Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Charlie MST
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,501 Elo+
Solo
Discordia
Discordia
KDAM
Discordia
Level 200
God Stats
2W - 1L
1,598 SR
Queue Stats
72W - 77L
1,561 Elo+
Solo
Bastet
Bastet
ShRooR
Bastet
Level 150
God Stats
8W - 6L
1,443 SR
Queue Stats
55W - 44L
1,535 Elo+
Solo
Hercules
Hercules
WonTooMany
Hercules
Level 33
God Stats
1W - 3L
1,834 SR
Queue Stats
18W - 12L
1,648 Elo+
Solo
Team Averages
Level 139
1,575 SR
1,549 Elo+

VS

Team Averages
Level 120
1,617 SR
1,540 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ArachnoPhobia911
Serqet
Level 108
God Stats
5W - 0L
1,817 SR
Queue Stats
101W - 74L
1,551 Elo+
Party 1
Raijin
Raijin
CertifiedHater
Raijin
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 7L
1,616 Elo+
Solo
Poseidon
Poseidon
Ordem2409
Poseidon
Level 149
God Stats
7W - 5L
1,769 SR
Queue Stats
46W - 41L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 1
3,746
749
2,358
4,167
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Charlie MST
Jormungandr
1
0 / 0 / 0
2,448
490
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
KDAM
Discordia
7
0 / 0 / 0
3,716
743
1,848
1,649
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
ShRooR
Bastet
8
4 / 1 / 0
4,384
877
2,569
3,548
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
WonTooMany
Hercules
6
0 / 2 / 1
3,354
671
789
3,556
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
1 / 1 / 0
3,684
737
1,759
1,831
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
6
0 / 1 / 1
3,579
716
1,521
3,495
1,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,267
653
525
3,392
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 1 / 1
4,027
805
2,732
3,069
626
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Ordem2409
Poseidon
7
0 / 0 / 0
3,745
749
844
2,882
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Chiron
 
Chiron
1
1
0
1
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
1
1
0
1
W
1
1
1
1.5
L
Jormungandr
Charlie MST
Jormungandr
0
0
0
0
L
Discordia
KDAM
Discordia
0
0
0
0
W
Poseidon
Ordem2409
Poseidon
0
0
0
0
L
Bastet
ShRooR
Bastet
4
1
0
4
L
Hercules
WonTooMany
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,564
Damage
7,381
12,920
Taken
14,669
4,242
Mitigated
4,684
4,542
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,358
1,265
0
1,401
4,167
1,086
0
1,166
3,001
0
21,580
W
Chiron
 
Chiron
1,759
851
100
346
1,831
465
468
0
1,831
0
18,020
W
Cthulhu
 
Cthulhu
1,521
264
45
1,385
3,495
1,812
182
0
3,495
12,210
221
W
525
50
0
1,642
3,392
998
0
0
3,392
0
11,708
W
2,732
552
0
1,817
3,069
626
0
0
2,963
18,083
2,349
L
Jormungandr
Charlie MST
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
KDAM
Discordia
1,848
43
0
320
1,649
329
0
624
1,025
19,111
1,034
W
Poseidon
Ordem2409
Poseidon
844
227
0
959
2,882
783
0
1,779
1,103
20,236
654
L
Bastet
ShRooR
Bastet
2,569
912
0
1,385
3,548
1,042
0
735
2,813
0
17,384
L
Hercules
WonTooMany
Hercules
789
202
0
1,436
3,556
1,785
0
2,406
1,150
0
12,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,648
Gold Earned
18,302
135
Minions Killed
182
0
Camps Cleared
0
446,846
Distance Traveled
555,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,746
749
43
9
0
95,785
0
W
Chiron
3,684
737
37
7
0
100,134
0
W
Cthulhu
3,579
716
22
4
0
103,419
2
W
Serqet
3,267
653
31
6
0
135,596
0
W
Raijin
4,027
805
39
8
0
98,555
1
L
Jormungandr
2,448
490
0
0
0
12,213
0
L
Discordia
3,716
743
41
8
0
110,803
0
W
Poseidon
3,745
749
53
11
0
117,643
2
L
Bastet
4,384
877
29
6
0
122,237
0
L
Hercules
3,354
671
22
4
0
105,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role