Player Matchup

Ra
Ra
Chad3tte
Ra
Level 126
God Stats
8W - 4L
1,559 SR
Queue Stats
124W - 23L
1,771 Elo+
Party 1
Medusa
Medusa
nedyarbekard
Medusa
Level 138
God Stats
7W - 1L
1,848 SR
Queue Stats
120W - 21L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
xenithix1337
Cthulhu
Level 68
God Stats
51W - 50L
1,542 SR
Queue Stats
194W - 209L
1,485 Elo+
Solo
Team Averages
Level 111
1,649 SR
1,680 Elo+

VS

Team Averages
Level 127
1,483 SR
1,393 Elo+
Kukulkan
Kukulkan
ChaDaPaz
Kukulkan
Level 104
God Stats
18W - 15L
1,573 SR
Queue Stats
18W - 17L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
YoungSqUinT
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,227 Elo+
Solo
Awilix
Awilix
isatinflames
Awilix
Level 156
God Stats
4W - 4L
1,375 SR
Queue Stats
49W - 51L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,739
749
9,180
5,861
2,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
3 / 0 / 3
9,744
750
6,003
7,069
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xenithix1337
Cthulhu
14
1 / 1 / 4
8,882
683
9,491
8,470
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaDaPaz
Kukulkan
14
1 / 1 / 1
8,491
653
6,150
7,063
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
YoungSqUinT
Kumbhakarna
13
0 / 3 / 2
7,688
591
3,672
12,830
10,068
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
12
1 / 2 / 1
7,998
615
5,264
9,199
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChaDaPaz
Kukulkan
1
1
1
1.5
W
2
1
2
3
L
Kumbhakarna
YoungSqUinT
Kumbhakarna
0
3
2
0.33
L
Awilix
1
2
1
0.75
W
Medusa
3
0
3
4.5
W
Cthulhu
xenithix1337
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
15,086
21,400
Taken
29,092
10,008
Mitigated
14,776
4,338
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChaDaPaz
Kukulkan
6,150
247
0
553
7,063
2,037
0
4,672
2,174
36,269
831
W
9,180
512
708
1,427
5,861
2,161
144
2,188
3,673
42,492
958
L
Kumbhakarna
YoungSqUinT
Kumbhakarna
3,672
242
0
103
12,830
10,068
0
7,280
5,200
15,391
540
L
Awilix
5,264
1,738
0
2,495
9,199
2,671
0
4,999
3,726
248
23,480
W
Medusa
6,003
2,517
0
1,557
7,069
2,688
1,074
3,118
3,951
0
41,909
W
Cthulhu
xenithix1337
Cthulhu
9,491
559
125
521
8,470
5,159
0
3,925
4,545
40,015
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
24,177
214
Minions Killed
131
0
Camps Cleared
0
784,384
Distance Traveled
750,564
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,491
653
75
6
0
255,318
0
W
Ra
9,739
749
75
6
0
248,982
2
L
Kumbhakarna
7,688
591
28
2
0
219,908
1
L
Awilix
7,998
615
28
2
0
275,338
0
W
Medusa
9,744
750
78
6
0
261,324
0
W
Cthulhu
8,882
683
61
5
0
274,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role