Player Matchup

Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
LordM1999
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Xbalanque
Xbalanque
PHANTOMARU
Xbalanque
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 2
Maui
Maui
Valkyrja98
Maui
Level 88
God Stats
1W - 3L
1,392 SR
Queue Stats
30W - 29L
1,528 Elo+
Solo
Scylla
Scylla
killerkesh927
Scylla
Level 85
God Stats
8W - 4L
1,590 SR
Queue Stats
87W - 82L
1,465 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,388 Elo+

VS

Team Averages
Level 92
1,522 SR
1,505 Elo+
Thanatos
Thanatos
Life203
Thanatos
Level 126
God Stats
4W - 2L
1,688 SR
Queue Stats
297W - 275L
1,553 Elo+
Solo
Heimdallr
Heimdallr
LucasMcgee
Heimdallr
Level 49
God Stats
1W - 2L
1,195 SR
Queue Stats
5W - 13L
1,245 Elo+
Solo
Yu Huang
Yu Huang
ProTinny
Yu Huang
Level 69
God Stats
2W - 0L
1,549 SR
Queue Stats
4W - 0L
1,814 Elo+
Solo
Merlin
Merlin
Sortan
Merlin
Level 87
God Stats
6W - 9L
1,462 SR
Queue Stats
54W - 63L
1,389 Elo+
Solo
Khepri
Khepri
wolfstarrsz
Khepri
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
144W - 133L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 4 / 0
5,382
384
1,025
5,304
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
LordM1999
Surtr
11
0 / 6 / 1
6,446
460
1,985
12,764
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
PHANTOMARU
Xbalanque
12
2 / 4 / 0
7,253
518
5,225
9,934
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
5,539
396
4,264
13,349
7,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 5 / 1
7,105
508
3,625
8,383
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Life203
Thanatos
15
14 / 2 / 4
9,734
695
13,581
12,390
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
LucasMcgee
Heimdallr
13
2 / 1 / 2
8,282
592
5,950
8,192
3,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
ProTinny
Yu Huang
16
5 / 0 / 2
9,146
653
8,169
6,675
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Sortan
Merlin
15
2 / 1 / 5
9,254
661
7,371
5,497
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
11
0 / 1 / 5
7,164
512
1,679
7,904
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
23
23
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
Thanatos
Life203
Thanatos
14
2
4
8
L
Surtr
LordM1999
Surtr
0
6
1
0.08
W
Heimdallr
LucasMcgee
Heimdallr
2
1
2
3
L
Xbalanque
PHANTOMARU
Xbalanque
2
4
0
0.5
W
Yu Huang
ProTinny
Yu Huang
5
0
2
6
W
Merlin
Sortan
Merlin
2
1
5
4.5
L
0
4
1
0.13
L
2
5
1
0.5
W
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
36,750
49,734
Taken
40,658
18,326
Mitigated
18,875
8,100
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,025
180
0
1,320
5,304
1,204
0
1,545
3,625
0
12,700
W
Thanatos
Life203
Thanatos
13,581
3,727
0
10,105
12,390
5,100
366
1,381
11,009
0
73,229
L
Surtr
LordM1999
Surtr
1,985
1,046
0
1,789
12,764
5,323
0
4,868
7,240
499
27,965
W
Heimdallr
LucasMcgee
Heimdallr
5,950
2,759
0
3,119
8,192
3,145
428
546
7,646
0
55,885
L
Xbalanque
PHANTOMARU
Xbalanque
5,225
2,468
0
2,567
9,934
2,600
0
431
9,503
0
48,329
W
Yu Huang
ProTinny
Yu Huang
8,169
1,084
0
920
6,675
2,452
818
2,914
3,761
63,349
1,465
W
Merlin
Sortan
Merlin
7,371
280
0
1,536
5,497
1,929
1,480
1,767
3,730
53,260
2,455
L
4,264
1,167
0
748
13,349
7,607
0
3,676
9,345
15,806
1,174
L
3,625
80
0
1,676
8,383
1,592
0
4,656
3,279
38,420
0
W
Khepri
1,679
239
0
1,343
7,904
6,249
0
2,053
5,851
23,496
2,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
43,580
247
Minions Killed
474
0
Camps Cleared
0
1,173,649
Distance Traveled
1,287,256
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,382
384
20
1
0
123,653
1
W
Thanatos
9,734
695
96
7
0
335,807
0
L
Surtr
6,446
460
52
4
0
200,468
1
W
Heimdallr
8,282
592
108
8
0
246,437
0
L
Xbalanque
7,253
518
83
6
0
281,890
0
W
Yu Huang
9,146
653
119
9
0
269,133
0
W
Merlin
9,254
661
116
8
0
206,575
0
L
Maui
5,539
396
14
1
0
300,057
6
L
Scylla
7,105
508
78
6
0
267,581
6
W
Khepri
7,164
512
35
3
0
229,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role