Player Matchup

Neith
Neith
GenetiK Rage
Neith
Level 86
God Stats
180W - 169L
1,509 SR
Queue Stats
1,241W - 1,224L
1,464 Elo+
Solo
Thanatos
Thanatos
Moi1998
Thanatos
Level 84
God Stats
14W - 13L
1,505 SR
Queue Stats
98W - 94L
1,442 Elo+
Solo
Hachiman
Hachiman
Yahua Star
Hachiman
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 41L
1,015 Elo+
Solo
Nu Wa
Nu Wa
andreinaumkin
Nu Wa
Level 101
God Stats
4W - 9L
1,367 SR
Queue Stats
79W - 84L
1,452 Elo+
Solo
Loki
Loki
wolfstarrsz
Loki
Level 129
God Stats
2W - 3L
1,293 SR
Queue Stats
175W - 160L
1,506 Elo+
Solo
Team Averages
Level 88
1,435 SR
1,376 Elo+

VS

Team Averages
Level 78
1,601 SR
1,502 Elo+
Janus
Janus
Komodoensis578
Janus
Level 47
God Stats
8W - 4L
1,500 SR
Queue Stats
225W - 188L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Pyro121
Cthulhu
Level 102
God Stats
71W - 55L
1,548 SR
Queue Stats
1,019W - 976L
1,478 Elo+
Solo
Medusa
Medusa
Ratatouillee
Medusa
Level 79
God Stats
4W - 2L
1,815 SR
Queue Stats
118W - 125L
1,541 Elo+
Solo
Apollo
Apollo
Ungund
Apollo
Level 97
God Stats
249W - 201L
1,532 SR
Queue Stats
498W - 478L
1,432 Elo+
Solo
Shiva
Shiva
pangiokuhlii
Shiva
Level 67
God Stats
25W - 19L
1,609 SR
Queue Stats
239W - 200L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,115
408
2,216
5,340
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Moi1998
Thanatos
13
4 / 7 / 1
7,655
510
5,217
13,678
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Yahua Star
Hachiman
8
0 / 8 / 0
5,459
364
733
9,126
1,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
7,916
528
10,419
8,764
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 6 / 2
6,304
420
4,108
10,438
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,692
579
7,446
5,621
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Pyro121
Cthulhu
13
5 / 1 / 8
8,156
544
5,180
11,037
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
7 / 1 / 4
8,693
580
7,624
9,398
3,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
Ungund
Apollo
15
4 / 3 / 7
8,694
580
5,207
13,633
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 6
9,267
618
7,104
10,836
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
27
28
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
2
4
4
L
Thanatos
Moi1998
Thanatos
4
7
1
0.64
W
Cthulhu
Pyro121
Cthulhu
5
1
8
9
W
Medusa
7
1
4
9
W
Apollo
Ungund
Apollo
4
3
7
2.5
L
Hachiman
Yahua Star
Hachiman
0
8
0
0
L
2
4
3
0.88
W
5
0
6
8
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
32,561
47,346
Taken
50,525
12,670
Mitigated
22,667
11,808
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
452
0
907
5,340
1,471
0
397
4,847
0
27,784
W
7,446
214
0
452
5,621
1,414
785
1,608
3,778
54,028
889
L
Thanatos
Moi1998
Thanatos
5,217
526
0
8,364
13,678
4,197
0
2,558
10,832
0
36,424
W
Cthulhu
Pyro121
Cthulhu
5,180
358
134
1,010
11,037
7,244
902
2,460
8,202
31,842
0
W
Medusa
7,624
3,659
0
1,988
9,398
3,007
2,711
1,326
7,887
0
41,825
W
Apollo
Ungund
Apollo
5,207
2,308
21
7,095
13,633
4,629
1,036
1,496
11,884
0
65,938
L
Hachiman
Yahua Star
Hachiman
733
482
0
672
9,126
1,952
12
4,079
4,591
0
13,670
L
10,419
1,513
0
470
8,764
2,503
0
3,052
5,312
51,897
608
W
7,104
1,100
70
2,330
10,836
6,373
1,078
2,284
8,288
0
59,807
L
4,108
249
0
1,395
10,438
2,547
0
1,039
9,269
0
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
43,502
300
Minions Killed
429
0
Camps Cleared
0
1,187,656
Distance Traveled
1,605,435
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,115
408
51
3
0
147,013
0
W
Janus
8,692
579
120
8
0
315,639
2
L
Thanatos
7,655
510
57
4
0
255,647
0
W
Cthulhu
8,156
544
48
3
0
341,575
5
W
Medusa
8,693
580
67
4
0
321,666
2
W
Apollo
8,694
580
98
7
0
311,626
0
L
Hachiman
5,459
364
26
2
0
272,973
0
L
Nu Wa
7,916
528
120
8
0
253,552
0
W
Shiva
9,267
618
96
6
0
314,929
3
L
Loki
6,304
420
46
3
0
258,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role