Player Matchup

Nox
Nox
Gold V
Bladebozo
Nox
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 220L
1,375 MMR
Solo
Bastet
Bastet
Bronze III
DeathbyLeach
Bastet
Bronze III
Level 122
God Stats
2W - 2L
1,578 SR
Queue Stats
12W - 19L
1,354 MMR
Solo
Agni
Agni
Gold II
OverbearingTT
Agni
Gold II
Level 157
God Stats
5W - 3L
1,626 SR
Queue Stats
81W - 94L
1,385 MMR
Solo
Chiron
Chiron
Gold III
XRC_MACHO-_TURBO
Chiron
Gold III
Level 155
God Stats
2W - 2L
1,753 SR
Queue Stats
107W - 99L
1,369 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
aikeido
Baron Samedi
Gold II
Level 175
God Stats
183W - 257L
1,405 SR
Queue Stats
918W - 948L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,573 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,619 SR
1,398 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Bluestoneballs
Awilix
Gold IV
Level 103
God Stats
13W - 14L
1,528 SR
Queue Stats
283W - 280L
1,291 MMR
Solo
Maui
Maui
Gold IV
Taylenol
Maui
Gold IV
Level 115
God Stats
15W - 16L
1,594 SR
Queue Stats
121W - 115L
1,385 MMR
Solo
Kukulkan
Kukulkan
Silver III
XdXdLulXd
Kukulkan
Silver III
Level 62
God Stats
2W - 2L
1,848 SR
Queue Stats
5W - 14L
1,407 MMR
Solo
Medusa
Medusa
Gold V
felixthemaster
Medusa
Gold V
Level 77
God Stats
27W - 22L
1,625 SR
Queue Stats
89W - 89L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,993
533
3,785
11,686
7,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
12
1 / 3 / 5
7,109
474
4,057
10,864
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
8 / 1 / 4
9,701
647
10,288
6,926
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 4 / 3
7,856
524
8,720
9,853
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
aikeido
Baron Samedi
13
1 / 2 / 1
7,147
476
5,586
11,789
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliNu WaChang'e

VS

Bans
Cu ChulainnSurtrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 2 / 3
9,381
625
10,651
12,752
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 1
8,865
591
7,785
13,071
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maui
12
0 / 4 / 6
7,659
511
5,024
13,050
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
XdXdLulXd
Kukulkan
7
0 / 2 / 0
5,614
374
0
2,903
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 3 / 0
8,034
536
9,207
11,317
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
12
13
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
3
1.75
W
3
3
4
1.67
L
5
4
1
1.38
W
Bastet
1
3
5
1.17
W
8
1
4
10
L
Maui
0
4
6
0.75
W
2
4
3
0.88
L
Kukulkan
XdXdLulXd
Kukulkan
0
2
0
0
W
Baron Samedi
aikeido
Baron Samedi
1
2
1
0.75
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
32,667
51,118
Taken
53,093
26,685
Mitigated
19,939
15,856
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,651
4,823
0
5,938
12,752
4,059
163
5,808
6,296
0
79,362
W
3,785
219
0
2,770
11,686
7,701
0
1,539
10,147
25,292
0
L
7,785
3,043
0
4,704
13,071
3,918
0
5,022
7,966
0
69,286
W
Bastet
4,057
1,570
0
1,988
10,864
3,765
194
623
10,241
0
35,622
W
10,288
1,771
0
1,306
6,926
2,457
0
408
6,518
77,677
2,591
L
Maui
5,024
836
1,404
1,604
13,050
7,239
0
4,664
8,386
23,897
1,534
W
8,720
2,959
730
3,823
9,853
3,313
382
2,136
7,676
0
64,052
L
Kukulkan
XdXdLulXd
Kukulkan
0
0
0
457
2,903
737
0
1,197
1,706
21,096
0
W
Baron Samedi
aikeido
Baron Samedi
5,586
192
0
5,239
11,789
9,449
0
291
11,498
38,028
1,102
L
9,207
3,522
0
1,829
11,317
3,986
400
1,492
9,825
0
59,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
39,553
407
Minions Killed
438
0
Camps Cleared
0
1,450,452
Distance Traveled
1,274,231
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,381
625
145
10
0
243,872
0
W
Nox
7,993
533
40
3
0
287,552
4
L
Awilix
8,865
591
125
8
0
328,956
0
W
Bastet
7,109
474
54
4
0
302,594
1
W
Agni
9,701
647
135
9
0
332,449
5
L
Maui
7,659
511
40
3
0
304,073
4
W
Chiron
7,856
524
113
8
0
268,335
0
L
Kukulkan
5,614
374
35
2
0
91,398
0
W
Baron Samedi
7,147
476
65
4
0
259,522
0
L
Medusa
8,034
536
93
6
0
305,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role