Player Matchup

Xing Tian
Xing Tian
BAZtheMAD
Xing Tian
Level 61
God Stats
17W - 22L
1,337 SR
Queue Stats
138W - 165L
1,415 Elo+
Party 2
Ullr
Ullr
BeIlax
Ullr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,493 Elo+
Solo
Ix Chel
Ix Chel
TranchSlayer
Ix Chel
Level 28
God Stats
15W - 32L
1,328 SR
Queue Stats
141W - 166L
1,415 Elo+
Party 2
Neith
Neith
UndeadJustice
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 129L
1,392 Elo+
Solo
Shiva
Shiva
lucazal
Shiva
Level 108
God Stats
2W - 1L
1,707 SR
Queue Stats
176W - 154L
1,547 Elo+
Solo
Team Averages
Level 61
1,474 SR
1,453 Elo+

VS

Team Averages
Level 77
1,500 SR
1,463 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ImNotGood1687
Freya
Level 54
God Stats
13W - 18L
1,500 SR
Queue Stats
319W - 350L
1,448 Elo+
Solo
Cerberus
Cerberus
Skeggatron
Cerberus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,407 Elo+
Party 1
Charon
Charon
klaxxonn
Charon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BAZtheMAD
Xing Tian
13
2 / 1 / 5
8,208
1,173
6,121
10,185
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
BeIlax
Ullr
13
6 / 1 / 3
8,493
1,213
9,855
6,516
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
TranchSlayer
Ix Chel
13
0 / 1 / 5
7,078
1,011
3,870
4,158
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 8
7,938
1,134
7,582
5,172
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
lucazal
Shiva
13
1 / 1 / 6
7,680
1,097
9,400
7,951
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

361

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 2 / 4
7,355
1,051
9,379
7,762
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
12
1 / 0 / 1
6,778
968
729
1,019
304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 0
7,546
1,078
7,529
6,179
2,270
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Skeggatron
Cerberus
12
0 / 4 / 4
7,399
1,057
7,048
14,791
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
klaxxonn
Charon
12
1 / 2 / 1
8,022
1,146
5,223
9,943
9,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
10
Kills
4
4
Deaths
10
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
4
1
L
Hachiman
 
Hachiman
1
0
1
1.5
W
Xing Tian
BAZtheMAD
Xing Tian
2
1
5
4.5
W
Ullr
BeIlax
Ullr
6
1
3
7.5
L
2
2
0
1
L
Cerberus
Skeggatron
Cerberus
0
4
4
0.5
W
Ix Chel
TranchSlayer
Ix Chel
0
1
5
2.5
W
1
0
8
5
L
Charon
klaxxonn
Charon
1
2
1
0.75
W
Shiva
lucazal
Shiva
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
29,908
33,982
Taken
39,694
17,110
Mitigated
30,019
6,340
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,379
2,002
70
822
7,762
6,510
0
1,738
5,804
0
23,969
L
Hachiman
 
Hachiman
729
440
0
187
1,019
304
0
238
781
0
3,820
W
Xing Tian
BAZtheMAD
Xing Tian
6,121
707
921
1,477
10,185
6,575
0
5,932
3,853
13,244
1,611
W
Ullr
BeIlax
Ullr
9,855
4,714
0
214
6,516
2,023
0
3,239
3,023
0
15,018
L
7,529
2,502
17
894
6,179
2,270
0
966
5,213
13,030
0
L
Cerberus
Skeggatron
Cerberus
7,048
713
0
4,038
14,791
11,670
0
4,040
10,658
11,879
0
W
Ix Chel
TranchSlayer
Ix Chel
3,870
436
706
157
4,158
1,352
0
2,728
1,389
12,192
0
W
7,582
3,041
0
621
5,172
1,957
0
3,836
1,292
0
20,508
L
Charon
klaxxonn
Charon
5,223
1,188
0
576
9,943
9,265
0
2,256
7,302
15,971
0
W
Shiva
lucazal
Shiva
9,400
634
454
1,790
7,951
5,203
0
4,065
3,684
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
37,100
94
Minions Killed
100
8
Camps Cleared
4
691,594
Distance Traveled
585,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,355
1,051
41
6
0
157,244
0
L
Hachiman
6,778
968
6
1
1
32,170
0
W
Xing Tian
8,208
1,173
16
2
1
146,408
0
W
Ullr
8,493
1,213
14
2
2
132,768
0
L
Freya
7,546
1,078
15
2
2
124,995
0
L
Cerberus
7,399
1,057
18
3
1
131,254
0
W
Ix Chel
7,078
1,011
21
3
0
123,962
0
W
Neith
7,938
1,134
30
4
5
134,860
0
L
Charon
8,022
1,146
20
3
0
140,126
0
W
Shiva
7,680
1,097
13
2
0
153,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role