Player Matchup

Poseidon
Poseidon
DonCM
Poseidon
Level 109
God Stats
16W - 14L
1,660 SR
Queue Stats
161W - 145L
1,484 Elo+
Party 1
Surtr
Surtr
Slider_Foxx
Surtr
Level 103
God Stats
11W - 3L
1,296 SR
Queue Stats
70W - 73L
1,459 Elo+
Solo
Medusa
Medusa
Vantecupid2003
Medusa
Level 47
God Stats
29W - 26L
1,549 SR
Queue Stats
86W - 85L
1,447 Elo+
Party 1
Ares
Ares
g_double_34
Ares
Level 64
God Stats
2W - 1L
1,384 SR
Queue Stats
48W - 58L
1,368 Elo+
Party 1
Pele
Pele
xUnknownSoldier
Pele
Level 83
God Stats
13W - 7L
1,568 SR
Queue Stats
182W - 152L
1,475 Elo+
Party 1
Team Averages
Level 81
1,491 SR
1,446 Elo+

VS

Team Averages
Level 93
1,543 SR
1,446 Elo+
Hades
Hades
AlexStraza213
Hades
Level 95
God Stats
6W - 3L
1,500 SR
Queue Stats
181W - 174L
1,462 Elo+
Solo
Anhur
Anhur
Dtraké
Anhur
Level 140
God Stats
1W - 1L
1,706 SR
Queue Stats
71W - 74L
1,362 Elo+
Solo
Thanatos
Thanatos
ITBBR_Paul
Thanatos
Level 67
God Stats
0W - 3L
1,274 SR
Queue Stats
197W - 204L
1,449 Elo+
Solo
Cthulhu
Cthulhu
PhoenixEshael
Cthulhu
Level 66
God Stats
3W - 4L
1,635 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Nut
Nut
Ungund
Nut
Level 97
God Stats
52W - 42L
1,602 SR
Queue Stats
441W - 431L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonCM
Poseidon
13
5 / 4 / 6
7,996
615
6,245
7,975
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
7,455
573
3,503
9,277
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 3
6,569
505
4,224
8,237
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 3
6,542
503
3,870
9,255
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
12 / 1 / 5
8,924
686
11,243
9,278
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
6,930
533
5,939
11,246
3,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Dtraké
Anhur
11
3 / 4 / 2
6,536
503
5,503
8,279
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
ITBBR_Paul
Thanatos
13
2 / 5 / 1
6,971
536
3,324
11,972
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
11
0 / 3 / 1
6,625
510
5,068
8,380
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nut
Ungund
Nut
13
3 / 3 / 3
7,646
588
8,668
10,772
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
10
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Poseidon
DonCM
Poseidon
5
4
6
2
L
Anhur
Dtraké
Anhur
3
4
2
1
L
Thanatos
ITBBR_Paul
Thanatos
2
5
1
0.5
L
Cthulhu
0
3
1
0.17
W
1
1
2
2
L
Nut
Ungund
Nut
3
3
3
1.5
W
2
2
3
1.75
W
2
2
3
1.75
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
28,502
44,022
Taken
50,649
23,374
Mitigated
16,924
11,226
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
635
204
3,258
11,246
3,056
0
3,880
6,952
41,911
986
W
Poseidon
DonCM
Poseidon
6,245
1,203
0
1,970
7,975
2,573
612
4,735
3,240
41,390
2,542
L
Anhur
Dtraké
Anhur
5,503
2,559
0
2,430
8,279
2,094
729
2,161
6,076
0
32,875
L
Thanatos
ITBBR_Paul
Thanatos
3,324
172
0
8,236
11,972
3,775
0
842
10,974
0
53,952
L
Cthulhu
5,068
382
0
1,297
8,380
4,695
0
57
7,841
38,210
0
W
3,503
1,153
0
1,865
9,277
7,394
0
5,022
4,255
747
39,978
L
Nut
Ungund
Nut
8,668
4,913
43
5,222
10,772
3,304
350
2,132
8,640
0
42,386
W
4,224
1,471
0
2,263
8,237
2,492
0
0
8,237
0
40,066
W
3,870
959
0
2,297
9,255
7,454
0
0
9,255
16,335
419
W
11,243
2,373
0
2,831
9,278
3,461
0
1,120
8,158
0
59,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
34,708
352
Minions Killed
369
0
Camps Cleared
0
1,256,205
Distance Traveled
1,176,036
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,930
533
89
7
0
231,451
0
W
Poseidon
7,996
615
86
7
0
238,871
1
L
Anhur
6,536
503
51
4
0
228,372
3
L
Thanatos
6,971
536
87
7
0
274,455
0
L
Cthulhu
6,625
510
80
6
0
244,847
1
W
Surtr
7,455
573
78
6
0
223,717
2
L
Nut
7,646
588
62
5
0
196,911
4
W
Medusa
6,569
505
65
5
0
258,427
1
W
Ares
6,542
503
26
2
0
246,788
0
W
Pele
8,924
686
97
7
0
288,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role