Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BannedKneecap
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 149L
1,461 Elo+
Solo
Sobek
Sobek
EzForce
Sobek
Level 47
God Stats
3W - 2L
1,583 SR
Queue Stats
54W - 56L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
LILPPONDABEAT30
Cthulhu
Level 49
God Stats
47W - 20L
1,705 SR
Queue Stats
88W - 84L
1,457 Elo+
Solo
Maman Brigitte
Maman Brigitte
Xtudo3022
Maman Brigitte
Level 35
God Stats
3W - 1L
1,633 SR
Queue Stats
24W - 38L
1,333 Elo+
Solo
Team Averages
Level 59
1,584 SR
1,442 Elo+

VS

Team Averages
Level 89
1,497 SR
1,438 Elo+
Medusa
Medusa
COA Bloom
Medusa
Level 120
God Stats
1W - 2L
1,424 SR
Queue Stats
16W - 17L
1,439 Elo+
Solo
Hades
Hades
KillerOtheMesiah
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,416 Elo+
Solo
Zeus
Zeus
Mad-_-piotter
Zeus
Level 65
God Stats
3W - 3L
1,553 SR
Queue Stats
9W - 13L
1,433 Elo+
Solo
Nemesis
Nemesis
TheGrimGolem
Nemesis
Level 89
God Stats
2W - 1L
1,819 SR
Queue Stats
86W - 90L
1,466 Elo+
Party 2
Pele
Pele
whoasktho
Pele
Level 142
God Stats
0W - 3L
1,188 SR
Queue Stats
89W - 114L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
6 / 2 / 1
6,704
670
7,036
6,720
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
6,443
644
4,753
6,877
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
EzForce
Sobek
9
3 / 1 / 5
6,293
629
2,833
8,280
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
6,047
605
4,581
6,956
4,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
Xtudo3022
Maman Brigitte
10
0 / 3 / 1
5,079
508
511
8,392
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
COA Bloom
Medusa
9
3 / 6 / 1
5,630
563
7,075
7,771
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

2
0 / 1 / 0
3,796
380
290
1,036
241
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
6,212
621
7,503
5,589
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TheGrimGolem
Nemesis
9
2 / 1 / 1
5,415
542
2,261
6,813
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
10
2 / 2 / 0
5,985
599
3,105
6,928
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
9
9
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
1
3.25
W
3
1
1
3.5
L
Medusa
COA Bloom
Medusa
3
6
1
0.58
W
Sobek
EzForce
Sobek
3
1
5
5.5
L
0
1
0
0
W
1
2
1
0.75
L
2
3
1
0.83
L
Nemesis
TheGrimGolem
Nemesis
2
1
1
2.5
W
Maman Brigitte
Xtudo3022
Maman Brigitte
0
3
1
0.17
L
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
20,234
37,225
Taken
28,137
16,959
Mitigated
9,067
11,095
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,036
3,073
0
1,994
6,720
1,883
922
978
5,742
0
34,999
W
4,753
720
214
963
6,877
2,604
0
3,558
3,319
34,341
1,700
L
Medusa
COA Bloom
Medusa
7,075
2,739
0
503
7,771
1,952
168
1,884
5,841
0
25,861
W
Sobek
EzForce
Sobek
2,833
339
0
2,893
8,280
6,067
0
1,854
6,426
11,309
1,770
L
290
153
80
149
1,036
241
0
56
980
3,137
0
W
4,581
351
0
2,188
6,956
4,114
0
319
6,356
33,047
1,272
L
7,503
1,561
0
816
5,589
1,201
0
3,976
1,275
40,381
0
L
Nemesis
TheGrimGolem
Nemesis
2,261
452
0
3,136
6,813
1,829
0
1,845
4,836
0
26,871
W
Maman Brigitte
Xtudo3022
Maman Brigitte
511
0
0
2,843
8,392
2,291
0
1,084
7,266
32,391
0
L
Pele
3,105
650
0
1,373
6,928
3,844
0
4,111
2,817
0
32,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
27,038
266
Minions Killed
242
0
Camps Cleared
0
1,080,968
Distance Traveled
850,902
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,704
670
57
6
0
192,572
3
W
Terra
6,443
644
73
7
0
243,707
0
L
Medusa
5,630
563
37
4
0
212,888
0
W
Sobek
6,293
629
15
2
0
198,277
3
L
Hades
3,796
380
6
1
0
45,166
0
W
Cthulhu
6,047
605
61
6
0
203,297
0
L
Zeus
6,212
621
79
8
0
174,243
1
L
Nemesis
5,415
542
51
5
0
216,029
0
W
Maman Brigitte
5,079
508
60
6
0
243,115
0
L
Pele
5,985
599
69
7
0
202,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role