Player Matchup

Sylvanus
Sylvanus
BloodPressure878
Sylvanus
Level 47
God Stats
5W - 5L
1,538 SR
Queue Stats
78W - 88L
1,467 Elo+
Party 2
Set
Set
CALI1697
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 275L
1,381 Elo+
Party 1
Ravana
Ravana
Cameronej2000
Ravana
Level 67
God Stats
25W - 26L
1,450 SR
Queue Stats
281W - 305L
1,459 Elo+
Solo
Anubis
Anubis
ERROR-luisprota
Anubis
Level 67
God Stats
20W - 14L
1,636 SR
Queue Stats
298W - 342L
1,387 Elo+
Party 1
Medusa
Medusa
iDiablo11
Medusa
Level 38
God Stats
6W - 5L
1,500 SR
Queue Stats
81W - 102L
1,376 Elo+
Party 2
Team Averages
Level 50
1,525 SR
1,414 Elo+

VS

Team Averages
Level 112
1,584 SR
1,451 Elo+
Neith
Neith
Ananero
Neith
Level 149
God Stats
8W - 7L
1,627 SR
Queue Stats
281W - 266L
1,492 Elo+
Solo
Shiva
Shiva
Majin_Simo_88
Shiva
Level 154
God Stats
12W - 1L
1,500 SR
Queue Stats
218W - 225L
1,528 Elo+
Solo
Chronos
Chronos
MurderousKirby
Chronos
Level 104
God Stats
35W - 22L
1,524 SR
Queue Stats
249W - 221L
1,513 Elo+
Solo
Izanami
Izanami
YODA_4505
Izanami
Level 97
God Stats
4W - 3L
1,851 SR
Queue Stats
49W - 65L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
ПаШлЯтИн
Baron Samedi
Level 55
God Stats
7W - 5L
1,419 SR
Queue Stats
20W - 20L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,273
586
2,170
8,831
3,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 1
4,184
465
1,306
6,745
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,329
481
1,024
4,340
1,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 0
5,255
584
2,484
4,552
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
iDiablo11
Medusa
8
2 / 1 / 0
4,604
512
5,121
7,011
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ananero
Neith
9
1 / 0 / 3
5,454
606
4,684
5,053
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 4 / 1
5,551
617
6,098
9,088
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
5,688
632
3,434
5,218
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YODA_4505
Izanami
12
3 / 0 / 0
6,986
776
3,533
3,195
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ПаШлЯтИн
Baron Samedi
9
1 / 1 / 2
5,235
582
2,874
4,679
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Ananero
Neith
1
0
3
2.5
L
1
2
2
1
L
0
3
1
0.17
L
0
2
0
0
L
1
2
0
0.5
W
3
4
1
0.88
W
2
0
3
3.5
W
Izanami
YODA_4505
Izanami
3
0
0
3
L
Medusa
iDiablo11
Medusa
2
1
0
2
W
Baron Samedi
ПаШлЯтИн
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
20,623
31,479
Taken
27,233
11,141
Mitigated
9,547
8,598
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ananero
Neith
4,684
1,381
0
2,024
5,053
1,242
570
674
4,379
0
33,787
L
2,170
914
1,217
2,643
8,831
3,343
0
0
8,438
17,995
0
L
1,306
464
0
281
6,745
2,525
0
1,459
5,251
0
16,607
L
1,024
200
0
1,323
4,340
1,801
0
249
4,091
0
17,794
L
2,484
94
0
1,407
4,552
1,967
0
2,925
1,627
31,252
0
W
6,098
778
274
2,621
9,088
3,946
0
1,496
7,592
0
25,537
W
3,434
532
0
970
5,218
1,616
27
680
4,538
36,307
0
W
Izanami
YODA_4505
Izanami
3,533
1,924
0
1,575
3,195
861
442
131
3,064
0
50,987
L
Medusa
iDiablo11
Medusa
5,121
1,384
0
1,727
7,011
1,505
0
1,519
5,231
0
28,837
W
Baron Samedi
ПаШлЯтИн
Baron Samedi
2,874
103
10
1,501
4,679
1,882
0
1,673
3,006
17,041
1,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
28,914
207
Minions Killed
296
0
Camps Cleared
0
852,803
Distance Traveled
946,213
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,454
606
68
8
0
174,662
0
L
Sylvanus
5,273
586
28
3
0
175,122
2
L
Set
4,184
465
32
4
0
211,940
2
L
Ravana
4,329
481
41
5
0
95,254
0
L
Anubis
5,255
584
59
7
0
177,938
2
W
Shiva
5,551
617
31
3
0
195,740
0
W
Chronos
5,688
632
71
8
0
228,725
0
W
Izanami
6,986
776
95
11
0
171,969
2
L
Medusa
4,604
512
47
5
0
192,549
0
W
Baron Samedi
5,235
582
31
3
0
175,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role