Player Matchup

Charon
Charon
Jait7
Charon
Level 195
God Stats
1W - 0L
1,825 SR
Queue Stats
21W - 10L
1,773 Elo+
Party 1
Yu Huang
Yu Huang
LeNegS
Yu Huang
Level 211
God Stats
1W - 0L
1,735 SR
Queue Stats
33W - 22L
1,716 Elo+
Party 1
Thor
Thor
Wanaldino
Thor
Level 149
God Stats
1W - 0L
1,274 SR
Queue Stats
24W - 14L
1,727 Elo+
Party 1
Team Averages
Level 185
1,612 SR
1,739 Elo+

VS

Team Averages
Level 117
1,788 SR
1,683 Elo+
Sylvanus
Sylvanus
Alexmot
Sylvanus
Level 146
God Stats
7W - 2L
2,144 SR
Queue Stats
29W - 18L
1,713 Elo+
Party 2
Cupid
Cupid
BigMotherMilkers
Cupid
Level 47
God Stats
7W - 6L
1,718 SR
Queue Stats
24W - 15L
1,711 Elo+
Party 2
He Bo
He Bo
Namor81
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 179L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jait7
Charon
16
3 / 1 / 6
10,066
719
8,611
12,027
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
LeNegS
Yu Huang
17
3 / 4 / 7
10,673
762
16,689
8,349
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
16
4 / 3 / 6
10,568
755
10,606
11,020
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexmot
Sylvanus
14
3 / 3 / 3
9,297
664
4,611
15,070
13,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 2 / 5
9,791
699
8,894
15,369
4,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Namor81
He Bo
16
4 / 5 / 2
10,984
785
8,124
11,270
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
8
8
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alexmot
Sylvanus
3
3
3
1.5
L
1
2
5
1.75
W
Charon
Jait7
Charon
3
1
6
6
W
Yu Huang
LeNegS
Yu Huang
3
4
7
1.63
L
He Bo
Namor81
He Bo
4
5
2
1
W
Thor
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
21,629
31,396
Taken
41,709
17,440
Mitigated
21,798
3,952
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alexmot
Sylvanus
4,611
863
2,694
4,712
15,070
13,074
102
8,755
5,923
10,518
0
L
8,894
5,543
410
6,277
15,369
4,877
550
9,466
5,342
0
32,065
W
Charon
Jait7
Charon
8,611
570
0
1,442
12,027
11,247
376
3,209
8,622
23,793
2,418
W
Yu Huang
LeNegS
Yu Huang
16,689
1,299
90
1,506
8,349
2,306
938
4,155
3,834
62,864
0
L
He Bo
Namor81
He Bo
8,124
93
0
410
11,270
3,847
361
5,450
5,427
60,020
0
W
Thor
10,606
371
0
914
11,020
3,887
959
4,806
6,054
0
42,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
30,072
209
Minions Killed
177
0
Camps Cleared
0
811,793
Distance Traveled
789,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,297
664
9
1
0
246,931
2
L
Cupid
9,791
699
52
4
0
267,911
0
W
Charon
10,066
719
34
2
0
289,511
0
W
Yu Huang
10,673
762
103
7
0
237,194
0
L
He Bo
10,984
785
116
8
0
274,892
0
W
Thor
10,568
755
72
5
0
285,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role