Player Matchup

Medusa
Medusa
AyeshaSin
Medusa
Level 145
God Stats
10W - 6L
1,472 SR
Queue Stats
283W - 277L
1,528 Elo+
Solo
Ymir
Ymir
Flippomedis
Ymir
Level 104
God Stats
7W - 14L
1,624 SR
Queue Stats
82W - 75L
1,533 Elo+
Solo
Fenrir
Fenrir
R2__Bebop
Fenrir
Level 71
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 67L
1,461 Elo+
Solo
Agni
Agni
Univ_Twix
Agni
Level 20
God Stats
1W - 5L
1,307 SR
Queue Stats
44W - 64L
1,280 Elo+
Party 1
Mulan
Mulan
thekilerbest184
Mulan
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 51L
1,280 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,416 Elo+

VS

Team Averages
Level 57
1,424 SR
1,358 Elo+
Cerberus
Cerberus
CrollyY-Alistar
Cerberus
Level 41
God Stats
1W - 3L
1,138 SR
Queue Stats
24W - 33L
1,303 Elo+
Solo
Nu Wa
Nu Wa
FideoGai
Nu Wa
Level 29
God Stats
3W - 3L
1,629 SR
Queue Stats
42W - 34L
1,389 Elo+
Party 2
Neith
Neith
Semkroos
Neith
Level 30
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 14L
1,253 Elo+
Solo
Nut
Nut
Ungund
Nut
Level 97
God Stats
52W - 40L
1,570 SR
Queue Stats
391W - 375L
1,433 Elo+
Solo
Ne Zha
Ne Zha
tremendoculon
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyeshaSin
Medusa
16
11 / 1 / 4
10,404
650
17,758
8,278
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 12
8,193
512
5,679
11,498
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
R2__Bebop
Fenrir
17
5 / 4 / 2
9,068
567
8,156
14,456
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
1 / 3 / 1
7,801
488
3,657
7,966
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 6
9,512
595
7,502
11,506
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 8 / 2
6,317
395
6,455
18,558
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
FideoGai
Nu Wa
13
3 / 3 / 2
8,381
524
10,031
7,953
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Semkroos
Neith
11
0 / 5 / 2
6,487
405
2,845
8,716
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Ungund
Nut
12
1 / 7 / 2
7,556
472
5,182
14,989
4,842
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
6 / 1 / 4
9,356
585
7,923
13,862
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
10
10
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
AyeshaSin
Medusa
11
1
4
13
L
Cerberus
0
8
2
0.13
L
Nu Wa
FideoGai
Nu Wa
3
3
2
1.33
W
3
0
12
9
W
Fenrir
R2__Bebop
Fenrir
5
4
2
1.5
L
Neith
Semkroos
Neith
0
5
2
0.2
L
Nut
Ungund
Nut
1
7
2
0.29
W
Agni
1
3
1
0.5
W
3
2
6
3
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
32,436
53,704
Taken
64,078
27,025
Mitigated
28,483
10,415
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AyeshaSin
Medusa
17,758
7,721
0
3,776
8,278
2,501
1,214
3,371
4,907
0
75,760
L
Cerberus
6,455
564
0
4,174
18,558
12,424
0
2,766
15,515
27,763
927
L
Nu Wa
FideoGai
Nu Wa
10,031
2,025
0
1,281
7,953
2,349
200
1,809
6,144
58,158
919
W
5,679
1,066
0
855
11,498
10,037
189
3,594
7,904
28,607
0
W
Fenrir
R2__Bebop
Fenrir
8,156
1,785
0
1,435
14,456
6,324
0
3,623
10,833
0
90,550
L
Neith
Semkroos
Neith
2,845
1,086
0
863
8,716
2,672
0
780
7,856
0
29,427
L
Nut
Ungund
Nut
5,182
2,838
108
4,307
14,989
4,842
0
1,810
13,005
0
45,741
W
Agni
3,657
505
0
1,169
7,966
1,728
0
3,350
4,616
35,833
562
W
7,502
967
0
3,180
11,506
6,435
295
3,079
8,427
0
60,009
L
7,923
2,942
0
2,864
13,862
6,196
785
1,592
12,222
0
69,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
38,097
454
Minions Killed
417
0
Camps Cleared
0
1,475,788
Distance Traveled
1,437,163
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,404
650
103
6
0
306,088
2
L
Cerberus
6,317
395
66
4
0
294,965
0
L
Nu Wa
8,381
524
117
7
0
278,150
3
W
Ymir
8,193
512
44
3
0
306,779
0
W
Fenrir
9,068
567
135
8
0
307,245
1
L
Neith
6,487
405
53
3
0
281,630
0
L
Nut
7,556
472
78
5
0
237,160
2
W
Agni
7,801
488
60
4
0
266,962
3
W
Mulan
9,512
595
112
7
0
288,714
0
L
Ne Zha
9,356
585
103
6
0
345,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role