Player Matchup

King Arthur
King Arthur
Diamond IV
CrazyWaffle6533
King Arthur
Diamond IV
Level 157
God Stats
11W - 11L
1,598 SR
Queue Stats
262W - 244L
2,013 MMR
Solo
Chang'e
Chang'e
Diamond V
Ryguy6011
Chang'e
Diamond V
Level 134
God Stats
6W - 4L
1,967 SR
Queue Stats
139W - 123L
2,011 MMR
Solo
Serqet
Serqet
Platinum III
ScyllaFangirl
Serqet
Platinum III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,919 MMR
Solo
Bacchus
Bacchus
Diamond V
Vikcvinegar
Bacchus
Diamond V
Level 146
God Stats
0W - 1L
1,319 SR
Queue Stats
112W - 97L
2,002 MMR
Solo
Izanami
Izanami
Platinum V
redclay31
Izanami
Platinum V
Level 146
God Stats
2W - 1L
1,867 SR
Queue Stats
81W - 79L
1,875 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,650 SR
1,964 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 183
1,621 SR
1,809 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 325
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
DavidKnight1681
Ares
Diamond V
Level 101
God Stats
3W - 1L
1,793 SR
Queue Stats
105W - 102L
1,990 MMR
Solo
Poseidon
Poseidon
Diamond V
GhostRealDk
Poseidon
Diamond V
Level 127
God Stats
4W - 7L
1,555 SR
Queue Stats
236W - 233L
2,017 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
ℇcchi
Ao Kuang
Diamond V
Level 116
God Stats
2W - 0L
1,758 SR
Queue Stats
157W - 146L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyWaffle6533
King Arthur
6
2 / 1 / 1
3,987
797
3,660
3,994
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Ryguy6011
Chang'e
7
1 / 1 / 1
3,639
728
1,287
2,756
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
2 / 1 / 1
3,611
722
1,190
2,377
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Vikcvinegar
Bacchus
7
1 / 0 / 0
3,214
643
760
2,188
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
redclay31
Izanami
1
0 / 0 / 0
2,406
481
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorMulanThanatosLoki

VS

Bans
Da JiAgniMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,682
736
563
1,566
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
 
Cu Chulainn
6
0 / 2 / 1
3,518
704
1,273
3,949
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 1
3,938
788
1,648
3,211
1,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
GhostRealDk
Poseidon
7
1 / 1 / 1
3,739
748
1,295
1,347
287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ℇcchi
Ao Kuang
5
1 / 2 / 0
3,260
652
1,267
4,194
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
3
3
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
King Arthur
CrazyWaffle6533
King Arthur
2
1
1
2.5
W
1
0
1
1.5
W
Poseidon
GhostRealDk
Poseidon
1
1
1
1.5
L
Chang'e
Ryguy6011
Chang'e
1
1
1
1.5
L
2
1
1
2.5
L
Bacchus
Vikcvinegar
Bacchus
1
0
0
1
L
Izanami
redclay31
Izanami
0
0
0
0
W
Ao Kuang
ℇcchi
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,897
Damage
6,046
11,315
Taken
14,267
4,793
Mitigated
4,068
3,940
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
563
94
0
370
1,566
383
0
760
806
19,947
591
W
Cu Chulainn
 
Cu Chulainn
1,273
415
0
990
3,949
1,032
0
38
3,911
0
17,279
L
King Arthur
CrazyWaffle6533
King Arthur
3,660
978
0
990
3,994
2,162
0
1,316
2,678
306
18,640
W
1,648
330
0
855
3,211
1,380
0
295
2,916
8,388
1,313
W
Poseidon
GhostRealDk
Poseidon
1,295
576
0
513
1,347
287
0
369
978
22,683
0
L
Chang'e
Ryguy6011
Chang'e
1,287
206
200
1,443
2,756
768
0
1,600
1,156
15,990
455
L
1,190
313
0
103
2,377
733
0
1,121
1,256
0
14,948
L
Bacchus
Vikcvinegar
Bacchus
760
84
0
1,204
2,188
1,130
0
394
1,648
9,357
0
L
Izanami
redclay31
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
ℇcchi
Ao Kuang
1,267
288
0
1,564
4,194
986
0
588
3,476
11,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,857
Gold Earned
18,137
124
Minions Killed
163
0
Camps Cleared
0
405,928
Distance Traveled
528,397
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,682
736
48
10
0
96,302
0
W
Cu Chulainn
3,518
704
35
7
0
103,794
0
L
King Arthur
3,987
797
35
7
0
86,246
1
W
Ares
3,938
788
17
3
0
106,155
1
W
Poseidon
3,739
748
27
5
0
105,011
0
L
Chang'e
3,639
728
42
8
0
107,576
0
L
Serqet
3,611
722
35
7
0
126,133
0
L
Bacchus
3,214
643
12
2
0
85,973
0
L
Izanami
2,406
481
0
0
0
0
0
W
Ao Kuang
3,260
652
36
7
0
117,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role