Player Matchup

Baron Samedi
Baron Samedi
SullyThaSavage
Baron Samedi
Level 156
God Stats
30W - 20L
1,621 SR
Queue Stats
358W - 345L
1,471 Elo+
Solo
Maui
Maui
TURDCUTIN4DAYS
Maui
Level 59
God Stats
4W - 5L
1,419 SR
Queue Stats
122W - 142L
1,382 Elo+
Solo
Anhur
Anhur
jawnwickz
Anhur
Level 43
God Stats
4W - 9L
1,210 SR
Queue Stats
228W - 290L
1,182 Elo+
Solo
Team Averages
Level 86
1,417 SR
1,345 Elo+

VS

Team Averages
Level 66
1,437 SR
1,212 Elo+
Chang'e
Chang'e
CarnageRose3878
Chang'e
Level 69
God Stats
3W - 1L
1,578 SR
Queue Stats
65W - 61L
1,393 Elo+
Solo
Cupid
Cupid
ITS_3IGMAC
Cupid
Level 45
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 5L
1,113 Elo+
Solo
Charon
Charon
denkro
Charon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SullyThaSavage
Baron Samedi
20
5 / 1 / 12
13,722
722
24,314
14,043
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 0 / 15
12,288
647
10,333
15,085
10,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
jawnwickz
Anhur
19
12 / 1 / 4
14,708
774
14,174
13,583
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
11,543
608
10,585
21,192
11,832
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
16
1 / 8 / 0
11,979
630
4,314
19,441
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
denkro
Charon
17
0 / 4 / 1
11,005
579
10,500
23,041
21,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Cupid
1
8
0
0.13
W
Baron Samedi
SullyThaSavage
Baron Samedi
5
1
12
11
W
0
0
15
7.5
L
Charon
denkro
Charon
0
4
1
0.13
W
Anhur
jawnwickz
Anhur
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
25,399
42,711
Taken
63,674
23,041
Mitigated
38,785
16,653
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,585
1,108
6,816
9,813
21,192
11,832
18
11,258
9,889
42,346
0
L
Cupid
4,314
934
81
4,820
19,441
5,559
0
11,746
7,695
0
57,378
W
Baron Samedi
SullyThaSavage
Baron Samedi
24,314
343
1,929
6,744
14,043
7,018
764
7,888
6,070
67,317
0
W
10,333
991
548
2,110
15,085
10,056
624
6,417
8,596
44,389
0
L
Charon
denkro
Charon
10,500
875
0
250
23,041
21,394
0
11,773
11,203
31,870
4,479
W
Anhur
jawnwickz
Anhur
14,174
6,627
0
5,322
13,583
5,967
1,283
5,133
8,408
0
71,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
34,527
224
Minions Killed
174
0
Camps Cleared
0
1,048,660
Distance Traveled
940,557
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,543
608
52
3
0
334,511
0
L
Cupid
11,979
630
83
4
0
269,437
0
W
Baron Samedi
13,722
722
92
5
0
347,488
3
W
Maui
12,288
647
51
3
0
406,205
0
L
Charon
11,005
579
39
2
0
336,609
0
W
Anhur
14,708
774
81
4
0
294,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role