Player Matchup

Pele
Pele
Drakgurka
Pele
Level 125
God Stats
8W - 2L
1,824 SR
Queue Stats
194W - 186L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
LucasMates
Danzaburou
Level 124
God Stats
13W - 5L
1,818 SR
Queue Stats
191W - 180L
1,561 Elo+
Party 1
Apollo
Apollo
Orva
Apollo
Level 139
God Stats
31W - 9L
1,886 SR
Queue Stats
579W - 476L
1,596 Elo+
Solo
Atlas
Atlas
Painfulpower
Atlas
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 133L
1,572 Elo+
Party 1
Scylla
Scylla
resii69
Scylla
Level 149
God Stats
9W - 4L
1,813 SR
Queue Stats
261W - 252L
1,562 Elo+
Solo
Team Averages
Level 129
1,768 SR
1,562 Elo+

VS

Team Averages
Level 149
1,534 SR
1,542 Elo+
Ymir
Ymir
Ares3332
Ymir
Level 129
God Stats
21W - 17L
1,457 SR
Queue Stats
47W - 49L
1,503 Elo+
Solo
Horus
Horus
DemonicDuck360
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,590 Elo+
Solo
Ravana
Ravana
Inters3ct
Ravana
Level 178
God Stats
4W - 4L
1,667 SR
Queue Stats
131W - 98L
1,562 Elo+
Solo
Rama
Rama
KDAM
Rama
Level 200
God Stats
4W - 7L
1,492 SR
Queue Stats
125W - 134L
1,532 Elo+
Solo
Cthulhu
Cthulhu
ProcuredHat
Cthulhu
Level 153
God Stats
4W - 7L
1,553 SR
Queue Stats
681W - 651L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
3 / 1 / 0
4,178
696
1,738
3,977
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
LucasMates
Danzaburou
7
0 / 2 / 2
3,828
638
2,736
3,590
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Orva
Apollo
8
2 / 0 / 1
4,639
773
3,646
4,485
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 2
3,811
635
2,506
4,961
2,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
resii69
Scylla
8
0 / 1 / 0
3,998
666
324
2,272
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
3 / 1 / 2
4,064
677
1,773
4,938
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 4
3,607
601
1,859
5,271
2,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Inters3ct
Ravana
8
1 / 0 / 0
4,630
772
1,125
1,472
777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
KDAM
Rama
6
1 / 1 / 3
3,769
628
3,448
3,644
1,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ProcuredHat
Cthulhu
5
0 / 2 / 0
3,377
563
1,569
3,958
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
5
5
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
1
2
4
L
0
1
4
2
W
Pele
3
1
0
3
L
Ravana
Inters3ct
Ravana
1
0
0
1
L
Rama
KDAM
Rama
1
1
3
2.5
W
Danzaburou
LucasMates
Danzaburou
0
2
2
0.5
W
Apollo
Orva
Apollo
2
0
1
2.5
W
0
1
2
1
L
Cthulhu
ProcuredHat
Cthulhu
0
2
0
0
W
Scylla
resii69
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
9,774
19,285
Taken
19,283
6,290
Mitigated
7,188
6,328
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,773
406
0
1,479
4,938
1,748
0
295
4,643
13,218
1,149
L
1,859
1,054
224
1,559
5,271
2,463
0
1,270
4,001
0
7,907
W
Pele
1,738
535
0
650
3,977
1,171
0
129
3,848
0
20,862
L
Ravana
Inters3ct
Ravana
1,125
245
0
618
1,472
777
0
324
1,148
0
25,947
L
Rama
KDAM
Rama
3,448
3,083
0
1,497
3,644
1,022
0
941
2,703
0
22,580
W
Danzaburou
LucasMates
Danzaburou
2,736
1,480
0
1,392
3,590
838
0
475
3,115
0
22,835
W
Apollo
Orva
Apollo
3,646
2,704
0
1,580
4,485
1,319
0
1,753
2,464
0
30,871
W
2,506
1,205
0
1,913
4,961
2,509
0
531
4,430
8,748
0
L
Cthulhu
ProcuredHat
Cthulhu
1,569
170
0
750
3,958
1,178
0
0
3,958
10,988
0
W
Scylla
resii69
Scylla
324
97
0
793
2,272
453
0
152
2,120
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,454
Gold Earned
19,447
175
Minions Killed
181
0
Camps Cleared
0
609,536
Distance Traveled
588,564
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,064
677
31
5
0
140,484
0
L
Horus
3,607
601
14
2
0
126,619
0
W
Pele
4,178
696
33
6
0
135,174
1
L
Ravana
4,630
772
61
10
0
132,927
0
L
Rama
3,769
628
46
8
0
112,526
0
W
Danzaburou
3,828
638
41
7
0
111,731
0
W
Apollo
4,639
773
47
8
0
126,162
0
W
Atlas
3,811
635
12
2
0
121,124
1
L
Cthulhu
3,377
563
29
5
0
76,008
0
W
Scylla
3,998
666
42
7
0
115,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role