Player Matchup

Ra
Ra
Chaser256
Ra
Level 129
God Stats
6W - 14L
1,267 SR
Queue Stats
147W - 130L
1,473 Elo+
Solo
Anhur
Anhur
PHAMTONGAMER
Anhur
Level 110
God Stats
12W - 14L
1,575 SR
Queue Stats
150W - 158L
1,512 Elo+
Solo
Odin
Odin
VikingWilhelm
Odin
Level 76
God Stats
9W - 6L
1,645 SR
Queue Stats
26W - 17L
1,442 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,476 Elo+

VS

Team Averages
Level 67
1,539 SR
1,390 Elo+
Rama
Rama
DeanThe-Machine-
Rama
Level 33
God Stats
1W - 2L
1,688 SR
Queue Stats
32W - 54L
1,303 Elo+
Party 1
Scylla
Scylla
Draxxus_Odure
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,403 Elo+
Party 1
Atlas
Atlas
FelipeXtream1
Atlas
Level 81
God Stats
2W - 3L
1,429 SR
Queue Stats
318W - 313L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,443
689
164
947
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
3,639
728
1,410
3,520
1,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 1 / 0
3,632
726
575
2,722
1,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,745
949
1,529
1,853
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
2 / 0 / 1
4,593
919
1,649
2,008
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 3
4,280
856
1,944
1,532
593
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
1
1.5
W
2
0
1
2.5
W
0
0
3
1.5
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,149
Damage
5,122
7,189
Taken
5,393
3,107
Mitigated
1,440
1,754
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
164
0
12
12
947
233
0
568
339
1,291
0
W
1,529
1,322
0
535
1,853
440
724
0
1,818
0
11,074
W
1,649
125
0
553
2,008
407
0
63
1,872
12,369
537
W
1,944
629
0
375
1,532
593
210
141
1,281
5,842
163
L
1,410
254
0
1,518
3,520
1,156
0
2,017
1,274
0
6,053
L
575
190
16
196
2,722
1,718
0
650
2,050
0
6,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,714
Gold Earned
13,618
21
Minions Killed
58
0
Camps Cleared
0
208,972
Distance Traveled
261,845
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,443
689
0
0
0
26,316
0
W
Rama
4,745
949
22
4
0
73,222
0
W
Scylla
4,593
919
27
5
0
93,392
0
W
Atlas
4,280
856
9
2
0
95,231
0
L
Anhur
3,639
728
11
2
0
101,191
0
L
Odin
3,632
726
10
2
0
81,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role