Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Li-an_Leo199
Zeus
Level 156
God Stats
10W - 3L
1,717 SR
Queue Stats
87W - 88L
1,507 Elo+
Solo
Hun Batz
Hun Batz
Sydate
Hun Batz
Level 219
God Stats
2W - 1L
1,306 SR
Queue Stats
316W - 295L
1,588 Elo+
Solo
Apollo
Apollo
Thanadross
Apollo
Level 146
God Stats
9W - 4L
1,664 SR
Queue Stats
46W - 28L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
j03j0k3s
Zhong Kui
Level 159
God Stats
4W - 8L
1,495 SR
Queue Stats
162W - 161L
1,501 Elo+
Solo
Team Averages
Level 158
1,536 SR
1,541 Elo+

VS

Team Averages
Level 100
1,536 SR
1,527 Elo+
Guan Yu
Guan Yu
Iovemeplz
Guan Yu
Level 129
God Stats
0W - 2L
1,350 SR
Queue Stats
446W - 420L
1,575 Elo+
Solo
Ymir
Ymir
Jacsto07
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Satanic Fiends
Cthulhu
Level 123
God Stats
4W - 3L
1,691 SR
Queue Stats
156W - 159L
1,544 Elo+
Solo
Yu Huang
Yu Huang
billybob1337
Yu Huang
Level 63
God Stats
0W - 10L
1,435 SR
Queue Stats
96W - 97L
1,455 Elo+
Solo
Ishtar
Ishtar
yoSubby
Ishtar
Level 153
God Stats
25W - 19L
1,703 SR
Queue Stats
481W - 454L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 13
8,591
573
5,874
13,293
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 3 / 6
7,917
528
10,390
8,504
1,802
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Sydate
Hun Batz
16
9 / 3 / 4
9,414
628
8,620
11,013
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Thanadross
Apollo
16
8 / 4 / 1
10,566
704
9,593
13,337
4,562
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
j03j0k3s
Zhong Kui
16
3 / 1 / 4
9,875
658
11,370
12,007
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Iovemeplz
Guan Yu
12
2 / 6 / 1
7,034
469
6,432
13,240
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
12
0 / 3 / 6
7,249
483
4,433
15,835
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 0
8,139
543
9,091
13,821
9,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
billybob1337
Yu Huang
13
1 / 3 / 2
7,332
489
5,205
8,290
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
yoSubby
Ishtar
16
7 / 6 / 0
9,872
658
12,050
12,126
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
11
12
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Guan Yu
Iovemeplz
Guan Yu
2
6
1
0.42
L
Ymir
0
3
6
1
W
2
3
6
1.67
L
1
4
0
0.25
W
Hun Batz
Sydate
Hun Batz
9
3
4
3.67
W
Apollo
Thanadross
Apollo
8
4
1
2.13
L
Yu Huang
billybob1337
Yu Huang
1
3
2
0.67
W
Zhong Kui
j03j0k3s
Zhong Kui
3
1
4
5
L
Ishtar
yoSubby
Ishtar
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
37,211
58,154
Taken
63,312
31,143
Mitigated
33,615
18,119
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,874
1,037
0
2,051
13,293
11,603
0
4,578
8,715
29,516
3,101
L
Guan Yu
Iovemeplz
Guan Yu
6,432
1,645
460
4,569
13,240
6,401
0
4,131
9,109
0
50,318
L
Ymir
4,433
563
0
3,448
15,835
11,004
0
8,120
7,715
17,993
404
W
10,390
501
0
1,204
8,504
1,802
0
3,549
4,955
54,961
1,089
L
9,091
1,527
0
2,387
13,821
9,685
0
8,682
5,139
56,800
2,381
W
Hun Batz
Sydate
Hun Batz
8,620
2,310
0
704
11,013
3,856
0
1,885
9,128
0
74,161
W
Apollo
Thanadross
Apollo
9,593
7,642
0
5,882
13,337
4,562
2,444
913
12,424
0
79,898
L
Yu Huang
billybob1337
Yu Huang
5,205
459
0
1,719
8,290
2,735
0
5,079
3,211
54,932
746
W
Zhong Kui
j03j0k3s
Zhong Kui
11,370
2,182
0
8,278
12,007
9,320
0
8,016
3,991
71,890
1,233
L
Ishtar
yoSubby
Ishtar
12,050
7,667
0
4,254
12,126
3,790
0
503
11,623
0
76,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
39,626
523
Minions Killed
444
0
Camps Cleared
0
1,439,749
Distance Traveled
1,449,398
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,591
573
15
1
0
310,716
8
L
Guan Yu
7,034
469
81
5
0
343,682
0
L
Ymir
7,249
483
25
2
0
298,825
3
W
Zeus
7,917
528
104
7
0
275,099
7
L
Cthulhu
8,139
543
107
7
0
264,037
7
W
Hun Batz
9,414
628
110
7
0
340,041
2
W
Apollo
10,566
704
149
10
0
276,702
0
L
Yu Huang
7,332
489
106
7
0
286,829
0
W
Zhong Kui
9,875
658
145
10
0
237,191
4
L
Ishtar
9,872
658
125
8
0
256,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role