Player Matchup

Charybdis
Charybdis
OpenLeader93755
Charybdis
Level 116
God Stats
2W - 1L
1,774 SR
Queue Stats
54W - 46L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
You Je11y BrAh
Baron Samedi
Level 53
God Stats
30W - 28L
1,554 SR
Queue Stats
167W - 166L
1,471 Elo+
Party 1
Chaac
Chaac
uu MAD Brah
Chaac
Level 85
God Stats
0W - 2L
1,240 SR
Queue Stats
65W - 72L
1,407 Elo+
Party 1
Team Averages
Level 85
1,523 SR
1,466 Elo+

VS

Team Averages
Level 79
1,532 SR
1,503 Elo+
Zeus
Zeus
Mad-_-piotter
Zeus
Level 65
God Stats
3W - 2L
1,490 SR
Queue Stats
45W - 61L
1,439 Elo+
Solo
Medusa
Medusa
Moeite
Medusa
Level 153
God Stats
1W - 1L
1,530 SR
Queue Stats
27W - 26L
1,562 Elo+
Party 2
Sobek
Sobek
monkeyDfreaky
Sobek
Level 18
God Stats
21W - 21L
1,577 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OpenLeader93755
Charybdis
13
2 / 2 / 0
7,955
796
5,696
7,882
2,487
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
You Je11y BrAh
Baron Samedi
11
0 / 5 / 2
6,668
667
3,455
8,393
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
6,599
660
4,814
10,878
4,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,413
841
7,972
4,837
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Moeite
Medusa
14
5 / 1 / 5
8,509
851
11,338
6,603
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 1 / 5
7,845
785
3,685
8,701
8,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Medusa
Moeite
Medusa
5
1
5
7.5
L
Charybdis
OpenLeader93755
Charybdis
2
2
0
1
L
Baron Samedi
You Je11y BrAh
Baron Samedi
0
5
2
0.2
W
3
1
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
22,995
27,153
Taken
20,141
10,011
Mitigated
12,356
2,848
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,972
443
0
250
4,837
1,496
460
500
4,323
33,280
0
W
Medusa
Moeite
Medusa
11,338
4,280
0
2,060
6,603
2,495
708
651
5,952
0
34,891
L
Charybdis
OpenLeader93755
Charybdis
5,696
2,047
0
0
7,882
2,487
180
2,403
5,399
0
30,148
L
Baron Samedi
You Je11y BrAh
Baron Samedi
3,455
296
89
810
8,393
3,382
0
4,985
3,394
17,039
237
W
3,685
290
0
1,050
8,701
8,365
88
2,266
6,435
10,097
732
L
4,814
412
0
1,949
10,878
4,142
0
4,057
6,787
0
22,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
24,767
114
Minions Killed
130
0
Camps Cleared
0
557,110
Distance Traveled
639,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,413
841
64
6
0
184,204
1
W
Medusa
8,509
851
52
5
0
218,714
4
L
Charybdis
7,955
796
51
5
0
177,102
1
L
Baron Samedi
6,668
667
28
3
0
188,086
2
W
Sobek
7,845
785
14
1
0
236,366
0
L
Chaac
6,599
660
35
4
0
191,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role