Player Matchup

Cliodhna
Cliodhna
Glendora_Wint
Cliodhna
Level 123
God Stats
15W - 8L
1,545 SR
Queue Stats
212W - 184L
1,585 Elo+
Solo
Geb
Geb
ItsF0rest
Geb
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 41L
1,529 Elo+
Party 1
Janus
Janus
Teledish
Janus
Level 108
God Stats
2W - 1L
1,475 SR
Queue Stats
294W - 287L
1,485 Elo+
Party 1
Neith
Neith
huffdoom
Neith
Level 127
God Stats
3W - 1L
1,478 SR
Queue Stats
81W - 77L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
panduhrific
Danzaburou
Level 222
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 335L
1,594 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,542 Elo+

VS

Team Averages
Level 145
1,580 SR
1,597 Elo+
Nemesis
Nemesis
Cryommancer
Nemesis
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,787 Elo+
Solo
Nut
Nut
Cªrs
Nut
Level 184
God Stats
6W - 4L
1,730 SR
Queue Stats
169W - 136L
1,570 Elo+
Party 2
King Arthur
King Arthur
RadioFox123
King Arthur
Level 124
God Stats
16W - 15L
1,655 SR
Queue Stats
168W - 160L
1,487 Elo+
Party 2
Ares
Ares
Yoi-Ki
Ares
Level 103
God Stats
0W - 3L
1,268 SR
Queue Stats
231W - 198L
1,538 Elo+
Solo
Agni
Agni
xReverantJAGGZx
Agni
Level 158
God Stats
2W - 2L
1,745 SR
Queue Stats
26W - 27L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Glendora_Wint
Cliodhna
7
2 / 0 / 0
3,967
793
1,872
3,472
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 1
3,276
655
998
3,326
1,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Teledish
Janus
7
1 / 1 / 0
3,770
754
997
2,283
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
huffdoom
Neith
6
2 / 0 / 1
3,610
722
2,652
2,097
516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
panduhrific
Danzaburou
6
1 / 0 / 1
3,418
684
867
1,672
416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cryommancer
Nemesis
1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nut
Cªrs
Nut
6
1 / 2 / 1
3,650
730
3,052
3,516
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
RadioFox123
King Arthur
6
0 / 2 / 0
3,606
721
1,717
4,503
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
Yoi-Ki
Ares
6
1 / 1 / 1
3,735
747
1,080
3,979
2,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
3,810
762
1,181
2,100
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cryommancer
Nemesis
0
0
0
0
L
Nut
Cªrs
Nut
1
2
1
0.75
W
Cliodhna
Glendora_Wint
Cliodhna
2
0
0
2
W
0
2
1
0.25
L
King Arthur
RadioFox123
King Arthur
0
2
0
0
W
Janus
Teledish
Janus
1
1
0
1
L
Ares
Yoi-Ki
Ares
1
1
1
1.5
W
Neith
huffdoom
Neith
2
0
1
2.5
W
Danzaburou
panduhrific
Danzaburou
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
7,030
12,850
Taken
14,098
3,891
Mitigated
4,895
4,976
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cryommancer
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Nut
Cªrs
Nut
3,052
2,203
0
1,617
3,516
830
0
516
3,000
0
17,203
W
Cliodhna
Glendora_Wint
Cliodhna
1,872
416
0
1,555
3,472
779
0
0
3,472
0
19,168
W
998
128
0
819
3,326
1,619
0
411
2,915
6,629
0
L
King Arthur
RadioFox123
King Arthur
1,717
362
0
1,316
4,503
1,339
0
0
4,503
0
17,387
W
Janus
Teledish
Janus
997
0
0
500
2,283
561
0
1,217
942
20,483
12
L
Ares
Yoi-Ki
Ares
1,080
306
0
1,516
3,979
2,230
0
832
3,103
8,993
0
W
Neith
huffdoom
Neith
2,652
862
0
804
2,097
516
0
455
1,642
0
17,524
W
Danzaburou
panduhrific
Danzaburou
867
228
0
1,298
1,672
416
0
54
1,618
0
16,318
L
1,181
39
0
896
2,100
496
0
541
1,509
21,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
17,210
170
Minions Killed
134
0
Camps Cleared
0
521,151
Distance Traveled
402,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,409
482
0
0
0
0
0
L
Nut
3,650
730
38
8
0
94,397
0
W
Cliodhna
3,967
793
41
8
0
101,707
0
W
Geb
3,276
655
12
2
0
108,148
0
L
King Arthur
3,606
721
34
7
0
103,691
0
W
Janus
3,770
754
41
8
0
105,428
0
L
Ares
3,735
747
10
2
0
101,150
0
W
Neith
3,610
722
33
7
0
93,774
0
W
Danzaburou
3,418
684
43
9
0
112,094
0
L
Agni
3,810
762
52
10
0
102,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role