Player Matchup

Mulan
Mulan
AlMalaky96
Mulan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 98L
1,560 Elo+
Solo
Atlas
Atlas
DrFrodorick
Atlas
Level 138
God Stats
1W - 2L
1,187 SR
Queue Stats
134W - 147L
1,473 Elo+
Solo
Skadi
Skadi
Meradel
Skadi
Level 121
God Stats
10W - 12L
1,501 SR
Queue Stats
95W - 93L
1,458 Elo+
Solo
Awilix
Awilix
ProcuredHat
Awilix
Level 153
God Stats
51W - 53L
1,569 SR
Queue Stats
681W - 651L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Talkinghotdog
Kukulkan
Level 42
God Stats
3W - 1L
1,745 SR
Queue Stats
31W - 43L
1,418 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,491 Elo+

VS

Team Averages
Level 129
1,433 SR
1,495 Elo+
Ullr
Ullr
Carpo97
Ullr
Level 145
God Stats
1W - 3L
1,366 SR
Queue Stats
63W - 60L
1,497 Elo+
Solo
Olorun
Olorun
EnuffDakka
Olorun
Level 87
God Stats
5W - 3L
1,722 SR
Queue Stats
325W - 305L
1,447 Elo+
Solo
Ganesha
Ganesha
Frikkels16
Ganesha
Level 129
God Stats
3W - 7L
1,079 SR
Queue Stats
259W - 251L
1,527 Elo+
Solo
Hun Batz
Hun Batz
RnAccolyte
Hun Batz
Level 158
God Stats
10W - 7L
1,717 SR
Queue Stats
110W - 109L
1,516 Elo+
Solo
Maui
Maui
jutgh61
Maui
Level 128
God Stats
2W - 6L
1,283 SR
Queue Stats
246W - 226L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 1 / 2
7,704
700
6,057
6,957
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 4
6,861
624
5,015
10,460
8,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Meradel
Skadi
11
1 / 0 / 6
6,383
580
3,512
3,529
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
13
14 / 1 / 3
7,964
724
14,090
9,212
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Talkinghotdog
Kukulkan
11
1 / 2 / 3
6,620
602
2,343
4,839
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Carpo97
Ullr
10
3 / 4 / 0
6,187
562
5,115
7,373
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
EnuffDakka
Olorun
9
0 / 5 / 1
5,102
464
3,866
7,291
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ganesha
Frikkels16
Ganesha
8
0 / 3 / 1
5,338
485
3,052
10,161
6,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
RnAccolyte
Hun Batz
12
1 / 7 / 0
5,856
532
4,136
11,115
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
jutgh61
Maui
10
1 / 2 / 0
5,495
500
1,384
8,166
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
5
5
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
1
2
3
L
Ullr
Carpo97
Ullr
3
4
0
0.75
W
3
1
4
5
L
Olorun
EnuffDakka
Olorun
0
5
1
0.1
L
Ganesha
Frikkels16
Ganesha
0
3
1
0.17
W
Skadi
Meradel
Skadi
1
0
6
4
W
Awilix
14
1
3
15.5
L
Hun Batz
RnAccolyte
Hun Batz
1
7
0
0.14
W
Kukulkan
Talkinghotdog
Kukulkan
1
2
3
1.25
L
Maui
jutgh61
Maui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
17,553
34,997
Taken
44,106
16,582
Mitigated
19,853
8,393
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,057
1,592
0
3,770
6,957
2,944
0
1,426
5,531
0
52,697
L
Ullr
Carpo97
Ullr
5,115
1,186
0
463
7,373
2,084
0
2,194
5,179
0
28,241
W
5,015
2,277
0
1,318
10,460
8,086
0
4,436
6,024
23,141
0
L
Olorun
EnuffDakka
Olorun
3,866
2,163
180
1,962
7,291
1,814
0
2,328
4,963
29,533
901
L
Ganesha
Frikkels16
Ganesha
3,052
367
0
1,752
10,161
6,366
0
1,777
8,384
9,937
2,303
W
Skadi
Meradel
Skadi
3,512
1,098
0
1,172
3,529
837
640
1,241
2,288
0
38,914
W
Awilix
14,090
6,644
0
1,188
9,212
3,464
0
1,391
7,821
0
60,097
L
Hun Batz
RnAccolyte
Hun Batz
4,136
1,445
0
3,469
11,115
2,923
0
1,059
10,056
0
48,636
W
Kukulkan
Talkinghotdog
Kukulkan
2,343
183
0
945
4,839
1,251
0
223
4,616
30,556
0
L
Maui
jutgh61
Maui
1,384
454
0
2,540
8,166
6,666
0
0
8,166
29,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
27,978
331
Minions Killed
288
0
Camps Cleared
0
1,161,542
Distance Traveled
1,072,117
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,704
700
89
8
0
204,719
2
L
Ullr
6,187
562
68
6
0
207,479
0
W
Atlas
6,861
624
26
2
0
240,399
4
L
Olorun
5,102
464
64
6
0
213,482
1
L
Ganesha
5,338
485
5
0
0
230,919
0
W
Skadi
6,383
580
62
6
0
207,008
4
W
Awilix
7,964
724
72
7
0
284,442
5
L
Hun Batz
5,856
532
93
8
0
234,942
0
W
Kukulkan
6,620
602
82
7
0
224,974
2
L
Maui
5,495
500
58
5
0
185,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role