Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze I
AtomicQUOMO
King Arthur
Bronze I
Level 181
God Stats
19W - 12L
1,468 SR
Queue Stats
280W - 324L
533 MMR
Solo
Cthulhu
Cthulhu
Silver I
TTVSlick_Knifer
Cthulhu
Silver I
Level 74
God Stats
60W - 56L
1,397 SR
Queue Stats
209W - 229L
1,190 MMR
Solo
Apollo
Apollo
Silver III
Triggerdman
Apollo
Silver III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 141L
895 MMR
Solo
Thor
Thor
Gold V
i11Danzo
Thor
Gold V
Level 87
God Stats
6W - 2L
1,346 SR
Queue Stats
394W - 405L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,442 SR
1,069 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,474 SR
980 MMR
Ix Chel
Ix Chel
Silver II
CHoDISORUS
Ix Chel
Silver II
Level 108
God Stats
1W - 2L
1,504 SR
Queue Stats
71W - 88L
1,068 MMR
Solo
Nut
Nut
Silver I
DIRK x BIRD
Nut
Silver I
Level 101
God Stats
10W - 25L
1,355 SR
Queue Stats
70W - 91L
1,203 MMR
Solo
Amaterasu
Amaterasu
Silver I
FlippedOtter
Amaterasu
Silver I
Level 144
God Stats
9W - 9L
1,531 SR
Queue Stats
113W - 113L
1,221 MMR
Solo
Thanatos
Thanatos
Silver I
Jayskyll
Thanatos
Silver I
Level 164
God Stats
37W - 45L
1,442 SR
Queue Stats
399W - 411L
1,280 MMR
Solo
Fafnir
Fafnir
Bronze III
RaebridarSuzuki
Fafnir
Bronze III
Level 163
God Stats
24W - 23L
1,541 SR
Queue Stats
392W - 483L
127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 2
8,749
673
8,370
7,142
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AtomicQUOMO
King Arthur
14
2 / 0 / 6
8,782
676
7,538
8,396
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 5
8,021
617
4,549
10,043
7,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
14
3 / 2 / 3
8,002
616
4,893
8,643
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
15
6 / 0 / 5
8,411
647
9,508
7,892
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AwilixJormungandrBacchus

VS

Bans
AchillesThothSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CHoDISORUS
Ix Chel
11
1 / 7 / 1
6,191
476
5,528
10,935
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
7,086
545
3,026
7,674
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
FlippedOtter
Amaterasu
12
0 / 4 / 0
6,707
516
2,535
14,209
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Jayskyll
Thanatos
11
2 / 5 / 0
6,621
509
4,473
9,787
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,641
511
2,023
10,233
10,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
4
4
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
2
4.5
W
King Arthur
AtomicQUOMO
King Arthur
2
0
6
5
L
Ix Chel
CHoDISORUS
Ix Chel
1
7
1
0.21
L
1
2
0
0.5
L
Amaterasu
FlippedOtter
Amaterasu
0
4
0
0
L
Thanatos
Jayskyll
Thanatos
2
5
0
0.4
L
0
3
1
0.17
W
2
0
5
4.5
W
Apollo
3
2
3
2.25
W
Thor
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
17,585
42,116
Taken
52,838
18,067
Mitigated
26,553
18,501
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,370
1,272
0
1,344
7,142
2,012
0
3,398
3,308
40,491
1,033
W
King Arthur
AtomicQUOMO
King Arthur
7,538
1,624
0
3,617
8,396
3,361
299
0
7,947
2,574
57,301
L
Ix Chel
CHoDISORUS
Ix Chel
5,528
522
185
1,678
10,935
3,465
0
6,434
3,869
32,938
0
L
3,026
1,431
0
3,323
7,674
2,228
0
1,196
6,414
0
50,999
L
Amaterasu
FlippedOtter
Amaterasu
2,535
1,272
0
7,423
14,209
6,862
603
197
14,012
0
43,235
L
Thanatos
Jayskyll
Thanatos
4,473
1,114
0
7,354
9,787
3,048
0
748
9,039
0
43,869
L
2,023
715
0
1,370
10,233
10,950
0
3,457
6,628
14,020
0
W
4,549
522
248
4,369
10,043
7,074
0
2,410
7,576
42,916
974
W
Apollo
4,893
2,952
0
3,394
8,643
2,897
756
753
7,850
0
59,944
W
Thor
9,508
1,525
0
5,529
7,892
2,723
0
1,043
6,740
0
64,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
33,246
434
Minions Killed
340
0
Camps Cleared
0
1,404,496
Distance Traveled
1,257,581
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,749
673
75
6
0
258,296
0
W
King Arthur
8,782
676
99
8
0
275,330
0
L
Ix Chel
6,191
476
64
5
0
252,588
0
L
Nut
7,086
545
102
8
0
230,888
0
L
Amaterasu
6,707
516
75
6
0
236,659
6
L
Thanatos
6,621
509
77
6
0
283,281
0
L
Fafnir
6,641
511
22
2
0
254,165
1
W
Cthulhu
8,021
617
59
5
0
281,405
4
W
Apollo
8,002
616
97
7
0
283,331
0
W
Thor
8,411
647
104
8
0
306,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role