberus
Shadowzin-_-lol
Cerberus
Level 89
God Stats
41W - 20L
1,697 SR
Queue Stats
391W - 384L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Xiever
Heimdallr
Level 146
God Stats
5W - 6L
1,383 SR
Queue Stats
123W - 125L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
damduran
Ah Puch
Level 128
God Stats
14W - 3L
1,879 SR
Queue Stats
221W - 228L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
8,017
534
6,624
14,689
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Ivissonn
Yu Huang
15
3 / 1 / 2
8,624
575
6,312
5,124
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,959
397
2,046
9,467
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Sola_Hunter
Cu Chulainn
14
3 / 3 / 3
8,880
592
9,086
13,721
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 0
8,314
554
6,662
11,505
4,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 2 / 0
9,955
664
5,983
8,375
3,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

16
5 / 2 / 7
9,460
631
9,175
9,764
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
14
1 / 3 / 6
8,475
565
5,204
11,085
11,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Xiever
Heimdallr
16
2 / 3 / 3
9,786
652
9,461
10,944
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
damduran
Ah Puch
13
4 / 2 / 4
8,175
545
5,978
8,287
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
18
18
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
0
3
W
5
2
7
4.25
L
3
8
6
0.75
L
Yu Huang
Ivissonn
Yu Huang
3
1
2
4
L
0
4
2
0.25
W
Cerberus
1
3
6
1.33
L
Cu Chulainn
Sola_Hunter
Cu Chulainn
3
3
3
1.5
W
Heimdallr
Xiever
Heimdallr
2
3
3
1.17
W
Ah Puch
damduran
Ah Puch
4
2
4
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
35,801
54,506
Taken
48,455
21,582
Mitigated
28,516
14,888
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,983
260
0
4,959
8,375
3,398
1,273
4,410
3,965
79,118
412
W
9,175
1,930
0
1,608
9,764
4,198
142
239
9,525
0
81,114
L
6,624
1,392
0
4,458
14,689
3,824
0
4,761
9,728
0
49,819
L
Yu Huang
Ivissonn
Yu Huang
6,312
138
0
625
5,124
1,442
0
2,898
2,134
58,132
0
L
2,046
390
0
1,388
9,467
3,827
0
2,163
7,046
8,542
249
W
Cerberus
5,204
402
0
3,433
11,085
11,033
239
611
10,474
48,861
1,135
L
Cu Chulainn
Sola_Hunter
Cu Chulainn
9,086
1,300
0
2,566
13,721
8,294
0
5,020
7,880
0
60,671
W
Heimdallr
Xiever
Heimdallr
9,461
5,416
0
4,086
10,944
4,671
630
738
10,206
0
79,230
W
Ah Puch
damduran
Ah Puch
5,978
461
0
967
8,287
5,216
189
2,367
5,920
31,457
0
L
6,662
3,471
254
5,597
11,505
4,195
314
654
10,787
0
68,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,794
Gold Earned
45,851
453
Minions Killed
564
0
Camps Cleared
0
1,540,745
Distance Traveled
1,550,263
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,955
664
132
9
0
305,213
8
W
Pele
9,460
631
116
8
0
387,361
2
L
Loki
8,017
534
90
6
0
346,535
4
L
Yu Huang
8,624
575
115
8
0
303,695
6
L
Geb
5,959
397
18
1
0
299,701
6
W
Cerberus
8,475
565
125
8
0
281,891
0
L
Cu Chulainn
8,880
592
110
7
0
272,030
3
W
Heimdallr
9,786
652
130
9
0
288,022
2
W
Ah Puch
8,175
545
61
4
0
287,776
5
L
Cupid
8,314
554
120
8
0
318,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role