Player Matchup

Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 122
God Stats
133W - 125L
1,520 SR
Queue Stats
197W - 191L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Corneliusz
Nu Wa
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 211L
1,501 Elo+
Party 1
Scylla
Scylla
KayuPT
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,584 Elo+
Solo
Mulan
Mulan
Wezz3r
Mulan
Level 72
God Stats
7W - 3L
1,725 SR
Queue Stats
199W - 197L
1,515 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,518 Elo+

VS

Team Averages
Level 83
1,418 SR
1,396 Elo+
Sun Wukong
Sun Wukong
Bnrrdc
Sun Wukong
Level 128
God Stats
10W - 6L
1,762 SR
Queue Stats
205W - 171L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
ElGear117
Baron Samedi
Level 108
God Stats
4W - 5L
1,223 SR
Queue Stats
25W - 37L
1,381 Elo+
Party 3
Geb
Geb
ZeoKerR
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,718 Elo+
Party 3
Zeus
Zeus
diego_igr
Zeus
Level 22
God Stats
0W - 4L
1,303 SR
Queue Stats
0W - 6L
1,153 Elo+
Party 2
Rama
Rama
superboss1023
Rama
Level 38
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 0 / 4
7,238
658
4,673
5,388
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
10
3 / 1 / 2
5,952
541
3,837
2,900
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
3 / 2 / 3
6,167
561
4,942
3,746
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
KayuPT
Scylla
12
5 / 2 / 1
7,061
642
5,019
5,548
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Wezz3r
Mulan
10
0 / 6 / 2
5,562
506
3,109
10,181
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bnrrdc
Sun Wukong
12
2 / 0 / 2
6,473
588
3,870
6,391
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
ElGear117
Baron Samedi
11
7 / 3 / 0
6,860
624
8,039
8,022
2,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
9
1 / 2 / 2
5,525
502
2,816
8,967
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
9
1 / 7 / 0
5,286
481
1,066
6,077
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,520
411
206
5,811
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
11
11
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
4
8
L
Sun Wukong
Bnrrdc
Sun Wukong
2
0
2
3
W
Kukulkan
3
1
2
4
W
Nu Wa
3
2
3
2.25
L
Baron Samedi
ElGear117
Baron Samedi
7
3
0
2.33
W
Scylla
KayuPT
Scylla
5
2
1
2.75
W
Mulan
Wezz3r
Mulan
0
6
2
0.17
L
Geb
1
2
2
1
L
Zeus
1
7
0
0.14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
15,997
27,763
Taken
35,268
9,166
Mitigated
13,100
9,219
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,673
2,059
0
4,419
5,388
2,195
43
405
4,983
2,378
50,081
L
Sun Wukong
Bnrrdc
Sun Wukong
3,870
186
0
1,020
6,391
2,797
0
2,400
3,889
0
47,994
W
Kukulkan
3,837
0
0
840
2,900
803
0
393
2,507
36,286
500
W
Nu Wa
4,942
1,045
0
933
3,746
1,129
0
1,805
1,941
30,280
0
L
Baron Samedi
ElGear117
Baron Samedi
8,039
825
58
3,614
8,022
2,634
0
879
7,072
36,035
0
W
Scylla
KayuPT
Scylla
5,019
760
0
669
5,548
1,340
0
1,486
4,062
42,160
1,160
W
Mulan
Wezz3r
Mulan
3,109
373
0
2,358
10,181
3,699
0
7,832
2,349
0
28,986
L
Geb
2,816
216
0
2,530
8,967
5,032
0
3,134
5,526
23,166
0
L
Zeus
1,066
144
0
358
6,077
1,364
423
3,699
2,310
18,517
0
L
206
156
0
755
5,811
1,273
0
3,242
2,388
0
16,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
28,664
338
Minions Killed
243
0
Camps Cleared
0
1,081,490
Distance Traveled
1,004,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,238
658
78
7
0
247,461
0
L
Sun Wukong
6,473
588
92
8
0
242,225
0
W
Kukulkan
5,952
541
51
5
0
198,958
0
W
Nu Wa
6,167
561
61
6
0
195,536
0
L
Baron Samedi
6,860
624
59
5
0
178,986
0
W
Scylla
7,061
642
94
9
0
224,115
0
W
Mulan
5,562
506
54
5
0
215,420
0
L
Geb
5,525
502
23
2
0
221,185
2
L
Zeus
5,286
481
36
3
0
183,247
0
L
Rama
4,520
411
33
3
0
179,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role