Player Matchup

Kukulkan
Kukulkan
JUS LGND
Kukulkan
Level 133
God Stats
4W - 1L
1,533 SR
Queue Stats
450W - 446L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SL3nderMan420
Cthulhu
Level 44
God Stats
19W - 17L
1,525 SR
Queue Stats
166W - 183L
1,331 Elo+
Solo
Nut
Nut
zalafini39
Nut
Level 69
God Stats
8W - 0L
1,896 SR
Queue Stats
200W - 97L
1,616 Elo+
Solo
Team Averages
Level 82
1,651 SR
1,466 Elo+

VS

Team Averages
Level 91
1,515 SR
1,387 Elo+
Hel
Hel
AndsMachado
Hel
Level 104
God Stats
2W - 2L
1,751 SR
Queue Stats
51W - 66L
1,356 Elo+
Solo
Mulan
Mulan
HellHeart G
Mulan
Level 63
God Stats
4W - 4L
1,516 SR
Queue Stats
14W - 20L
1,409 Elo+
Solo
Ishtar
Ishtar
TehKilgore
Ishtar
Level 107
God Stats
0W - 1L
1,277 SR
Queue Stats
98W - 123L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JUS LGND
Kukulkan
16
5 / 2 / 10
10,935
841
14,552
8,591
3,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
14
0 / 3 / 11
9,325
717
7,118
14,316
12,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 0 / 4
11,830
910
13,171
8,652
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,230
633
4,577
11,380
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 5 / 1
8,218
632
10,136
14,135
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
TehKilgore
Ishtar
14
1 / 6 / 4
8,634
664
6,587
13,740
4,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
5
5
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
3
5
1
0.7
W
Kukulkan
JUS LGND
Kukulkan
5
2
10
5
W
Cthulhu
0
3
11
1.83
L
Ishtar
TehKilgore
Ishtar
1
6
4
0.5
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
21,300
31,559
Taken
39,255
19,277
Mitigated
16,726
10,075
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,577
726
1,593
3,321
11,380
3,739
0
4,711
6,637
25,952
0
L
10,136
1,511
0
1,248
14,135
8,207
0
7,607
6,454
0
19,445
W
Kukulkan
JUS LGND
Kukulkan
14,552
1,215
0
3,705
8,591
3,597
463
1,081
7,510
44,135
1,950
W
Cthulhu
7,118
462
0
1,704
14,316
12,204
50
2,458
11,858
17,163
556
L
Ishtar
TehKilgore
Ishtar
6,587
4,019
213
3,120
13,740
4,780
0
8,237
5,453
0
40,173
W
13,171
8,101
0
4,666
8,652
3,476
2,085
1,134
7,518
0
55,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
25,082
145
Minions Killed
116
0
Camps Cleared
0
752,698
Distance Traveled
622,250
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,230
633
33
3
0
201,495
3
L
Mulan
8,218
632
19
1
0
214,918
0
W
Kukulkan
10,935
841
65
5
0
240,838
0
W
Cthulhu
9,325
717
14
1
0
266,933
6
L
Ishtar
8,634
664
64
5
0
205,837
1
W
Nut
11,830
910
66
5
0
244,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role