Player Matchup

Thor
Thor
Pìero
Thor
Level 27
God Stats
13W - 11L
1,536 SR
Queue Stats
211W - 201L
1,570 Elo+
Party 1
Athena
Athena
kELSO559
Athena
Level 45
God Stats
61W - 53L
1,581 SR
Queue Stats
259W - 268L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
laozyboy
Xbalanque
Level 156
God Stats
14W - 9L
1,838 SR
Queue Stats
265W - 266L
1,494 Elo+
Party 2
Osiris
Osiris
lilcrazylaoboy
Osiris
Level 145
God Stats
3W - 1L
1,487 SR
Queue Stats
193W - 198L
1,510 Elo+
Party 2
Janus
Janus
xDasBrotx
Janus
Level 149
God Stats
2W - 1L
1,688 SR
Queue Stats
118W - 116L
1,545 Elo+
Party 1
Team Averages
Level 104
1,626 SR
1,514 Elo+

VS

Team Averages
Level 118
1,502 SR
1,514 Elo+
Kali
Kali
 
Kali
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cesareaeaea
Hou Yi
Level 162
God Stats
4W - 4L
1,510 SR
Queue Stats
284W - 267L
1,498 Elo+
Solo
Ullr
Ullr
ThundagaStorm-
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Pìero
Thor
9
2 / 1 / 4
5,084
726
2,909
6,428
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
kELSO559
Athena
8
1 / 0 / 1
4,729
676
758
4,422
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
laozyboy
Xbalanque
8
3 / 2 / 2
5,125
732
6,243
4,520
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
3 / 1 / 1
5,251
750
3,378
5,634
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
xDasBrotx
Janus
9
1 / 1 / 2
5,009
716
2,002
3,162
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 0 / 1
4,638
663
3,140
5,781
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Freya
 
Freya
6
1 / 3 / 0
4,027
575
2,097
3,867
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
 
Achilles
4
0 / 5 / 1
3,537
505
1,902
7,256
4,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
6
0 / 1 / 1
3,768
538
2,697
4,556
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 2 / 1
4,620
660
3,777
5,387
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
1
1.5
L
Freya
 
Freya
1
3
0
0.33
L
Achilles
 
Achilles
0
5
1
0.1
L
Hou Yi
0
1
1
0.5
W
Thor
Pìero
Thor
2
1
4
4
L
2
2
1
1.25
W
Athena
kELSO559
Athena
1
0
1
1.5
W
Xbalanque
laozyboy
Xbalanque
3
2
2
2
W
3
1
1
3.5
W
Janus
xDasBrotx
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
13,613
24,166
Taken
26,847
8,876
Mitigated
8,910
10,193
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,140
1,424
0
2,978
5,781
1,626
0
591
5,092
0
25,413
L
Freya
 
Freya
2,097
810
0
1,151
3,867
840
0
0
3,867
11,770
2,590
L
Achilles
 
Achilles
1,902
483
0
1,148
7,256
4,071
0
811
6,411
0
6,067
L
Hou Yi
2,697
1,569
0
2,073
4,556
1,114
0
286
4,236
0
20,683
W
Thor
Pìero
Thor
2,909
869
0
2,852
6,428
1,877
0
190
6,238
0
30,279
L
3,777
1,327
0
1,534
5,387
1,259
0
666
4,641
0
19,472
W
Athena
kELSO559
Athena
758
205
0
1,629
4,422
2,780
128
0
4,422
12,105
0
W
Xbalanque
laozyboy
Xbalanque
6,243
3,631
0
2,018
4,520
1,100
1,206
0
4,520
0
36,464
W
3,378
902
0
3,244
5,634
2,362
0
1,710
3,924
0
25,933
W
Janus
xDasBrotx
Janus
2,002
211
0
450
3,162
757
0
0
3,162
24,353
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
20,590
248
Minions Killed
173
0
Camps Cleared
0
779,888
Distance Traveled
694,058
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,638
663
53
8
0
167,840
0
L
Freya
4,027
575
32
5
0
85,115
0
L
Achilles
3,537
505
11
2
0
161,954
0
L
Hou Yi
3,768
538
32
5
0
124,676
0
W
Thor
5,084
726
60
9
0
168,340
3
L
Ullr
4,620
660
45
6
0
154,473
0
W
Athena
4,729
676
21
3
0
158,555
0
W
Xbalanque
5,125
732
65
9
0
142,287
0
W
Osiris
5,251
750
51
7
0
152,287
0
W
Janus
5,009
716
51
7
0
158,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role