Player Matchup
Team Averages
Platinum V
Average Tier
Level 218
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 136
1,299 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,692
1,099
5,344
4,704
1,318
Doom Orb
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
Divine Ruin
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
Tiny Trinket
+25
Magical Power
+6%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DavidCR
Arachne
10
1 / 2 / 0
6,206
887
2,359
8,843
3,467
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,692
1,099
100
14
4
139,335
0
L
6,206
887
38
5
2
151,070
0