Player Matchup

Janus
Janus
ElPatoCriollo
Janus
Level 43
God Stats
2W - 4L
1,703 SR
Queue Stats
9W - 18L
1,515 Elo+
Solo
Jormungandr
Jormungandr
HumanitiesEnd
Jormungandr
Level 53
God Stats
155W - 137L
1,540 SR
Queue Stats
191W - 199L
1,408 Elo+
Party 2
Ishtar
Ishtar
Lucky00001
Ishtar
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 103L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
Mattswag42069
Nu Wa
Level 18
God Stats
1W - 3L
1,506 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 2
Pele
Pele
xl-Blank-Ix
Pele
Level 84
God Stats
0W - 6L
1,107 SR
Queue Stats
311W - 320L
1,405 Elo+
Party 2
Team Averages
Level 49
1,471 SR
1,400 Elo+

VS

Team Averages
Level 81
1,410 SR
1,551 Elo+
Bakasura
Bakasura
HerrBol
Bakasura
Level 83
God Stats
4W - 7L
1,421 SR
Queue Stats
192W - 191L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Jonkerstien
Sylvanus
Level 17
God Stats
3W - 0L
1,396 SR
Queue Stats
5W - 5L
1,679 Elo+
Party 1
Horus
Horus
TepidBassoon411
Horus
Level 67
God Stats
14W - 6L
1,541 SR
Queue Stats
244W - 260L
1,418 Elo+
Solo
Chiron
Chiron
bewiggedbrush
Chiron
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,679 Elo+
Party 1
Ra
Ra
oG_DahLehMon_x
Ra
Level 143
God Stats
1W - 3L
1,193 SR
Queue Stats
505W - 473L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,460
496
1,269
6,172
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HumanitiesEnd
Jormungandr
9
1 / 2 / 3
5,583
508
6,631
5,715
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
Lucky00001
Ishtar
10
3 / 2 / 0
5,979
544
5,197
6,238
1,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
5,115
465
3,694
4,310
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,332
485
5,098
8,933
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HerrBol
Bakasura
11
3 / 2 / 9
6,839
622
5,381
9,693
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Jonkerstien
Sylvanus
9
1 / 3 / 1
5,445
495
1,892
8,909
4,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 0 / 5
6,436
585
3,562
7,622
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 1 / 1
5,324
484
3,245
6,438
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
6 / 0 / 2
7,381
671
4,017
4,687
1,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
15
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bakasura
HerrBol
Bakasura
3
2
9
3.75
L
Jormungandr
HumanitiesEnd
Jormungandr
1
2
3
1.25
W
Sylvanus
Jonkerstien
Sylvanus
1
3
1
0.5
L
Ishtar
Lucky00001
Ishtar
3
2
0
1.5
L
0
3
0
0
W
4
0
5
6.5
W
1
1
1
1.5
W
6
0
2
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
18,097
31,368
Taken
37,349
9,258
Mitigated
14,885
8,285
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,269
141
0
625
6,172
1,438
0
1,666
4,367
34,143
0
W
Bakasura
HerrBol
Bakasura
5,381
3,696
0
4,481
9,693
3,294
0
1,108
8,478
0
30,546
L
Jormungandr
HumanitiesEnd
Jormungandr
6,631
1,759
0
1,580
5,715
2,841
168
1,517
4,178
28,084
3,187
W
Sylvanus
Jonkerstien
Sylvanus
1,892
908
1,072
1,379
8,909
4,380
0
4,054
4,817
8,493
63
L
Ishtar
Lucky00001
Ishtar
5,197
2,928
0
2,115
6,238
1,673
0
1,519
4,627
0
38,918
L
3,694
793
0
222
4,310
811
0
520
3,441
19,441
0
W
3,562
1,483
170
4,122
7,622
3,802
0
2,597
4,632
0
28,837
W
3,245
634
326
1,856
6,438
1,766
0
2,047
4,353
0
36,053
W
4,017
193
444
3,234
4,687
1,643
459
650
3,918
55,060
1,246
L
5,098
1,129
0
3,743
8,933
2,495
0
613
8,003
0
35,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
31,425
288
Minions Killed
290
0
Camps Cleared
0
1,040,815
Distance Traveled
1,114,239
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,460
496
60
5
0
200,624
0
W
Bakasura
6,839
622
75
7
0
243,983
0
L
Jormungandr
5,583
508
43
4
0
207,292
0
W
Sylvanus
5,445
495
14
1
0
190,337
1
L
Ishtar
5,979
544
87
8
0
212,855
0
L
Nu Wa
5,115
465
36
3
0
198,683
0
W
Horus
6,436
585
42
4
0
238,730
0
W
Chiron
5,324
484
62
6
0
205,850
0
W
Ra
7,381
671
97
9
0
235,339
5
L
Pele
5,332
485
62
6
0
221,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role