Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HebezZ26
Medusa
Level 128
God Stats
12W - 10L
1,721 SR
Queue Stats
1,017W - 1,051L
1,459 Elo+
Solo
Hachiman
Hachiman
Wounds2Wisdm
Hachiman
Level 154
God Stats
7W - 7L
1,846 SR
Queue Stats
326W - 246L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Wozards
Sylvanus
Level 185
God Stats
0W - 2L
1,254 SR
Queue Stats
155W - 161L
1,542 Elo+
Solo
The Morrigan
The Morrigan
thinktwicz
The Morrigan
Level 155
God Stats
0W - 5L
1,267 SR
Queue Stats
537W - 536L
1,533 Elo+
Solo
Team Averages
Level 158
1,518 SR
1,524 Elo+

VS

Team Averages
Level 122
1,530 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EXF Alaba
Terra
Level 187
God Stats
2W - 0L
1,738 SR
Queue Stats
35W - 15L
1,757 Elo+
Party 1
Tyr
Tyr
Finch_Cringle
Tyr
Level 99
God Stats
4W - 5L
1,544 SR
Queue Stats
221W - 221L
1,532 Elo+
Solo
Bellona
Bellona
Thermosity
Bellona
Level 149
God Stats
1W - 0L
1,369 SR
Queue Stats
49W - 32L
1,691 Elo+
Party 1
He Bo
He Bo
abyZyKon
He Bo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 4 / 4
7,678
768
11,526
6,229
2,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
HebezZ26
Medusa
13
2 / 7 / 3
7,664
766
8,826
9,485
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Wounds2Wisdm
Hachiman
15
1 / 1 / 6
7,783
778
10,002
4,877
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Wozards
Sylvanus
12
1 / 2 / 5
7,374
737
8,941
11,042
8,816
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

The Morrigan
thinktwicz
The Morrigan
11
1 / 5 / 4
7,136
714
5,886
6,827
2,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 16
8,348
835
11,431
6,093
2,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
EXF Alaba
Terra
15
4 / 0 / 15
9,117
912
7,916
12,711
9,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 1 / 14
8,857
886
8,131
15,006
11,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
Thermosity
Bellona
14
8 / 2 / 9
8,689
869
6,772
12,608
12,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
abyZyKon
He Bo
13
1 / 2 / 14
7,455
746
2,242
6,886
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
7
Kills
19
19
Deaths
7
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
4
1
W
Nu Wa
 
Nu Wa
1
2
16
4.5
W
Terra
EXF Alaba
Terra
4
0
15
11.5
W
5
1
14
12
L
Medusa
HebezZ26
Medusa
2
7
3
0.5
W
Bellona
Thermosity
Bellona
8
2
9
6.25
L
Hachiman
Wounds2Wisdm
Hachiman
1
1
6
4
L
Sylvanus
Wozards
Sylvanus
1
2
5
1.75
W
He Bo
abyZyKon
He Bo
1
2
14
4
L
The Morrigan
thinktwicz
The Morrigan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
36,492
38,460
Taken
53,304
18,411
Mitigated
39,129
10,328
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,526
490
145
138
6,229
2,339
0
2,974
3,255
25,547
0
W
Nu Wa
 
Nu Wa
11,431
3,658
1,190
857
6,093
2,880
590
2,646
3,447
35,042
0
W
Terra
EXF Alaba
Terra
7,916
624
12,276
6,231
12,711
9,408
0
6,954
5,757
16,554
1,131
W
8,131
721
695
4,573
15,006
11,560
646
5,863
9,143
0
21,070
L
Medusa
HebezZ26
Medusa
8,826
2,501
776
146
9,485
2,962
0
5,147
4,338
0
24,212
W
Bellona
Thermosity
Bellona
6,772
946
672
889
12,608
12,854
0
5,784
6,824
0
14,644
L
Hachiman
Wounds2Wisdm
Hachiman
10,002
4,563
606
1,400
4,877
1,978
0
2,806
2,071
0
29,028
L
Sylvanus
Wozards
Sylvanus
8,941
1,207
2,393
3,828
11,042
8,816
0
6,658
4,384
12,025
1,002
W
He Bo
abyZyKon
He Bo
2,242
158
1,699
478
6,886
2,427
456
4,228
2,658
6,837
139
L
The Morrigan
thinktwicz
The Morrigan
5,886
484
409
487
6,827
2,316
0
3,806
3,021
16,152
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
42,466
140
Minions Killed
128
0
Camps Cleared
0
869,710
Distance Traveled
972,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,678
768
28
3
0
183,033
0
W
Nu Wa
8,348
835
39
4
0
203,454
0
W
Terra
9,117
912
19
2
0
183,588
0
W
Tyr
8,857
886
43
4
0
206,750
0
L
Medusa
7,664
766
32
3
0
162,893
0
W
Bellona
8,689
869
20
2
0
170,990
0
L
Hachiman
7,783
778
45
5
0
192,867
0
L
Sylvanus
7,374
737
7
1
0
166,819
0
W
He Bo
7,455
746
7
1
0
208,112
0
L
The Morrigan
7,136
714
28
3
0
164,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role