Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BIONER
Osiris
Level 154
God Stats
10W - 18L
1,423 SR
Queue Stats
378W - 408L
1,521 Elo+
Solo
Lancelot
Lancelot
Umbozz
Lancelot
Level 158
God Stats
1W - 1L
1,264 SR
Queue Stats
123W - 105L
1,619 Elo+
Solo
Xbalanque
Xbalanque
mrBaguvix
Xbalanque
Level 38
God Stats
16W - 15L
1,325 SR
Queue Stats
257W - 288L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
tbhsweet
Nu Wa
Level 108
God Stats
8W - 1L
2,046 SR
Queue Stats
59W - 53L
1,526 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,495 Elo+

VS

Team Averages
Level 157
1,515 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shananigants
Hercules
Level 159
God Stats
1W - 0L
1,450 SR
Queue Stats
265W - 232L
1,498 Elo+
Party 2
Charon
Charon
Terrormauszi
Charon
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 334L
1,466 Elo+
Solo
Cliodhna
Cliodhna
TheTTax
Cliodhna
Level 158
God Stats
13W - 10L
1,599 SR
Queue Stats
314W - 283L
1,529 Elo+
Party 2
Hachiman
Hachiman
Yassin98mufc
Hachiman
Level 156
God Stats
2W - 3L
1,528 SR
Queue Stats
90W - 71L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 0 / 1
3,774
755
1,334
4,053
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
BIONER
Osiris
7
0 / 2 / 0
3,915
783
2,411
5,287
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Umbozz
Lancelot
8
2 / 1 / 2
4,110
822
2,668
4,376
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
mrBaguvix
Xbalanque
7
1 / 1 / 1
3,465
693
1,097
2,681
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tbhsweet
Nu Wa
4
0 / 2 / 1
2,974
595
1,133
1,762
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
3 / 2 / 0
4,468
894
2,268
3,663
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Shananigants
Hercules
7
2 / 0 / 0
3,955
791
3,033
3,884
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
6
0 / 1 / 1
3,734
747
1,320
3,379
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
TheTTax
Cliodhna
7
0 / 0 / 2
3,728
746
1,748
2,916
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Yassin98mufc
Hachiman
6
1 / 1 / 0
3,543
709
3,037
3,067
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
6
6
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
1
1.5
W
Raijin
 
Raijin
3
2
0
1.5
L
Osiris
BIONER
Osiris
0
2
0
0
W
Hercules
Shananigants
Hercules
2
0
0
2
W
Charon
0
1
1
0.5
W
Cliodhna
TheTTax
Cliodhna
0
0
2
1
L
Lancelot
Umbozz
Lancelot
2
1
2
3
W
Hachiman
Yassin98mufc
Hachiman
1
1
0
1
L
Xbalanque
mrBaguvix
Xbalanque
1
1
1
1.5
L
Nu Wa
tbhsweet
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,643
Damage
11,406
18,159
Taken
16,909
6,418
Mitigated
5,895
6,381
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,334
89
507
1,942
4,053
1,610
0
552
3,501
8,848
0
W
Raijin
 
Raijin
2,268
428
0
345
3,663
892
0
768
2,768
25,151
481
L
Osiris
BIONER
Osiris
2,411
935
0
2,375
5,287
2,405
0
191
4,840
0
19,810
W
Hercules
Shananigants
Hercules
3,033
1,055
0
1,486
3,884
2,047
0
0
3,884
1,014
14,781
W
Charon
1,320
284
0
1,096
3,379
1,654
0
384
2,995
11,364
0
W
Cliodhna
TheTTax
Cliodhna
1,748
481
0
1,956
2,916
701
0
251
2,614
0
18,467
L
Lancelot
Umbozz
Lancelot
2,668
848
0
344
4,376
1,391
0
1,524
2,852
0
20,721
W
Hachiman
Yassin98mufc
Hachiman
3,037
1,767
0
1,311
3,067
601
35
950
2,117
0
18,667
L
Xbalanque
mrBaguvix
Xbalanque
1,097
458
0
743
2,681
683
0
717
1,964
0
15,940
L
Nu Wa
tbhsweet
Nu Wa
1,133
382
0
470
1,762
329
0
696
1,066
6,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
19,428
133
Minions Killed
171
0
Camps Cleared
0
536,024
Distance Traveled
591,581
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,774
755
16
3
0
127,946
2
W
Raijin
4,468
894
54
11
0
113,852
0
L
Osiris
3,915
783
43
9
0
113,652
0
W
Hercules
3,955
791
31
6
0
134,059
0
W
Charon
3,734
747
17
3
0
108,914
4
W
Cliodhna
3,728
746
40
8
0
137,390
0
L
Lancelot
4,110
822
37
7
0
137,949
1
W
Hachiman
3,543
709
29
6
0
97,366
0
L
Xbalanque
3,465
693
30
6
0
110,528
1
L
Nu Wa
2,974
595
7
1
0
45,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role