Player Matchup

Kali
Kali
Bronze III
KabePatencisi
Kali
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Legendariii
Skadi
Gold IV
Level 110
God Stats
7W - 3L
1,888 SR
Queue Stats
93W - 94L
1,452 MMR
Solo
Terra
Terra
Bronze III
McCaptainDaddy
Terra
Bronze III
Level 143
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Ra
Ra
Gold III
SerhatAbi
Ra
Gold III
Level 104
God Stats
24W - 14L
1,661 SR
Queue Stats
119W - 118L
1,417 MMR
Solo
Achilles
Achilles
Gold V
TheRealMava
Achilles
Gold V
Level 96
God Stats
31W - 46L
1,372 SR
Queue Stats
444W - 467L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,618 SR
1,449 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,594 SR
1,453 MMR
Janus
Janus
Gold II
AzjatyckiMocarz
Janus
Gold II
Level 143
God Stats
54W - 49L
1,523 SR
Queue Stats
293W - 300L
1,498 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Leley16
Danzaburou
Gold IV
Level 118
God Stats
9W - 3L
1,798 SR
Queue Stats
205W - 215L
1,524 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
otsman
Cu Chulainn
Gold III
Level 129
God Stats
39W - 32L
1,471 SR
Queue Stats
293W - 309L
1,484 MMR
Solo
Cthulhu
Cthulhu
Gold II
petrospana
Cthulhu
Gold II
Level 139
God Stats
49W - 49L
1,561 SR
Queue Stats
746W - 757L
1,452 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
xxMCNOLOxx
Tsukuyomi
Silver I
Level 145
God Stats
3W - 0L
1,619 SR
Queue Stats
26W - 33L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
6,561
469
3,451
12,029
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 4 / 0
7,363
526
5,141
7,999
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,508
465
5,454
10,095
8,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 0
7,383
527
5,701
7,847
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TheRealMava
Achilles
12
1 / 5 / 1
7,086
506
5,520
15,289
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AthenaGaneshaMedusaAgni

VS

Bans
Maman BrigitteMulanNeithAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
8,929
638
6,641
4,747
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Leley16
Danzaburou
14
4 / 2 / 3
8,580
613
7,550
8,892
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
otsman
Cu Chulainn
14
3 / 1 / 3
8,700
621
8,626
9,713
7,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
petrospana
Cthulhu
12
0 / 4 / 10
7,346
525
7,702
11,379
6,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
xxMCNOLOxx
Tsukuyomi
15
5 / 1 / 9
8,125
580
7,888
10,170
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
21
21
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
1
5
5
0.7
L
4
4
0
1
W
Danzaburou
Leley16
Danzaburou
4
2
3
2.75
L
0
3
3
0.5
L
2
4
0
0.5
L
Achilles
TheRealMava
Achilles
1
5
1
0.3
W
Cu Chulainn
otsman
Cu Chulainn
3
1
3
4.5
W
Cthulhu
petrospana
Cthulhu
0
4
10
1.25
W
Tsukuyomi
xxMCNOLOxx
Tsukuyomi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
38,407
53,259
Taken
44,901
34,166
Mitigated
21,825
12,791
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,641
146
0
1,116
4,747
1,537
275
2,348
2,155
46,277
0
L
3,451
1,555
0
2,439
12,029
5,716
0
2,464
9,447
0
36,379
L
5,141
2,219
0
730
7,999
2,945
0
2,334
5,629
0
47,831
W
Danzaburou
Leley16
Danzaburou
7,550
3,389
0
3,394
8,892
3,255
857
1,620
7,272
0
56,607
L
5,454
632
732
1,744
10,095
8,097
0
3,556
6,466
29,148
819
L
5,701
186
404
2,161
7,847
2,868
0
4,121
3,454
55,739
765
L
Achilles
TheRealMava
Achilles
5,520
579
0
4,581
15,289
14,540
0
2,727
12,534
0
48,721
W
Cu Chulainn
otsman
Cu Chulainn
8,626
569
0
2,353
9,713
7,498
214
424
9,275
9,979
48,351
W
Cthulhu
petrospana
Cthulhu
7,702
100
185
2,396
11,379
6,165
108
3,047
8,221
33,005
0
W
Tsukuyomi
xxMCNOLOxx
Tsukuyomi
7,888
1,627
0
5,582
10,170
3,370
67
2,631
7,287
0
70,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
41,680
398
Minions Killed
458
0
Camps Cleared
0
1,366,291
Distance Traveled
1,427,974
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,929
638
112
8
0
303,242
2
L
Kali
6,561
469
52
4
0
292,786
0
L
Skadi
7,363
526
90
6
0
261,100
0
W
Danzaburou
8,580
613
105
8
0
264,377
5
L
Terra
6,508
465
48
3
0
289,603
3
L
Ra
7,383
527
115
8
0
268,963
0
L
Achilles
7,086
506
93
7
0
253,839
9
W
Cu Chulainn
8,700
621
107
8
0
264,929
5
W
Cthulhu
7,346
525
46
3
0
259,273
5
W
Tsukuyomi
8,125
580
88
6
0
336,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role