Player Matchup

Bellona
Bellona
BalkanZiege88
Bellona
Level 58
God Stats
13W - 8L
1,535 SR
Queue Stats
203W - 201L
1,457 Elo+
Solo
Bacchus
Bacchus
Nagiko8314
Bacchus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 203L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
ObviousChief
Ah Puch
Level 126
God Stats
50W - 33L
1,341 SR
Queue Stats
871W - 911L
1,431 Elo+
Solo
Thanatos
Thanatos
Sensym
Thanatos
Level 127
God Stats
1W - 1L
1,338 SR
Queue Stats
180W - 169L
1,437 Elo+
Party 1
Hachiman
Hachiman
iOwNxL
Hachiman
Level 80
God Stats
3W - 2L
1,314 SR
Queue Stats
126W - 120L
1,455 Elo+
Party 1
Team Averages
Level 105
1,406 SR
1,447 Elo+

VS

Team Averages
Level 76
1,514 SR
1,488 Elo+
Apollo
Apollo
EnzyHD
Apollo
Level 69
God Stats
6W - 2L
1,847 SR
Queue Stats
78W - 57L
1,650 Elo+
Solo
Nu Wa
Nu Wa
Killer-_-Fr0st_0
Nu Wa
Level 89
God Stats
66W - 55L
1,577 SR
Queue Stats
198W - 184L
1,409 Elo+
Solo
Awilix
Awilix
MART1ALPARADOX
Awilix
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Osiris
Osiris
TonicAvenger510
Osiris
Level 69
God Stats
5W - 5L
1,485 SR
Queue Stats
166W - 167L
1,419 Elo+
Party 2
Ganesha
Ganesha
x J a c k 9 7 x
Ganesha
Level 121
God Stats
7W - 9L
1,162 SR
Queue Stats
159W - 145L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 1 / 0
6,735
674
3,358
8,267
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Nagiko8314
Bacchus
10
3 / 0 / 4
6,254
625
5,012
6,862
6,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
ObviousChief
Ah Puch
13
5 / 0 / 5
7,300
730
6,761
4,140
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Sensym
Thanatos
12
6 / 2 / 4
6,716
672
4,662
9,792
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
iOwNxL
Hachiman
10
0 / 1 / 4
5,020
502
5,624
4,746
1,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EnzyHD
Apollo
10
1 / 2 / 0
5,429
543
5,028
7,302
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,553
555
4,391
4,326
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
4,914
491
1,163
8,220
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,545
555
3,758
8,300
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,944
594
2,708
9,887
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
4
4
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
0
0
L
Apollo
EnzyHD
Apollo
1
2
0
0.5
L
1
2
0
0.5
L
1
5
0
0.2
W
Bacchus
Nagiko8314
Bacchus
3
0
4
5
W
Ah Puch
ObviousChief
Ah Puch
5
0
5
7.5
W
Thanatos
Sensym
Thanatos
6
2
4
4
L
1
2
0
0.5
W
Hachiman
iOwNxL
Hachiman
0
1
4
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
17,048
33,807
Taken
38,035
17,747
Mitigated
16,569
19,122
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,358
1,146
0
3,812
8,267
6,184
0
337
7,320
0
49,213
L
Apollo
EnzyHD
Apollo
5,028
3,396
0
2,523
7,302
2,478
0
3,325
3,841
0
41,355
L
4,391
548
0
612
4,326
860
0
2,219
1,750
28,965
0
L
1,163
602
0
322
8,220
2,554
0
1,921
6,187
0
24,562
W
Bacchus
Nagiko8314
Bacchus
5,012
673
0
2,733
6,862
6,411
0
1,298
5,519
18,464
0
W
Ah Puch
ObviousChief
Ah Puch
6,761
0
0
2,113
4,140
1,117
0
1,572
2,433
46,174
1,191
W
Thanatos
Sensym
Thanatos
4,662
1,198
0
8,900
9,792
2,801
0
1,463
8,204
0
50,826
L
3,758
1,448
0
2,414
8,300
4,618
0
0
8,300
0
30,953
W
Hachiman
iOwNxL
Hachiman
5,624
2,126
0
1,564
4,746
1,234
0
1,973
2,725
0
33,558
L
2,708
252
0
2,797
9,887
6,059
0
3,639
6,188
17,805
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
27,385
338
Minions Killed
288
0
Camps Cleared
0
1,111,055
Distance Traveled
1,020,011
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,735
674
81
8
0
194,415
0
L
Apollo
5,429
543
104
10
0
186,906
0
L
Nu Wa
5,553
555
75
8
0
192,202
2
L
Awilix
4,914
491
47
5
0
238,866
0
W
Bacchus
6,254
625
25
3
0
226,800
0
W
Ah Puch
7,300
730
92
9
0
243,525
0
W
Thanatos
6,716
672
75
8
0
238,619
1
L
Osiris
5,545
555
62
6
0
199,103
3
W
Hachiman
5,020
502
65
7
0
207,696
0
L
Ganesha
5,944
594
0
0
0
202,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role