Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Abating
Thor
Level 192
God Stats
1W - 1L
1,302 SR
Queue Stats
48W - 45L
1,545 Elo+
Solo
Camazotz
Camazotz
bEaN5 0n T0AsT
Camazotz
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,508 Elo+
Solo
Kukulkan
Kukulkan
dddoom0
Kukulkan
Level 131
God Stats
1W - 3L
1,499 SR
Queue Stats
107W - 96L
1,512 Elo+
Solo
Xing Tian
Xing Tian
hispoulle
Xing Tian
Level 65
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 7L
1,702 Elo+
Solo
Team Averages
Level 139
1,515 SR
1,553 Elo+

VS

Team Averages
Level 126
1,591 SR
1,477 Elo+
Raijin
Raijin
Azantyos
Raijin
Level 145
God Stats
2W - 2L
1,909 SR
Queue Stats
461W - 447L
1,530 Elo+
Party 1
Charybdis
Charybdis
Glazinho
Charybdis
Level 136
God Stats
1W - 1L
1,826 SR
Queue Stats
291W - 290L
1,446 Elo+
Party 1
Horus
Horus
Grantelbart2412
Horus
Level 126
God Stats
2W - 3L
1,433 SR
Queue Stats
113W - 102L
1,482 Elo+
Party 1
Serqet
Serqet
Kritzelbob 15
Serqet
Level 100
God Stats
1W - 1L
1,162 SR
Queue Stats
161W - 160L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 123
God Stats
53W - 42L
1,625 SR
Queue Stats
76W - 70L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 2 / 0
4,810
481
1,720
6,157
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Abating
Thor
9
2 / 4 / 1
5,243
524
4,337
9,636
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Camazotz
11
1 / 1 / 1
5,773
577
2,994
9,329
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dddoom0
Kukulkan
10
0 / 3 / 1
5,289
529
2,737
4,634
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
hispoulle
Xing Tian
7
0 / 1 / 0
4,577
458
3,801
9,464
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azantyos
Raijin
12
5 / 0 / 1
6,651
665
6,208
5,342
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Glazinho
Charybdis
10
2 / 0 / 3
6,247
625
3,823
4,037
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 6
6,004
600
5,602
6,384
4,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 5
5,167
517
3,128
7,830
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Pink CATctus
Cthulhu
11
1 / 1 / 1
6,158
616
5,284
6,528
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
11
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Thor
Abating
Thor
2
4
1
0.63
W
Raijin
Azantyos
Raijin
5
0
1
5.5
W
Charybdis
Glazinho
Charybdis
2
0
3
3.5
W
1
0
6
4
W
1
3
5
1.17
W
Cthulhu
Pink CATctus
Cthulhu
1
1
1
1.5
L
Camazotz
1
1
1
1.5
L
Kukulkan
dddoom0
Kukulkan
0
3
1
0.17
L
Xing Tian
hispoulle
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
24,045
39,220
Taken
30,121
14,593
Mitigated
14,255
10,411
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,720
1,197
0
2,575
6,157
1,366
0
158
5,961
0
24,170
L
Thor
Abating
Thor
4,337
650
0
1,027
9,636
3,119
0
2,372
6,873
0
33,304
W
Raijin
Azantyos
Raijin
6,208
688
0
1,632
5,342
1,856
0
2,375
2,967
43,756
0
W
Charybdis
Glazinho
Charybdis
3,823
2,080
0
1,332
4,037
1,216
674
370
3,667
0
44,112
W
5,602
2,084
440
2,667
6,384
4,343
0
2,596
3,788
0
13,179
W
3,128
308
0
2,462
7,830
2,221
0
1,148
6,682
0
23,388
W
Cthulhu
Pink CATctus
Cthulhu
5,284
667
0
697
6,528
4,619
0
0
6,528
34,476
2,505
L
Camazotz
2,994
575
0
4,575
9,329
2,873
0
3,291
5,610
0
41,930
L
Kukulkan
dddoom0
Kukulkan
2,737
382
0
198
4,634
1,294
0
1,936
2,230
32,311
407
L
Xing Tian
hispoulle
Xing Tian
3,801
330
0
2,036
9,464
5,941
0
1,935
7,301
13,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
30,227
267
Minions Killed
290
0
Camps Cleared
0
974,541
Distance Traveled
1,044,075
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,810
481
51
5
0
180,937
1
L
Thor
5,243
524
63
6
0
219,238
0
W
Raijin
6,651
665
99
10
0
208,001
1
W
Charybdis
6,247
625
77
8
0
176,419
0
W
Horus
6,004
600
6
1
0
230,276
3
W
Serqet
5,167
517
38
4
0
231,029
0
W
Cthulhu
6,158
616
70
7
0
198,350
0
L
Camazotz
5,773
577
62
6
0
196,997
2
L
Kukulkan
5,289
529
71
7
0
186,861
0
L
Xing Tian
4,577
458
20
2
0
190,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role