Player Matchup

Anhur
Anhur
 
Anhur
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Denick385i
Sun Wukong
Level 147
God Stats
1W - 0L
1,426 SR
Queue Stats
3W - 2L
1,848 Elo+
Party 1
Baron Samedi
Baron Samedi
Halbauge
Baron Samedi
Level 68
God Stats
2W - 0L
1,551 SR
Queue Stats
4W - 0L
1,881 Elo+
Party 1
Vulcan
Vulcan
Paradoxs
Vulcan
Level 231
God Stats
69W - 72L
1,533 SR
Queue Stats
360W - 372L
1,534 Elo+
Solo
Ah Puch
Ah Puch
cammy26
Ah Puch
Level 84
God Stats
24W - 20L
1,480 SR
Queue Stats
201W - 204L
1,426 Elo+
Solo
Team Averages
Level 142
1,498 SR
1,638 Elo+

VS

Team Averages
Level 150
1,487 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NNORSE
Tsukuyomi
Level 146
God Stats
18W - 28L
1,487 SR
Queue Stats
57W - 73L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Topshelf
Cthulhu
Level 121
God Stats
23W - 22L
1,589 SR
Queue Stats
93W - 112L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
YoRHa27
Baron Samedi
Level 98
God Stats
9W - 10L
1,357 SR
Queue Stats
47W - 42L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 1
6,359
908
2,452
5,252
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Denick385i
Sun Wukong
13
3 / 1 / 3
7,088
1,013
6,359
7,169
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Halbauge
Baron Samedi
13
1 / 0 / 3
6,739
963
3,379
4,326
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
Paradoxs
Vulcan
12
2 / 1 / 0
6,768
967
4,328
2,041
707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
cammy26
Ah Puch
11
0 / 2 / 5
6,518
931
4,322
3,158
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 2 / 3
6,380
911
2,404
5,180
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
 
Neith
10
1 / 0 / 1
5,987
855
793
1,319
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
NNORSE
Tsukuyomi
13
3 / 1 / 3
7,003
1,000
5,741
7,220
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Topshelf
Cthulhu
11
2 / 1 / 1
6,473
925
5,698
5,717
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
YoRHa27
Baron Samedi
12
0 / 3 / 1
6,425
918
3,168
5,977
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
1
0.75
L
Mulan
 
Mulan
0
2
3
0.75
L
Neith
 
Neith
1
0
1
1.5
W
Sun Wukong
Denick385i
Sun Wukong
3
1
3
4.5
W
Baron Samedi
Halbauge
Baron Samedi
1
0
3
2.5
L
Tsukuyomi
NNORSE
Tsukuyomi
3
1
3
4.5
W
Vulcan
Paradoxs
Vulcan
2
1
0
2
L
Cthulhu
Topshelf
Cthulhu
2
1
1
2.5
L
Baron Samedi
YoRHa27
Baron Samedi
0
3
1
0.17
W
Ah Puch
cammy26
Ah Puch
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
17,804
21,946
Taken
25,413
8,994
Mitigated
11,923
6,441
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,452
1,217
0
1,060
5,252
1,631
0
1,185
3,860
0
14,949
L
Mulan
 
Mulan
2,404
275
0
1,497
5,180
3,190
0
2,095
2,929
0
10,914
L
Neith
 
Neith
793
56
0
520
1,319
310
0
438
843
0
5,246
W
Sun Wukong
Denick385i
Sun Wukong
6,359
1,360
0
1,910
7,169
4,053
0
2,696
3,896
0
17,535
W
Baron Samedi
Halbauge
Baron Samedi
3,379
57
583
2,263
4,326
1,732
0
1,857
2,223
14,081
373
L
Tsukuyomi
NNORSE
Tsukuyomi
5,741
1,275
0
1,490
7,220
2,429
68
2,835
4,302
0
25,146
W
Vulcan
Paradoxs
Vulcan
4,328
0
0
403
2,041
707
0
669
1,244
15,468
0
L
Cthulhu
Topshelf
Cthulhu
5,698
34
444
1,789
5,717
3,714
0
3,609
2,047
15,532
0
L
Baron Samedi
YoRHa27
Baron Samedi
3,168
333
44
1,287
5,977
2,280
0
2,920
2,841
15,224
17
W
Ah Puch
cammy26
Ah Puch
4,322
29
0
222
3,158
871
0
1,437
1,602
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
32,268
161
Minions Killed
138
0
Camps Cleared
0
712,159
Distance Traveled
711,344
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,359
908
26
4
0
117,416
0
L
Mulan
6,380
911
18
3
0
163,270
0
L
Neith
5,987
855
18
3
0
55,872
0
W
Sun Wukong
7,088
1,013
36
5
0
169,461
0
W
Baron Samedi
6,739
963
30
4
0
143,171
0
L
Tsukuyomi
7,003
1,000
34
5
0
183,894
0
W
Vulcan
6,768
967
25
4
0
143,709
3
L
Cthulhu
6,473
925
25
4
0
168,935
0
L
Baron Samedi
6,425
918
43
6
0
139,373
0
W
Ah Puch
6,518
931
44
6
0
138,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role