Player Matchup

Fenrir
Fenrir
DamianWolfgray
Fenrir
Level 98
God Stats
13W - 26L
1,434 SR
Queue Stats
771W - 759L
1,477 Elo+
Party 1
Thoth
Thoth
Johanwreede
Thoth
Level 69
God Stats
2W - 2L
1,409 SR
Queue Stats
27W - 29L
1,427 Elo+
Solo
Chiron
Chiron
NovaTheKidd999
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,480 Elo+
Solo
Eset
Eset
Xcrasyxsquirell
Eset
Level 154
God Stats
6W - 7L
1,123 SR
Queue Stats
500W - 494L
1,515 Elo+
Solo
Ravana
Ravana
vinnieck
Ravana
Level 148
God Stats
14W - 10L
1,538 SR
Queue Stats
590W - 589L
1,457 Elo+
Party 1
Team Averages
Level 100
1,401 SR
1,471 Elo+

VS

Team Averages
Level 89
1,518 SR
1,389 Elo+
Freya
Freya
CryMe_0
Freya
Level 96
God Stats
0W - 1L
1,689 SR
Queue Stats
18W - 34L
1,282 Elo+
Solo
Chronos
Chronos
JoffreZz_25
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,382 Elo+
Solo
Hou Yi
Hou Yi
PkLizer
Hou Yi
Level 138
God Stats
2W - 4L
1,524 SR
Queue Stats
44W - 65L
1,381 Elo+
Solo
Artio
Artio
Sermalion
Artio
Level 38
God Stats
1W - 4L
1,378 SR
Queue Stats
368W - 376L
1,492 Elo+
Solo
Rama
Rama
Zloo696
Rama
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
560W - 571L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 13
7,775
778
5,441
7,162
3,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
9 / 2 / 12
10,313
1,031
12,189
8,005
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 0 / 18
9,289
929
8,829
5,829
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 12
9,090
909
13,235
8,875
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
vinnieck
Ravana
16
8 / 3 / 13
9,778
978
8,841
14,384
14,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CryMe_0
Freya
13
1 / 5 / 3
7,405
741
5,069
8,537
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
JoffreZz_25
Chronos
15
3 / 6 / 7
8,605
861
6,028
11,180
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
PkLizer
Hou Yi
14
3 / 5 / 4
8,123
812
10,673
9,866
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
Sermalion
Artio
13
0 / 5 / 6
7,608
761
3,854
13,265
13,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
Zloo696
Rama
17
6 / 4 / 5
9,627
963
7,371
8,612
2,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
25
Kills
13
13
Deaths
25
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
CryMe_0
Freya
1
5
3
0.5
W
1
3
13
2.5
L
Chronos
JoffreZz_25
Chronos
3
6
7
1.08
W
9
2
12
7.5
W
1
0
18
10
L
Hou Yi
PkLizer
Hou Yi
3
5
4
1
L
Artio
Sermalion
Artio
0
5
6
0.6
W
6
5
12
2.4
L
Rama
Zloo696
Rama
6
4
5
2.13
W
Ravana
vinnieck
Ravana
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
32,995
44,255
Taken
51,460
27,881
Mitigated
25,355
12,850
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CryMe_0
Freya
5,069
1,275
0
878
8,537
2,821
0
4,720
3,817
9,366
207
W
5,441
1,023
1,445
733
7,162
3,909
162
1,846
5,316
0
6,299
L
Chronos
JoffreZz_25
Chronos
6,028
2,201
177
1,114
11,180
3,587
0
5,565
5,615
16,541
0
W
12,189
982
589
1,769
8,005
3,257
2,089
2,299
5,706
30,151
1,481
W
8,829
1,517
1,603
1,880
5,829
2,577
1,182
2,398
3,431
0
22,084
L
Hou Yi
PkLizer
Hou Yi
10,673
3,781
924
2,460
9,866
3,056
0
6,297
3,569
0
29,078
L
Artio
Sermalion
Artio
3,854
508
1,925
2,544
13,265
13,019
0
5,437
7,828
6,761
588
W
13,235
798
1,515
883
8,875
3,193
179
2,907
5,968
22,379
0
L
Rama
Zloo696
Rama
7,371
3,732
250
1,047
8,612
2,872
0
3,517
5,095
0
15,246
W
Ravana
vinnieck
Ravana
8,841
1,447
643
1,790
14,384
14,945
434
5,194
9,190
536
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
41,368
115
Minions Killed
99
0
Camps Cleared
0
988,795
Distance Traveled
864,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,405
741
10
1
0
176,631
0
W
Fenrir
7,775
778
2
0
0
213,286
0
L
Chronos
8,605
861
24
2
0
161,995
0
W
Thoth
10,313
1,031
47
5
0
182,306
0
W
Chiron
9,289
929
31
3
0
189,616
0
L
Hou Yi
8,123
812
44
4
0
173,134
0
L
Artio
7,608
761
6
1
0
189,659
0
W
Eset
9,090
909
14
1
0
191,837
4
L
Rama
9,627
963
15
2
0
162,913
0
W
Ravana
9,778
978
21
2
0
211,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role