Player Matchup

Geb
Geb
Gold V
DEAD_MOUSE502
Geb
Gold V
Level 156
God Stats
2W - 3L
1,698 SR
Queue Stats
37W - 53L
1,546 MMR
Party 1
Agni
Agni
Platinum II
Entire_Female
Agni
Platinum II
Level 129
God Stats
1W - 1L
1,947 SR
Queue Stats
123W - 96L
1,466 MMR
Party 1
Xbalanque
Xbalanque
Gold III
PimpNamedPengui
Xbalanque
Gold III
Level 94
God Stats
25W - 17L
1,696 SR
Queue Stats
639W - 622L
1,499 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,780 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,830 SR
1,611 MMR
Shiva
Shiva
Platinum V
CatGodz
Shiva
Platinum V
Level 116
God Stats
14W - 5L
1,903 SR
Queue Stats
15W - 9L
1,887 MMR
Party 2
Fafnir
Fafnir
Platinum IV
Elixiraxia
Fafnir
Platinum IV
Level 157
God Stats
15W - 5L
1,928 SR
Queue Stats
15W - 9L
1,927 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze I
Light XP Guard
Baron Samedi
Bronze I
Level 92
God Stats
23W - 14L
1,660 SR
Queue Stats
29W - 41L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
9,137
609
5,171
15,229
15,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 1
11,413
761
14,853
15,056
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PimpNamedPengui
Xbalanque
14
1 / 7 / 2
9,426
628
13,974
12,741
4,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesNikeNe ZhaThothCthulhu

VS

Bans
TerraPoseidonMulanHeraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CatGodz
Shiva
16
6 / 3 / 12
12,135
809
14,315
19,194
16,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Elixiraxia
Fafnir
18
7 / 2 / 12
12,897
860
13,038
19,755
18,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Light XP Guard
Baron Samedi
16
7 / 0 / 8
11,847
790
9,183
13,553
7,454
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
CatGodz
Shiva
6
3
12
4
L
0
8
2
0.13
W
Fafnir
Elixiraxia
Fafnir
7
2
12
6.5
L
4
5
1
0.9
W
Baron Samedi
Light XP Guard
Baron Samedi
7
0
8
11
L
Xbalanque
PimpNamedPengui
Xbalanque
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
36,536
43,026
Taken
52,502
24,721
Mitigated
42,464
6,586
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CatGodz
Shiva
14,315
1,737
246
2,727
19,194
16,152
702
6,415
12,048
400
53,932
L
5,171
381
0
1,065
15,229
15,331
0
7,039
8,157
15,351
335
W
Fafnir
Elixiraxia
Fafnir
13,038
4,892
0
8,939
19,755
18,858
927
6,277
12,698
42,841
8,021
L
14,853
465
10
2,880
15,056
5,032
0
8,062
6,981
51,881
0
W
Baron Samedi
Light XP Guard
Baron Samedi
9,183
322
1,282
7,233
13,553
7,454
603
5,700
7,499
40,477
646
L
Xbalanque
PimpNamedPengui
Xbalanque
13,974
6,530
0
2,631
12,741
4,358
0
7,051
5,677
0
36,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
36,879
135
Minions Killed
195
0
Camps Cleared
0
767,693
Distance Traveled
858,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,135
809
73
5
0
305,626
0
L
Geb
9,137
609
14
1
0
227,487
1
W
Fafnir
12,897
860
54
4
0
265,653
0
L
Agni
11,413
761
74
5
0
295,719
0
W
Baron Samedi
11,847
790
68
5
0
286,829
3
L
Xbalanque
9,426
628
47
3
0
244,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role