Player Matchup

Discordia
Discordia
AaLiiiiVvEe
Discordia
Level 137
God Stats
6W - 4L
1,502 SR
Queue Stats
353W - 347L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
BaldandUgly
Kumbhakarna
Level 69
God Stats
4W - 2L
1,692 SR
Queue Stats
213W - 200L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Braainz
Amaterasu
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 47L
1,620 Elo+
Solo
Chang'e
Chang'e
Chronostempo
Chang'e
Level 122
God Stats
4W - 5L
1,343 SR
Queue Stats
339W - 352L
1,457 Elo+
Solo
Xing Tian
Xing Tian
vichokawai666
Xing Tian
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,487 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,508 Elo+

VS

Team Averages
Level 114
1,554 SR
1,504 Elo+
Chang'e
Chang'e
ElCeltiù
Chang'e
Level 158
God Stats
1W - 3L
1,354 SR
Queue Stats
244W - 252L
1,516 Elo+
Solo
Fenrir
Fenrir
KOKAINKURT
Fenrir
Level 128
God Stats
1W - 4L
1,427 SR
Queue Stats
84W - 75L
1,495 Elo+
Solo
Nox
Nox
RemixBaby
Nox
Level 66
God Stats
4W - 5L
1,527 SR
Queue Stats
266W - 236L
1,483 Elo+
Solo
Hou Yi
Hou Yi
ShinrartaDezhra
Hou Yi
Level 114
God Stats
10W - 7L
1,692 SR
Queue Stats
964W - 959L
1,504 Elo+
Solo
Neith
Neith
xProSmOkeR_
Neith
Level 106
God Stats
5W - 2L
1,772 SR
Queue Stats
186W - 168L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AaLiiiiVvEe
Discordia
18
6 / 2 / 11
11,498
767
27,641
9,548
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
BaldandUgly
Kumbhakarna
16
3 / 3 / 10
11,265
751
6,290
23,018
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
Braainz
Amaterasu
18
6 / 2 / 5
12,449
830
10,671
21,316
25,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Chronostempo
Chang'e
15
1 / 2 / 6
10,010
667
4,922
11,129
4,381
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
vichokawai666
Xing Tian
17
2 / 1 / 11
11,460
764
7,941
24,387
15,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElCeltiù
Chang'e
18
5 / 4 / 3
10,234
682
13,599
14,666
13,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KOKAINKURT
Fenrir
16
3 / 4 / 2
9,293
620
11,087
17,299
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 5 / 5
8,567
571
11,113
12,079
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 2
7,330
489
5,985
7,658
1,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
1 / 4 / 2
7,911
527
9,064
11,442
3,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
18
Kills
9
10
Deaths
18
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
AaLiiiiVvEe
Discordia
6
2
11
5.75
W
Kumbhakarna
BaldandUgly
Kumbhakarna
3
3
10
2.67
W
Amaterasu
Braainz
Amaterasu
6
2
5
4.25
W
Chang'e
Chronostempo
Chang'e
1
2
6
2
L
Chang'e
ElCeltiù
Chang'e
5
4
3
1.63
L
Fenrir
KOKAINKURT
Fenrir
3
4
2
1
L
0
5
5
0.5
L
0
1
2
1
W
Xing Tian
vichokawai666
Xing Tian
2
1
11
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,465
Damage
50,848
89,398
Taken
63,144
70,927
Mitigated
42,971
51,639
Healing
26,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AaLiiiiVvEe
Discordia
27,641
924
467
1,013
9,548
3,776
2,483
1,718
7,722
52,111
1,301
W
Kumbhakarna
BaldandUgly
Kumbhakarna
6,290
411
587
2,207
23,018
21,737
181
6,319
16,111
18,954
0
W
Amaterasu
Braainz
Amaterasu
10,671
5,313
1,475
8,789
21,316
25,142
2,476
5,881
15,189
102
31,190
W
Chang'e
Chronostempo
Chang'e
4,922
387
23,410
6,862
11,129
4,381
1,415
2,006
9,023
13,160
0
L
Chang'e
ElCeltiù
Chang'e
13,599
1,626
7,877
6,666
14,666
13,737
0
9,471
5,195
26,913
0
L
Fenrir
KOKAINKURT
Fenrir
11,087
1,167
1,836
5,197
17,299
20,438
0
10,937
6,362
0
17,128
L
11,113
316
0
737
12,079
3,499
0
10,380
1,699
26,650
0
L
5,985
2,057
0
500
7,658
1,921
0
6,179
1,479
0
12,822
W
Xing Tian
vichokawai666
Xing Tian
7,941
802
0
6,829
24,387
15,891
0
8,788
14,731
16,724
0
L
9,064
3,551
527
3,313
11,442
3,376
0
9,090
2,352
0
19,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
43,335
128
Minions Killed
97
0
Camps Cleared
0
1,405,126
Distance Traveled
1,056,401
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,498
767
57
4
0
264,010
2
W
Kumbhakarna
11,265
751
17
1
0
273,043
0
W
Amaterasu
12,449
830
28
2
0
281,769
0
W
Chang'e
10,010
667
21
1
0
294,710
0
L
Chang'e
10,234
682
19
1
0
241,119
0
L
Fenrir
9,293
620
17
1
0
263,224
0
L
Nox
8,567
571
21
1
0
250,148
0
L
Hou Yi
7,330
489
20
1
0
128,115
0
W
Xing Tian
11,460
764
5
0
0
291,594
0
L
Neith
7,911
527
20
1
0
173,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role