Player Matchup

Cu Chulainn
Cu Chulainn
AShiningPrince
Cu Chulainn
Level 128
God Stats
7W - 4L
1,790 SR
Queue Stats
692W - 731L
1,533 Elo+
Solo
Terra
Terra
AlwaysStuntin
Terra
Level 145
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 6L
1,754 Elo+
Solo
Discordia
Discordia
TheSolSurvivor
Discordia
Level 67
God Stats
1W - 1L
1,848 SR
Queue Stats
69W - 61L
1,566 Elo+
Solo
Anhur
Anhur
YoungSavvy1718
Anhur
Level 138
God Stats
6W - 6L
1,387 SR
Queue Stats
842W - 774L
1,482 Elo+
Solo
Shiva
Shiva
siul91
Shiva
Level 160
God Stats
4W - 3L
1,589 SR
Queue Stats
279W - 264L
1,524 Elo+
Solo
Team Averages
Level 128
1,575 SR
1,572 Elo+

VS

Team Averages
Level 116
1,542 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Briyte
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,455 Elo+
Solo
Nox
Nox
Kenomahn
Nox
Level 140
God Stats
5W - 4L
1,483 SR
Queue Stats
502W - 492L
1,485 Elo+
Solo
Xing Tian
Xing Tian
ThatBeardThough
Xing Tian
Level 143
God Stats
10W - 3L
1,908 SR
Queue Stats
144W - 140L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
coopdawgydog
Tsukuyomi
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
129W - 75L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AShiningPrince
Cu Chulainn
11
0 / 1 / 1
5,794
966
3,536
6,540
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
5,388
898
1,923
6,100
4,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
TheSolSurvivor
Discordia
10
1 / 2 / 1
5,941
990
7,440
3,429
1,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
5,334
889
3,708
4,315
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
siul91
Shiva
10
1 / 3 / 1
5,465
911
4,313
6,353
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 8
6,381
1,064
3,066
4,794
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Terra
Briyte
Terra
10
0 / 2 / 8
6,387
1,065
3,734
7,732
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 8
6,447
1,075
3,369
2,911
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ThatBeardThough
Xing Tian
12
2 / 0 / 7
6,521
1,087
5,078
6,402
5,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
coopdawgydog
Tsukuyomi
12
6 / 1 / 4
7,279
1,213
8,413
5,274
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
10
10
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
8
5
L
Cu Chulainn
AShiningPrince
Cu Chulainn
0
1
1
0.5
L
0
1
0
0
W
Terra
Briyte
Terra
0
2
8
2
W
1
1
8
5
W
Xing Tian
ThatBeardThough
Xing Tian
2
0
7
5.5
L
Discordia
TheSolSurvivor
Discordia
1
2
1
0.75
L
0
3
1
0.17
W
Tsukuyomi
coopdawgydog
Tsukuyomi
6
1
4
8
L
Shiva
siul91
Shiva
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
23,660
26,737
Taken
27,113
15,758
Mitigated
14,239
8,549
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,066
2,229
1,063
671
4,794
1,976
522
2,166
2,505
0
8,524
L
Cu Chulainn
AShiningPrince
Cu Chulainn
3,536
300
180
1,526
6,540
2,612
0
2,170
4,370
30
14,353
L
1,923
182
1,971
1,824
6,100
4,814
0
3,081
3,019
6,512
0
W
Terra
Briyte
Terra
3,734
252
4,846
3,277
7,732
3,970
58
1,416
6,161
6,568
989
W
3,369
312
568
303
2,911
1,025
656
1,229
1,573
10,288
0
W
Xing Tian
ThatBeardThough
Xing Tian
5,078
451
355
1,095
6,402
5,202
180
1,834
4,404
8,909
756
L
Discordia
TheSolSurvivor
Discordia
7,440
737
0
38
3,429
1,153
0
1,411
2,018
12,434
0
L
3,708
998
140
282
4,315
1,549
0
2,387
1,928
0
10,858
W
Tsukuyomi
coopdawgydog
Tsukuyomi
8,413
1,870
188
1,246
5,274
2,066
0
2,718
2,514
0
18,767
L
Shiva
siul91
Shiva
4,313
449
1,196
1,392
6,353
5,630
0
1,986
4,367
0
8,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
33,015
87
Minions Killed
68
0
Camps Cleared
0
463,566
Distance Traveled
653,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,381
1,064
19
3
0
123,984
0
L
Cu Chulainn
5,794
966
27
5
0
92,923
0
L
Terra
5,388
898
11
2
0
74,934
0
W
Terra
6,387
1,065
7
1
0
132,540
0
W
Nox
6,447
1,075
16
3
0
132,851
0
W
Xing Tian
6,521
1,087
8
1
0
104,690
0
L
Discordia
5,941
990
14
2
0
87,238
0
L
Anhur
5,334
889
23
4
0
79,569
0
W
Tsukuyomi
7,279
1,213
18
3
0
159,075
0
L
Shiva
5,465
911
12
2
0
128,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role