Player Matchup

Agni
Agni
EpicChilly
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,551 Elo+
Party 1
Khepri
Khepri
RANK1WITHYOUMOM
Khepri
Level 145
God Stats
129W - 120L
1,553 SR
Queue Stats
360W - 365L
1,485 Elo+
Solo
Cliodhna
Cliodhna
TheDon227
Cliodhna
Level 103
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 9L
1,551 Elo+
Party 1
Artio
Artio
eirawyn
Artio
Level 121
God Stats
5W - 4L
1,667 SR
Queue Stats
119W - 113L
1,518 Elo+
Solo
Jing Wei
Jing Wei
salveca
Jing Wei
Level 151
God Stats
0W - 1L
1,304 SR
Queue Stats
44W - 39L
1,541 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,529 Elo+

VS

Team Averages
Level 146
1,614 SR
1,550 Elo+
Cerberus
Cerberus
Bobytics
Cerberus
Level 168
God Stats
18W - 11L
1,745 SR
Queue Stats
503W - 534L
1,547 Elo+
Party 2
Osiris
Osiris
DaRuthless
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,609 Elo+
Solo
Ne Zha
Ne Zha
Zoya7
Ne Zha
Level 98
God Stats
6W - 5L
1,482 SR
Queue Stats
101W - 81L
1,512 Elo+
Solo
Janus
Janus
ninjackks
Janus
Level 180
God Stats
10W - 13L
1,433 SR
Queue Stats
501W - 542L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
z666Penguino
Danzaburou
Level 126
God Stats
18W - 15L
1,912 SR
Queue Stats
213W - 207L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,289
488
7,324
5,720
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 6
7,578
446
4,816
12,659
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
TheDon227
Cliodhna
15
7 / 3 / 1
8,804
518
11,281
12,029
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
eirawyn
Artio
15
0 / 5 / 1
8,114
477
8,151
16,388
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
salveca
Jing Wei
14
2 / 2 / 3
8,404
494
8,778
13,069
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bobytics
Cerberus
13
1 / 0 / 9
8,026
472
7,828
13,573
10,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
DaRuthless
Osiris
16
5 / 1 / 1
10,689
629
13,596
18,211
15,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Zoya7
Ne Zha
13
1 / 7 / 4
8,184
481
4,298
15,308
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
ninjackks
Janus
18
8 / 2 / 2
10,894
641
6,888
8,295
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
z666Penguino
Danzaburou
15
1 / 4 / 3
9,351
550
9,909
11,591
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
16
16
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bobytics
Cerberus
1
0
9
5.5
W
Osiris
DaRuthless
Osiris
5
1
1
5.5
L
2
2
4
2
L
1
4
6
1
L
Cliodhna
TheDon227
Cliodhna
7
3
1
2.5
W
Ne Zha
Zoya7
Ne Zha
1
7
4
0.43
L
Artio
eirawyn
Artio
0
5
1
0.1
W
Janus
ninjackks
Janus
8
2
2
4.5
L
Jing Wei
salveca
Jing Wei
2
2
3
1.75
W
Danzaburou
z666Penguino
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
42,519
59,865
Taken
66,978
32,865
Mitigated
37,115
17,244
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bobytics
Cerberus
7,828
483
0
1,984
13,573
10,095
0
3,031
10,288
24,907
1,607
W
Osiris
DaRuthless
Osiris
13,596
5,561
0
6,677
18,211
15,379
80
6,460
10,125
0
71,723
L
7,324
368
0
393
5,720
1,836
0
626
5,010
58,604
0
L
4,816
235
0
1,874
12,659
10,479
88
5,391
6,643
18,127
0
L
Cliodhna
TheDon227
Cliodhna
11,281
1,097
0
4,353
12,029
4,503
0
3,541
8,228
0
66,987
W
Ne Zha
Zoya7
Ne Zha
4,298
2,012
0
4,202
15,308
5,053
0
3,440
11,610
0
55,471
L
Artio
eirawyn
Artio
8,151
276
0
6,140
16,388
11,520
0
1,283
14,932
55,892
2,768
W
Janus
ninjackks
Janus
6,888
597
0
1,094
8,295
2,493
0
3,777
4,220
78,781
1,316
L
Jing Wei
salveca
Jing Wei
8,778
6,868
0
4,484
13,069
4,527
59
2,165
10,530
0
70,642
W
Danzaburou
z666Penguino
Danzaburou
9,909
4,019
117
4,515
11,591
4,095
2,600
996
10,595
0
72,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
47,144
462
Minions Killed
522
0
Camps Cleared
0
1,698,725
Distance Traveled
1,727,282
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,026
472
47
3
0
359,367
2
W
Osiris
10,689
629
122
7
0
300,717
2
L
Agni
8,289
488
125
7
0
317,295
5
L
Khepri
7,578
446
11
1
0
350,172
5
L
Cliodhna
8,804
518
96
6
0
416,269
0
W
Ne Zha
8,184
481
85
5
0
346,388
0
L
Artio
8,114
477
105
6
0
287,085
2
W
Janus
10,894
641
170
10
0
388,491
0
L
Jing Wei
8,404
494
125
7
0
327,904
0
W
Danzaburou
9,351
550
98
6
0
332,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role