Player Matchup

Danzaburou
Danzaburou
Hokagehancho
Danzaburou
Level 65
God Stats
102W - 95L
1,497 SR
Queue Stats
313W - 345L
1,445 Elo+
Solo
Anubis
Anubis
MazingerX69
Anubis
Level 141
God Stats
40W - 37L
1,519 SR
Queue Stats
399W - 405L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeeK3Rzz
Tsukuyomi
Level 40
God Stats
2W - 2L
1,770 SR
Queue Stats
11W - 22L
1,258 Elo+
Solo
Sylvanus
Sylvanus
Tentia7519
Sylvanus
Level 83
God Stats
16W - 11L
1,568 SR
Queue Stats
411W - 412L
1,459 Elo+
Solo
Thor
Thor
mixmaster321
Thor
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Solo
Team Averages
Level 85
1,571 SR
1,345 Elo+

VS

Team Averages
Level 96
1,462 SR
1,430 Elo+
Cthulhu
Cthulhu
AceLeader3033
Cthulhu
Level 51
God Stats
3W - 4L
1,194 SR
Queue Stats
134W - 163L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Augsfrogss
Zhong Kui
Level 125
God Stats
3W - 4L
1,436 SR
Queue Stats
66W - 64L
1,479 Elo+
Solo
Zeus
Zeus
SageAppa
Zeus
Level 28
God Stats
5W - 3L
1,557 SR
Queue Stats
37W - 56L
1,382 Elo+
Party 1
Fenrir
Fenrir
animatedpoop
Fenrir
Level 148
God Stats
2W - 2L
1,392 SR
Queue Stats
171W - 196L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
moman_feduck
Amaterasu
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
46W - 43L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hokagehancho
Danzaburou
14
5 / 3 / 4
8,865
554
8,684
13,535
4,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
3 / 10 / 2
7,892
493
11,425
12,265
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TeeK3Rzz
Tsukuyomi
15
4 / 2 / 2
9,379
586
6,519
14,034
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Tentia7519
Sylvanus
11
0 / 7 / 2
7,186
449
6,616
15,423
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 9 / 4
7,006
438
7,647
14,773
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 3 / 3
8,063
504
6,533
7,917
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Augsfrogss
Zhong Kui
16
11 / 2 / 4
10,745
672
16,756
15,297
10,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
2 / 3 / 6
7,483
468
7,515
5,816
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 2 / 11
8,409
526
8,711
16,875
14,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
moman_feduck
Amaterasu
14
10 / 4 / 6
8,797
550
13,249
15,196
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
14
Kills
30
31
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
3
1.83
W
Zhong Kui
Augsfrogss
Zhong Kui
11
2
4
6.5
L
Danzaburou
Hokagehancho
Danzaburou
5
3
4
2.33
L
Anubis
3
10
2
0.4
W
Zeus
2
3
6
1.67
L
Tsukuyomi
TeeK3Rzz
Tsukuyomi
4
2
2
2.5
L
Sylvanus
Tentia7519
Sylvanus
0
7
2
0.14
W
Fenrir
3
2
11
4.25
L
2
9
4
0.44
W
Amaterasu
moman_feduck
Amaterasu
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
52,764
70,030
Taken
61,101
28,538
Mitigated
39,870
18,619
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,533
219
122
496
7,917
6,723
0
898
7,019
39,826
1,168
W
Zhong Kui
Augsfrogss
Zhong Kui
16,756
1,528
0
9,567
15,297
10,780
1,909
6,940
8,285
66,475
1,306
L
Danzaburou
Hokagehancho
Danzaburou
8,684
3,017
0
4,975
13,535
4,546
1,040
6,361
7,174
0
54,430
L
Anubis
11,425
565
0
790
12,265
5,660
0
6,159
6,106
46,577
1,202
W
Zeus
7,515
233
0
268
5,816
1,288
527
946
4,627
38,362
0
L
Tsukuyomi
TeeK3Rzz
Tsukuyomi
6,519
2,601
0
6,894
14,034
4,593
323
4,737
9,297
0
53,622
L
Sylvanus
Tentia7519
Sylvanus
6,616
1,997
1,064
3,134
15,423
7,285
302
6,095
9,328
36,907
8,265
W
Fenrir
8,711
2,667
0
4,138
16,875
14,306
0
4,650
11,810
0
27,010
L
7,647
1,332
0
1,762
14,773
6,454
0
7,295
7,478
0
19,800
W
Amaterasu
moman_feduck
Amaterasu
13,249
7,138
0
4,284
15,196
6,773
0
3,671
11,357
0
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
43,497
375
Minions Killed
349
0
Camps Cleared
0
1,408,779
Distance Traveled
1,573,010
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,063
504
56
4
0
296,034
0
W
Zhong Kui
10,745
672
119
7
0
262,044
2
L
Danzaburou
8,865
554
95
6
0
304,288
0
L
Anubis
7,892
493
70
4
0
245,790
4
W
Zeus
7,483
468
63
4
0
317,005
0
L
Tsukuyomi
9,379
586
100
6
0
301,991
0
L
Sylvanus
7,186
449
76
5
0
271,938
0
W
Fenrir
8,409
526
45
3
0
313,765
3
L
Thor
7,006
438
34
2
0
284,772
0
W
Amaterasu
8,797
550
66
4
0
384,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role