Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EveHell
Kukulkan
Level 118
God Stats
3W - 3L
1,622 SR
Queue Stats
57W - 53L
1,568 Elo+
Party 1
Nike
Nike
Leonardo0604
Nike
Level 149
God Stats
23W - 16L
1,509 SR
Queue Stats
110W - 99L
1,625 Elo+
Party 1
Da Ji
Da Ji
Wolverinе
Da Ji
Level 158
God Stats
5W - 5L
1,797 SR
Queue Stats
154W - 164L
1,486 Elo+
Party 1
Medusa
Medusa
iJoraaa
Medusa
Level 27
God Stats
8W - 8L
1,632 SR
Queue Stats
108W - 95L
1,590 Elo+
Party 1
Team Averages
Level 115
1,612 SR
1,554 Elo+

VS

Team Averages
Level 151
1,559 SR
1,554 Elo+
Geb
Geb
DirePants95
Geb
Level 123
God Stats
4W - 9L
1,527 SR
Queue Stats
490W - 485L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flamaris
Cu Chulainn
Level 159
God Stats
5W - 3L
1,407 SR
Queue Stats
470W - 452L
1,558 Elo+
Solo
Chang'e
Chang'e
Thomasflop
Chang'e
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
154W - 67L
1,675 Elo+
Party 2
Izanami
Izanami
notLeendert
Izanami
Level 158
God Stats
2W - 1L
1,512 SR
Queue Stats
86W - 80L
1,580 Elo+
Party 2
Cliodhna
Cliodhna
sithlord245
Cliodhna
Level 157
God Stats
29W - 22L
1,615 SR
Queue Stats
413W - 405L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 0
5,912
422
3,792
9,650
4,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
EveHell
Kukulkan
12
1 / 7 / 0
6,882
492
3,780
8,836
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
4 / 2 / 0
8,382
599
11,451
14,204
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
13
1 / 3 / 2
6,710
479
3,570
11,578
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
iJoraaa
Medusa
12
0 / 1 / 0
6,406
458
6,052
8,525
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,320
523
3,478
7,087
4,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Flamaris
Cu Chulainn
13
1 / 4 / 2
8,028
573
8,691
13,230
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Thomasflop
Chang'e
16
11 / 0 / 1
10,271
734
12,428
8,695
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
notLeendert
Izanami
14
1 / 1 / 1
8,074
577
5,731
7,276
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
sithlord245
Cliodhna
14
2 / 1 / 4
8,000
571
6,095
10,908
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
16
16
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
0
0
W
1
0
7
4.5
L
Kukulkan
EveHell
Kukulkan
1
7
0
0.14
W
Cu Chulainn
Flamaris
Cu Chulainn
1
4
2
0.5
L
4
2
0
2
W
Chang'e
Thomasflop
Chang'e
11
0
1
11.5
L
Da Ji
1
3
2
0.67
L
Medusa
iJoraaa
Medusa
0
1
0
0
W
Izanami
notLeendert
Izanami
1
1
1
1.5
W
Cliodhna
sithlord245
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
36,423
52,793
Taken
47,196
20,179
Mitigated
23,169
11,638
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,792
236
0
1,919
9,650
4,626
0
5,070
4,370
7,967
1,927
W
3,478
582
1,224
1,678
7,087
4,093
0
1,544
5,534
12,887
0
L
Kukulkan
EveHell
Kukulkan
3,780
0
0
170
8,836
1,959
0
4,812
3,764
52,140
0
W
Cu Chulainn
Flamaris
Cu Chulainn
8,691
1,423
0
1,975
13,230
9,740
0
0
13,230
9,851
50,594
L
11,451
1,561
0
3,614
14,204
8,072
0
1,554
12,650
0
71,479
W
Chang'e
Thomasflop
Chang'e
12,428
589
1,105
5,034
8,695
3,095
0
2,816
5,872
85,721
1,589
L
Da Ji
3,570
676
0
2,788
11,578
3,225
0
2,863
8,525
0
56,291
L
Medusa
iJoraaa
Medusa
6,052
1,766
0
3,147
8,525
2,297
0
2,290
6,206
0
58,398
W
Izanami
notLeendert
Izanami
5,731
3,345
0
2,691
7,276
2,445
159
1,233
6,043
0
79,650
W
Cliodhna
sithlord245
Cliodhna
6,095
487
0
3,694
10,908
3,796
0
981
9,927
0
64,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
41,693
434
Minions Killed
541
0
Camps Cleared
0
1,394,716
Distance Traveled
1,439,048
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,912
422
16
1
0
291,858
8
W
Geb
7,320
523
18
1
0
290,806
8
L
Kukulkan
6,882
492
97
7
0
244,604
0
W
Cu Chulainn
8,028
573
115
8
0
255,522
2
L
Nike
8,382
599
126
9
0
273,397
4
W
Chang'e
10,271
734
167
12
0
298,081
0
L
Da Ji
6,710
479
102
7
0
292,895
0
L
Medusa
6,406
458
93
7
0
291,962
4
W
Izanami
8,074
577
140
10
0
263,150
1
W
Cliodhna
8,000
571
101
7
0
331,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role